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#2601 2013-02-06 08:09:58

30-1
Scratcher
Registered: 2012-08-08
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

// vvv


http://i.imgur.com/ocOya7x.gif
I. Text I Based I Games I

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#2602 2013-02-06 08:11:02

30-1
Scratcher
Registered: 2012-08-08
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

when gf clicked
broadcast [... v] and wait


http://i.imgur.com/ocOya7x.gif
I. Text I Based I Games I

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#2603 2013-02-06 12:36:46

JamesCraker
Scratcher
Registered: 2011-12-20
Posts: 7

Re: Official [Scratchblocks] Testing Play Area

when gf clicked
broadcast (hello)
  go to [mouse-pointer v]
end
think [hi] for (3) secs


http://jcit.weebly.com

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#2604 2013-02-06 14:18:03

piotrgrochowskiback
New Scratcher
Registered: 2013-02-06
Posts: 39

Re: Official [Scratchblocks] Testing Play Area

Hardmath123 wrote:

You can get a relatively good approximation by writing the project summary (shift-click File).

    when green flag clicked
        point in direction 90
        set "PlayerX" to "0"
        set "PlayerY" to "0"
        set "LevelNumber" to "1"
        set "Dir" to "0"
        set "Xvel" to "0"
        set "Yvel" to "0"
        forever  
            clear
            go to x: 0 y: 0
            switch to costume ((LevelNumber) + 1)
            stamp
            switch to costume "Marble"
            if ((Dir) = "0") else 
                go to x: ((PlayerX) * 30) y: ((PlayerY) * 30)
            else
                if ((Dir) = "1") else 
                    go to x: ((PlayerY) * 30) y: ((PlayerX) * -30)
                else
                    if ((Dir) = "2") else 
                        go to x: ((PlayerX) * -30) y: ((PlayerY) * -30)
                    else
                        go to x: ((PlayerY) * -30) y: ((PlayerX) * 30)
            stamp
            if (key "right arrow" pressed?) 
                switch to costume ((LevelNumber) + 1)
                go to x: 0 y: 0
                clear
                set "Dir" to (((Dir) + 1) mod 4)
                set "PlayerX" to (round (PlayerX))
                set "PlayerY" to (round (PlayerY))
                repeat 10  
                    turn  9 degrees
            if (key "left arrow" pressed?) 
                switch to costume ((LevelNumber) + 1)
                go to x: 0 y: 0
                clear
                set "Dir" to (((Dir) - 1) mod 4)
                set "PlayerX" to (round (PlayerX))
                set "PlayerY" to (round (PlayerY))
                repeat 10  
                    turn  -9 degrees
            if (((Dir) = "0") and ("0" = (letter ((((round (PlayerX)) + 0) + 4) + ((((round ((PlayerY) + 0.5)) + -1) - 3) * -7)) of (item (LevelNumber) of "LevelData" )))) 
                change "PlayerY" by -0.1
            if (((Dir) = "1") and ("0" = (letter ((((round ((PlayerX) - 0.5)) + 1) + 4) + ((((round ((PlayerY) + 0.5)) + 0) - 3) * -7)) of (item (LevelNumber) of "LevelData" )))) 
                change "PlayerX" by 0.1
            if (((Dir) = "2") and ("0" = (letter ((((round (PlayerX)) + 0) + 4) + ((((round ((PlayerY) - 0.5)) + 1) - 3) * -7)) of (item (LevelNumber) of "LevelData" )))) 
                change "PlayerY" by 0.1
            if (((Dir) = "3") and ("0" = (letter ((((round ((PlayerX) + 0.5)) + -1) + 4) + ((((round ((PlayerY) - 0.5)) + 0) - 3) * -7)) of (item (LevelNumber) of "LevelData" )))) 
                change "PlayerX" by -0.1
    end

lol you cant make block forever, else, else, else

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#2605 2013-02-06 14:32:19

piotrgrochowskiback
New Scratcher
Registered: 2013-02-06
Posts: 39

Re: Official [Scratchblocks] Testing Play Area

when flag clicked
stop all
end
forever
stop all
else
stop all
end
touching color?
wait <if on edge [up, left v], bounce> secs
join [all variables v]

