Basically, I'm stuck on the part to cancel an action by countering it. I tried using my variable "DS" as an on/off variable (Show/hide the DS sprite.)
The troublesome block here is < [if] < (DS)={1} > AND <key ↑ (up arrow) pressed>>, do this.
It seems even though I've done finalizing the necessary blocks and block arrangements (at least I think I have), when I press the up arrow it does nothing. The DS: in plain view. The music: blaring. The key: not functioning. Please help!
-Vista4563 (Blazer X)
EDIT: I have it now... no more posts please.
Last edited by Vista4563 (2009-09-02 12:41:01)
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Never mind, I figured it out.
As far as I'm concerned, this thread is closed.
Vista4563 (Blazer X)
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