This is a read-only archive of the old Scratch 1.x Forums.
Try searching the current Scratch discussion forums.

#2851 2013-03-14 16:18:03

dr3w8
Scratcher
Registered: 2011-07-29
Posts: 81

Re: Official [Scratchblocks] Testing Play Area

topazdragonlord wrote:

why isn't this working? - ive tried different scripts but its not, the script is:

when gf clicked
ask [What's your name?] and wait
say (join (answer) (join [hmm...? - I like it!] (answer) [...])) for (10) secs
(purposly removed the  / )

Is this what you were trying to do?

Last edited by dr3w8 (2013-03-14 16:18:59)


http://i46.tinypic.com/1zfr32r.gif
http://i37.tinypic.com/2qixx6c.png

Offline

 

#2852 2013-03-14 18:14:54

GTM9
Scratcher
Registered: 2013-02-05
Posts: 10

Re: Official [Scratchblocks] Testing Play Area

when gf clicked
say [IM NEW!] for (10000000000000000000000000000000000000000000000000000000000000) secs

Offline

 

#2853 2013-03-14 20:30:28

Liamadams
Scratcher
Registered: 2012-12-08
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

when gf clicked
show
switch to costume [cat1 v]
move [10] steps
wait [0.2] secs
move [10] steps 
wait [0.2] secs
move [10] steps
wait [3] secs
say [Cat move steps 1s1s]
move [-30] steps
say [better get movin'] for (2.3) secs
move [6000] steps
hide
get hit with rocks

Last edited by Liamadams (2013-03-14 20:30:46)


http://i39.tinypic.com/3309476.jpg

Offline

 

#2854 2013-03-15 00:47:47

Epicness123
Scratcher
Registered: 2011-11-12
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

say [Hello!] in a blue bubble for (2) secs
I learned how to do it!

Last edited by Epicness123 (2013-03-15 00:48:02)


I am Epicness123,and I rock!

Offline

 

#2855 2013-03-16 11:31:10

gooeygoo
Scratcher
Registered: 2012-05-07
Posts: 82

Re: Official [Scratchblocks] Testing Play Area

//Determine Entrance
                        if(options.enterOn == 'timer') {
                                setTimeout(init, options.delayTime);
                        } else if(options.enterOn == 'click') {
                                _this.bind('click', function(e) {
                                        e.preventDefault();
                                        if(!locked) {
                                                init();
                                        }
                                })
                        } else if(options.enterOn == 'konami-code'){
                            var kkeys = [], konami = "38,38,40,40,37,39,37,39,66,65";
                            $(window).bind("keydown.raptorz", function(e){
                                kkeys.push( e.keyCode );
                                if ( kkeys.toString().indexOf( konami ) >= 0 ) {
                                        init();
                                        $(window).unbind('keydown.raptorz');
                                }
                            }, true);

Last edited by gooeygoo (2013-03-16 11:31:58)


Play meh games, dont beh shy!!!
http://scratch.mit.edu/users/gooeygoo

Offline

 

#2856 2013-03-16 11:32:34

Liamadams
Scratcher
Registered: 2012-12-08
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

Epicness123 wrote:

When gf clicked
play game [minecraft v]
wait until <game loaded?>
select game ( Singleplayer v )
select game mode ( Easy v )
load game
ask [Go for a peaceful walk?] and wait
if <(answer)=[yes]>
change mode to Peaceful
Go for a walk!
wait until < I see something white! >
go to [white]
say [ITS HEROBRINE!!!] for (a long time) secs
throw [creeper v] at [Herobrine v]
[Herobrine v] attacks you a lot
say [I have no choice...] for (3) secs
say [/kick Herobrine] 
Error: Player not found!
say [WHAAAAAAT?]
Attacked by [Herobrine v]
Game Over :(
stop all

Fixed the "if." Is this what you were trying to do?

