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#3276 2013-04-21 11:15:24

Liamadams
Scratcher
Registered: 2012-12-08
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

Mikestar wrote:

when gf clicked
repeat until <(timer) > [3.5]>
say [hi you are nice!] for (3) secs
end

thanks. By the way scratchblocks fixed.  smile

Last edited by Liamadams (2013-04-21 11:15:34)


http://i39.tinypic.com/3309476.jpg

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#3277 2013-04-21 12:38:45

kattenelvis
Scratcher
Registered: 2013-02-06
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

when gf clicked
(wake upp)
play sound [beping clock] untill done
think [OMG i hate my life]
if <drop the soap = true>
die


http://i38.tinypic.com/35b8d4n.png

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#3278 2013-04-21 13:01:15

iTweak0r
Scratcher
Registered: 2011-07-30
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

7734f wrote:

shalomblue wrote:

how do you make variables?

Go to Variables, and make a variable.

i think he/she meant how you make them in Scratchblocks format


Make it in Scratch! because it's cooler when it's made in scratch
http://i.imgur.com/D4iqPHR.png

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#3279 2013-04-21 13:03:28

iTweak0r
Scratcher
Registered: 2011-07-30
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

kattenelvis wrote:

when gf clicked
wake up
play sound [beping clock v] until done
think [OMG i hate my life]
if <(drop the soap) = [true]>
die
end

Fixed


Make it in Scratch! because it's cooler when it's made in scratch
http://i.imgur.com/D4iqPHR.png

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#3280 2013-04-21 13:31:00

iTweak0r
Scratcher
Registered: 2011-07-30
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

The Alarm Clock

when [clock v] clicked [onto 6:00]
say [THE ALARM CLOCK]
set [alarm v] to [on]
play sound [Luigis mansion v] until done
stop all [dreams v]
wake [up]
say [WHAT IS THAT NOISE?]
goto [Wii v]
think [it's off]
realize [it's the alarm]
set [alarm v] to [snooze]
wait (2) secs
play sound [Luigis mansion v] until done
say [ARRGH!]
goto [wastebasket v]
throw [alarm v] in [wastebasket v]
play sound [Luigis mansion v] until done
set [me v] to [mad]
throw [lots of pillows v] onto [wastebasket v]
set volume to (50) %
play sound [Luigis mansion v] until done
set [me v] to [really mad]
throw [wastebasket v] out [the window v]
play sound [Luigis mansion v] until done
sigh
stop script

Last edited by iTweak0r (2013-04-21 22:51:08)


Make it in Scratch! because it's cooler when it's made in scratch
http://i.imgur.com/D4iqPHR.png

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#3281 2013-04-21 14:32:20

drthing
New Scratcher
Registered: 2013-04-21
Posts: 2

Re: Official [Scratchblocks] Testing Play Area

when gf clicked

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#3282 2013-04-21 14:35:29

drthing
New Scratcher
Registered: 2013-04-21
Posts: 2

Re: Official [Scratchblocks] Testing Play Area

drthing wrote:

when gf clicked

huh didnt work?

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#3283 2013-04-21 14:56:58

7734f
Scratcher
Registered: 2010-12-23
Posts: 500+

Re: Official [Scratchblocks] Testing Play Area

drthing wrote:

drthing wrote:

when gf clicked

huh didnt work?

You forgot your

Code:

[scratchblocks]

tags
wink
With regards
~7734f

Last edited by 7734f (2013-04-21 15:11:54)


http://internetometer.com/image/38992.png   http://i37.tinypic.com/2qixx6c.png

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#3284 2013-04-21 16:45:03

Epicness123
Scratcher
Registered: 2011-11-12
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

when (Radioactive Transfer Machine) clicked
security popup window
say [Are you SURE you want to open radioactivetransfermachine.exe?]
if <(answer=yes)>
say [Id like a MEATBALL with...]
Warning:This is a hotel now.If you want a MEATBALL you have to get a room and DAI.
say [Ok... I want a BAGEL!]

Last edited by Epicness123 (2013-04-21 16:51:01)


I am Epicness123,and I rock!

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#3285 2013-04-21 20:02:24

iTweak0r
Scratcher
Registered: 2011-07-30
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

Fixed, Epicness123:

when [Radioactive Transfer Machine] clicked
show [security popup window v]
ask [Are you SURE you want to open radioactivetransfermachine.exe?] and wait
if <(answer) = [yes]>
say [Id like a MEATBALL with...]
Warning: [This is a hotel now.If you want a MEATBALL you have to get a room and DAI.]
say [Ok... I want a BAGEL!]

Last edited by iTweak0r (2013-04-21 20:03:46)


Make it in Scratch! because it's cooler when it's made in scratch
http://i.imgur.com/D4iqPHR.png

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#3286 2013-04-22 02:54:11

beyen
Scratcher
Registered: 2013-04-02
Posts: 53

Re: Official [Scratchblocks] Testing Play Area

when gf clicked
think
say
change x by
[® v]
when gf clicked

if <<<<<<<<<<<<<<<<<<<<<<<<<<(hi) = [®]> = [®]> = [®]> = [®]> = [®]> = [®]> = [®]> = [®]> = [®]> = [®]> = [®]> = [®]> = [®]> = [®]> = [®]> = [®]> = [®]> = [®]> = [®]> = [®]> = [®]> = [®]> = [®]> = [®]> = [®]> = [®]>
  say <switch to costume <(1322586473) * [®]>>
end
[say v]
if <(item (scratchblockscount) of [scratchblocks v] = [ask [do you want to listen to some music?] and wait]>
say ((◘) * (1029384756))
end
when gf clicked
repeat until <(®) > [ v]>
  go to [56 v]
end
think [e v] for (3 v) secs
when Green flag clicked
//Nothing at all.
aruewhgi

