Well, one simple way you could do this is:
when gf clicked wait (1) secs glide (1) secs to x: (0) y: (90)
broadcast [Move! v]
when I receive [Move! v] glide (12) secs to x: (5) y: (90)
Last edited by ErnieParke (2013-04-10 18:31:20)
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Ernie:
I have about 20 or 25 sprites that need to move! Thanks so much! I am still uncertain how to do this. If you can, got to my profile and the simulation I am working with is posted. The actual notes for what I am trying to accomplish are there. Thank you again!
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smith1031 wrote:
Ernie:
I have about 20 or 25 sprites that need to move! Thanks so much! I am still uncertain how to do this. If you can, got to my profile and the simulation I am working with is posted. The actual notes for what I am trying to accomplish are there. Thank you again!
Well it's nothing.
Anyway, so you're making a project on photosynthesis. My Biology class had actually learned about the chemical reactions that take place awhile ago, and this project sounds like fun!
Anyway, I only have a few minutes before I have to go to bed, and I can't really accomplish much in that time, and so I'll get started tomorrow. ;)
With regards,
ErnieParke
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smith1031 wrote:
Thanks man!!!
Well, it's nothing.
Anyway, I just finished setting up the system to do multiple sprite movement in your project, and I even did 3/5 of the "animation". The other 2/5 of it I couldn't really do because by that point, I didn't fully understand one of the sentences in your project notes, though I think that you should be able to finish it from there.
Well here's your project!
Le Epic Link
With regards,
ErnieParke
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WOW WOW WOW!!! I am so indebted to you!!!! Infinite thanks my friend!!! I have a few questions. Maybe you can show me how to do this?? I do not want you to feel like I am taking advantage of you and take up all of your time!! The questions are: The 2H's that moved into the red and blue sprite, actually need to move above them and not actually on them, how do I fix that? The second question is those same H's must move through the last sprite (the purple one) thereby causing the production of ATP, so when that happens, those ATP sprites ; when those electrons go to those plants on the far right side of the screen, a hydrogen atom needs to connect with the NADP molecule; finally when those hydrogens flow through the very last sprite, that needs to cause the formation of ATP by adding a p to the ADP molecules listed on the page. I updated the simulation and it now contains the p and the ADP molecules. It is under my profile and is listed as photosynthesis 2. Thanks again and I hope I am not usurping all of your time!
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WOW WOW WOW!!! I am so indebted to you!!!! Infinite thanks my friend!!! I have a few questions. Maybe you can show me how to do this?? I do not want you to feel like I am taking advantage of you and take up all of your time!! The questions are: The 2H's that moved into the red and blue sprite, actually need to move above them and not actually on them, how do I fix that? The second question is those same H's must move through the last sprite (the purple one) thereby causing the production of ATP, so when that happens, those ATP sprites ; when those electrons go to those plants on the far right side of the screen, a hydrogen atom needs to connect with the NADP molecule; finally when those hydrogens flow through the very last sprite, that needs to cause the formation of ATP by adding a p to the ADP molecules listed on the page. I updated the simulation and it now contains the p and the ADP molecules. It is under my profile and is listed as photosynthesis 2. Thanks again and I hope I am not usurping all of your time! I need to pay you!
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smith1031 wrote:
WOW WOW WOW!!! I am so indebted to you!!!! Infinite thanks my friend!!! I have a few questions. Maybe you can show me how to do this?? I do not want you to feel like I am taking advantage of you and take up all of your time!! The questions are: The 2H's that moved into the red and blue sprite, actually need to move above them and not actually on them, how do I fix that? The second question is those same H's must move through the last sprite (the purple one) thereby causing the production of ATP, so when that happens, those ATP sprites ; when those electrons go to those plants on the far right side of the screen, a hydrogen atom needs to connect with the NADP molecule; finally when those hydrogens flow through the very last sprite, that needs to cause the formation of ATP by adding a p to the ADP molecules listed on the page. I updated the simulation and it now contains the p and the ADP molecules. It is under my profile and is listed as photosynthesis 2. Thanks again and I hope I am not usurping all of your time! I need to pay you!
You aren't usurping all of my time, and you've already paid me by being so kind. Besides, I enjoy helping people.
Anyway, for fixing the fact that the 2H's aren't in place, you need to go into the 2H sprite itself, find the event that triggered then to go where they did, and change the position that I put into the block so that they go to the correct place.
As for you're second question, that's not much of a question at all, though I still get what you need. I'll be able to do it for you tomorrow. ;)
With regards,
ErnieParke
Last edited by ErnieParke (2013-04-14 21:03:03)
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smith1031 wrote:
How do I know which events are which?
I'll answer you're other question soon, though for this one, the first event is the one that happens first in your project, the second is the event that happens second, the third event happens third, and so on. Remember, whenever something starts gliding, or gliding in a new direction, then a new event just started.
If you still need to figure out which event is which, then you could pull out a broadcast block and broadcast the event as a test to see what happens.
With regards,
ErnieParke
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smith1031 wrote:
show me how it would look if I did the broadcast bar?
What do you mean by the broadcast bar? Do you mean the broadcast block?
With regards,
ErnieParke
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