Last edited by Liamadams (2013-03-16 11:33:24)


http://i39.tinypic.com/3309476.jpg

Offline

 

#2857 2013-03-16 14:29:26

newnewfew
Scratcher
Registered: 2013-02-23
Posts: 68

Re: Official [Scratchblocks] Testing Play Area

when gf clicked
say ([abs] of ([sqrt] of ([sin] of ([cos] of ([tan] of ([asin] of ([acos] of (1))))))))


It's contest time!
http://scratch.mit.edu/projects/newnewfew/3218957

Offline

 

#2858 2013-03-16 16:48:34

Bowser_Jr
Scratcher
Registered: 2012-04-06
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

when gf clicked
move [10] steps
say [lollollolllolololol]


http://i1323.photobucket.com/albums/u591/ryan_hope1/e5e4c157-0449-4aae-ac37-a2cfaef18e90_zps1bd763f0.jpg

Offline

 

#2859 2013-03-16 16:50:13

Bowser_Jr
Scratcher
Registered: 2012-04-06
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

when gf clicked
go to {sprite one v]


http://i1323.photobucket.com/albums/u591/ryan_hope1/e5e4c157-0449-4aae-ac37-a2cfaef18e90_zps1bd763f0.jpg

Offline

 

#2860 2013-03-16 17:15:06

ErnieParke
Scratcher
Registered: 2010-12-03
Posts: 1000+

Re: Official [Scratchblocks] Testing Play Area

Bowser_Jr wrote:

when gf clicked
go to [sprite one v]

Fixed; you had left out the [scratchblocks] tags and you also had put a { instead of a [ .

With regards,

ErnieParke


http://i46.tinypic.com/35ismmc.png

Offline

 

#2861 2013-03-16 18:00:18

monkeyseatbannanas
Scratcher
Registered: 2013-03-15
Posts: 3

Re: Official [Scratchblocks] Testing Play Area

forever if <<touching [tiny harmless spider v] and <[spider bites you v]>>
say [OWWWWWWW!!!!!!!!!]
wail in absolute [no pain at all v]
fall over
faint
die
stop all
end

Offline

 

#2862 2013-03-16 18:56:53

3sal2
Scratcher
Registered: 2012-03-22
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

ErnieParke wrote:

mathfreak231 wrote:

ErnieParke wrote:


This appears correctly for me, so it's not a bug. By coincidence, are you using IE?

With regards,

ErnieParke

Nope, Safari. And by "covers up the comment", I mean only slightly.

I think that may be caused by text sizing, though...

That's even stranger then because I'm using Safari at the moment, and nothing is being overlapped.  hmm

With regards,

ErnieParke

It's an illusion.


http://scratch.mit.edu/static/projects/3sal2/3120946_sm.png In 2012, scientists at the LHC discovered the Higgs boson, which explains the source of the masses of the W+, W-, and Z bosons, as well as fermions.

Offline

 

#2863 2013-03-16 21:05:13

Liamadams
Scratcher
Registered: 2012-12-08
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

dartboard game.
Keeping track of where the dart is gonna land scripts:

when gf clicked
forever
set [xbf v] to (direction)
set [distance v] to (distance to [sprite3 v])
move [4] steps
if on edge, bounce
end
Dart scripts:
when gf clicked
forever
point in direction ((xbf) - (xbf))
if <key [space v] pressed>
point in direction (distance)
repeat until <(y postition) = [0]>
change y by [7]
end
end

Last edited by Liamadams (2013-03-17 08:49:41)


http://i39.tinypic.com/3309476.jpg

Offline

 

#2864 2013-03-17 11:55:04

Wes8
Scratcher
Registered: 2012-06-04
Posts: 3

Re: Official [Scratchblocks] Testing Play Area

Testing a theory. If "when gf clicked" is the green flag block, what will "wait until gf clicked do?

wait until gf clicked
Darn, it ain't workin.

Last edited by Wes8 (2013-03-17 11:55:44)

Offline

 

#2865 2013-03-17 11:58:51

Wes8
Scratcher
Registered: 2012-06-04
Posts: 3

Re: Official [Scratchblocks] Testing Play Area

 when gf clicked
 repeat until <(timer) > [10]>
   go to [mouse-pointer v]
 end
 think [Scripts in your pants!] for (3) secs
 

Offline

 

#2866 2013-03-17 12:01:48

Wes8
Scratcher
Registered: 2012-06-04
Posts: 3

Re: Official [Scratchblocks] Testing Play Area

set [Wes8 rocks v] to [true]

Offline

 

#2867 2013-03-17 14:03:28

zorket
Scratcher
Registered: 2010-05-25
Posts: 500+

Re: Official [Scratchblocks] Testing Play Area

Define "Type [String1]"
Set [Counter V] to (1)
Repeat (Length of (String1))
   Set [Report V] to []
   Set [Count V] to (1)
   Repeat until <(Count) = ((Counter) + (1))>
      Set [Report V] to (Join (Report)   (Letter (Count) of (String1)))
      Change [Count V] by (1)
   End
   Say (Report)
   Change [Counter V] by (1)
   Wait (0.2) secs
End