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#3287 2013-04-22 04:39:44

beyen
Scratcher
Registered: 2013-04-02
Posts: 53

Re: Official [Scratchblocks] Testing Play Area

when gf clicked
go back <[#FF8000] + <[#0044CC] * <[#CC0000] / <[#B08B09] - [#ABCDEF]>>>> layers

Code:

[scratchblocks]
when gf clicked
go back <[#FF8000] + <[#0044CC] * <[#CC0000] / <[#B08B09] - [#ABCDEF]>>>> layers
[/scratchblocks]

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#3288 2013-04-22 07:54:00

Liamadams
Scratcher
Registered: 2012-12-08
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

iTweak0r wrote:

Fixed, Epicness123:

when [Radioactive Transfer Machine] clicked
show [security popup window v]
ask [Are you SURE you want to open radioactivetransfermachine.exe?] and wait
if <(answer) = [yes]>
say [Id like a MEATBALL with...]
Warning: [This is a hotel now.If you want a MEATBALL you have to get a room and DAI.]
say [Ok... I want a BAGEL!]
end

Now its fixed. On the "if"s or the "repeat"s you have to write end.


http://i39.tinypic.com/3309476.jpg

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#3289 2013-04-22 08:35:13

dr3w8
Scratcher
Registered: 2011-07-29
Posts: 81

Re: Official [Scratchblocks] Testing Play Area

timer <when clicked>
say
think
and
or
not
ask and wait
timer
set effect to
go to
point towards
point in direction
set x to
set y to
change x by
change y by
broadcast
broadcast and wait


http://i46.tinypic.com/1zfr32r.gif
http://i37.tinypic.com/2qixx6c.png

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#3290 2013-04-22 11:48:56

7734f
Scratcher
Registered: 2010-12-23
Posts: 500+

Re: Official [Scratchblocks] Testing Play Area

When I receive
and
or
not
timer<when I receive>
timer<when gf clicked>


http://internetometer.com/image/38992.png   http://i37.tinypic.com/2qixx6c.png

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#3291 2013-04-22 11:52:06

7734f
Scratcher
Registered: 2010-12-23
Posts: 500+

Re: Official [Scratchblocks] Testing Play Area

iTweak0r wrote:

7734f wrote:

shalomblue wrote:

how do you make variables?

Go to Variables, and make a variable.

i think he/she meant how you make them in Scratchblocks format

xD
Here:

change [variable v] by [1]
(variable)
set [variable v] to [1]
show variable [variable v]
hide variable [variable v]


http://internetometer.com/image/38992.png   http://i37.tinypic.com/2qixx6c.png

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#3292 2013-04-22 12:40:16

radu4000
Scratcher
Registered: 2011-07-20
Posts: 26

Re: Official [Scratchblocks] Testing Play Area

when gf clicked
forever
set x to ((round ((mouse x) / (width))) * (width))
set y to ((round ((mouse y) / (width))) * (width))
end

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#3293 2013-04-22 13:12:05

SaveEarth
New Scratcher
Registered: 2013-04-22
Posts: 2

Re: Official [Scratchblocks] Testing Play Area

when gf clicked
hello does this work?

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#3294 2013-04-22 13:21:54

radu4000
Scratcher
Registered: 2011-07-20
Posts: 26

Re: Official [Scratchblocks] Testing Play Area

when gf click [with bad mouse-pointer v]
repeat until TROLOLOLOLOLOL
stop all pinks
end
BUMP :)

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#3295 2013-04-22 13:23:27

radu4000
Scratcher
Registered: 2011-07-20
Posts: 26

Re: Official [Scratchblocks] Testing Play Area

when gf clicked [with bad mouse-pointer v]
repeat until < you suck >
stop all pinks
end
BUMP :(

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#3296 2013-04-22 15:31:22

PPJB
New Scratcher
Registered: 2012-04-09
Posts: 24

Re: Official [Scratchblocks] Testing Play Area

stop all

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#3297 2013-04-22 16:22:10

Flyboy
Scratcher
Registered: 2007-12-08
Posts: 76

Re: Official [Scratchblocks] Testing Play Area

when gf [green flag v] clicked
change x by []
if [pancakes]
say [#CC0000]
glide [#DD0001] secs to x: [λ v] y: (costume#)
else
set x to (timer)
think [#A015FD]
end
stop all [#0044CC]


Remix this! http://img695.imageshack.us/img695/1689/flyboy.png-'07-today

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#3298 2013-04-22 18:09:51

7734f
Scratcher
Registered: 2010-12-23
Posts: 500+

Re: Official [Scratchblocks] Testing Play Area

When gf clicked [flag v] [green flag v][#0FA000 ]
switch to costume [#0FF000]
Lolwut.

Last edited by 7734f (2013-04-22 18:10:08)


http://internetometer.com/image/38992.png   http://i37.tinypic.com/2qixx6c.png

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#3299 2013-04-22 18:25:43

gfchll
Scratcher
Registered: 2012-04-21
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

When gf clicked [flag v] [green flag v] 
stop all
change x by (5)

Last edited by gfchll (2013-04-22 18:27:45)


HELLO EVERYBODY!

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#3300 2013-04-22 19:08:24

mmanplayer
Scratcher
Registered: 2013-03-11
Posts: 22

Re: Official [Scratchblocks] Testing Play Area

boring,I mean flooring! smile

he said boring
no
no no onononononon
LOLOLLOL


plz post pleaaaaaaaaaaaaaaaasssssssssssssssssseeeeeeeeeeeeeeeeees

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