Last edited by zorket (2013-03-17 14:03:47)


Marzipan11 must learn to not spoil

Offline

 

#2868 2013-03-17 14:09:04

MEOWCAT34
Scratcher
Registered: 2012-09-29
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

 obsolete 


Wuntz a pun a tiem dere wuz a ranndumb guy. da end.
GENERATION 32: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment

Offline

 

#2869 2013-03-17 16:27:56

dr3w8
Scratcher
Registered: 2011-07-29
Posts: 81

Re: Official [Scratchblocks] Testing Play Area

Wes8 wrote:

Testing a theory. If "when gf clicked" is the green flag block, what will "wait until gf clicked do?

wait until <when gf clicked>
Darn, it ain't workin.

Is this what you were trying to do?


http://i46.tinypic.com/1zfr32r.gif
http://i37.tinypic.com/2qixx6c.png

Offline

 

#2870 2013-03-17 20:35:33

ElliottB1
Scratcher
Registered: 2013-02-08
Posts: 13

Re: Official [Scratchblocks] Testing Play Area

shiguy101 wrote:

RedRocker227 wrote:

CheeseMunchy wrote:

(TestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesv)


(Lololololololololololololololololololololololololololololololololololololololololololololololololol)

when gf clicked
say [all aboard quote train!]
play sound[choo-choo] // :P

Finally, a scratchblocks meme

when gf clicked
SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM
if <done>
say [All spammers welcome]
repeat (2)
play sound [bell v]
end
end


http://muzy-posts.s3.amazonaws.com/i/freefeed/aot9c0buc97143qbsd6egoq4vmfnrif4.jpg Be like Patrick.

Offline

 

#2871 2013-03-18 07:59:23

Paul123_yeah
Scratcher
Registered: 2013-02-22
Posts: 5

Re: Official [Scratchblocks] Testing Play Area

when gf clicked
[hey. im just trying it out]

Offline

 

#2872 2013-03-18 09:05:14

gooeygoo
Scratcher
Registered: 2012-05-07
Posts: 82

Re: Official [Scratchblocks] Testing Play Area

if gf clicked
set [username v] to [rainbows99]
set [password v] to [creamydogs]
set [login v] to [Succuess!]
load [minecraft v]
click [singleplayer v]
spawn at [disco party v]
set [movement v] to [dance v]
impress [the judges v]
-random zombie seige
Use [sowrd v]
fight [zombies v]
say ((sqrt of (over 9000!!!)) for (1) secs wow, this text does not show up. if you are reading this, then you are a smart scratcher!!! now say to look in this comment!!!
set [game v] to [crash]
sad

Last edited by gooeygoo (2013-03-18 09:08:11)


Play meh games, dont beh shy!!!
http://scratch.mit.edu/users/gooeygoo

Offline

 

#2873 2013-03-18 16:48:12

gfchll
Scratcher
Registered: 2012-04-21
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

wait until <when gf<when gf <when gf <when gf clicked>>>>


HELLO EVERYBODY!

Offline

 

#2874 2013-03-18 16:48:25

Liamadams
Scratcher
Registered: 2012-12-08
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

when gf clicked
set [game v] to (pick random [1] to [3])
if <(game) = [1]>
set [game v] to [extremely dumb terrible glitchy game]
end
if <(game) = [2]>
set [game v] to [pizza maker]
pour [hot sauce v] on pizza
pour [maple syrup v] on pizza
pour [broken glass v] on pizza
end
if <(game) = [3]>
set [game v] to [cat move steps]
end
play (game) for [34] [hours v]
never [stop all v]
oh no stop all is activa...
stop all

Last edited by Liamadams (2013-03-18 16:52:20)


http://i39.tinypic.com/3309476.jpg

Offline

 

#2875 2013-03-18 16:54:21

Liamadams
Scratcher
Registered: 2012-12-08
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

big_smile   tongue   cool   roll   mad   hmm   smile   sad   lol   yikes

Last edited by Liamadams (2013-03-18 16:54:40)


http://i39.tinypic.com/3309476.jpg

Offline

 

Board footer