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#2606 2013-02-06 15:45:29

ErnieParke
Scratcher
Registered: 2010-12-03
Posts: 1000+

Re: Official [Scratchblocks] Testing Play Area

estile wrote:

when gf clicked
forever
 if <(var)=(1)>
  switch to costume [costume1 v]
 end

Fixed.


http://i46.tinypic.com/35ismmc.png

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#2607 2013-02-07 08:15:47

30-1
Scratcher
Registered: 2012-08-08
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

timer
think for secs [123]
think for secs [abc]
stop all pinks


http://i.imgur.com/ocOya7x.gif
I. Text I Based I Games I

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#2608 2013-02-07 08:17:32

30-1
Scratcher
Registered: 2012-08-08
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

when [red flag v] clicked
go [sprite1 v] to [sprite2 v]
broadcast


http://i.imgur.com/ocOya7x.gif
I. Text I Based I Games I

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#2609 2013-02-07 08:18:51

30-1
Scratcher
Registered: 2012-08-08
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

:D // <==


http://i.imgur.com/ocOya7x.gif
I. Text I Based I Games I

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#2610 2013-02-07 10:25:42

piotrgrochowskiback
New Scratcher
Registered: 2013-02-06
Posts: 39

Re: Official [Scratchblocks] Testing Play Area

how can put in this ugly input? <>
 

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#2611 2013-02-07 10:39:13

piotrgrochowskiback
New Scratcher
Registered: 2013-02-06
Posts: 39

Re: Official [Scratchblocks] Testing Play Area

when flag clicked <> <> <Malaysia> <125>
forever
stop all
stop script
else
stop all
stop script
end
the <> block
stop all <the script <move (10) steps> >
forever
go to front
stop all
else
stop all
else
stop script
else
music [128 (gunshot) ▼]
script variables (temp)
forever
else
else
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#2612 2013-02-07 16:50:53

estile
Scratcher
Registered: 2013-01-26
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

[scratchblocks]
when gf clicked
this block is (useless)
[/scratchblocks


http://i45.tinypic.com/s4nvxl.png

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#2613 2013-02-07 17:03:50

MEOWCAT34
Scratcher
Registered: 2012-09-29
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  

























































































































































































































































































































































































































































































































































Wuntz a pun a tiem dere wuz a ranndumb guy. da end.
GENERATION 32: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment

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#2614 2013-02-07 17:05:17

MEOWCAT34
Scratcher
Registered: 2012-09-29
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

oooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo


Wuntz a pun a tiem dere wuz a ranndumb guy. da end.
GENERATION 32: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment

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#2615 2013-02-07 17:35:38

OrcaCat
Scratcher
Registered: 2010-06-30
Posts: 500+

Re: Official [Scratchblocks] Testing Play Area

:D
YEAH BLANK POST!
Click "quote" to see what I did. I used Scratchblocks!

Last edited by OrcaCat (2013-02-07 17:36:09)


     Awesome music     Electrode's theme     Epic music
Bye, 1.x.  sad                             Hello, 2.x!  smile

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#2616 2013-02-07 18:06:15

mathfreak231
Scratcher
Registered: 2012-10-24
Posts: 80

Re: Official [Scratchblocks] Testing Play Area

This will blow your mind:

if <when gf clicked>
say [Green flag was clicked.]
end
if <repeat>
say [ZUMG NUBCAIKZ]
end
if <else>
say [The condition was not true.]
end
say [WHY ARE WE STILL IN HERE]
end
say [Out of there.]
if //comment lol
say [owned]
end
Just testing a few glitches.

Last edited by mathfreak231 (2013-02-07 18:11:46)


~This sig is false~
I'm on teh wiki!

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#2617 2013-02-07 19:44:08

MEOWCAT34
Scratcher
Registered: 2012-09-29
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

when gf clicked 
repeat until ( ) = (75)
broadcast [ ] 

Last edited by MEOWCAT34 (2013-02-07 19:46:13)


Wuntz a pun a tiem dere wuz a ranndumb guy. da end.
GENERATION 32: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment

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#2618 2013-02-08 01:14:11

joshuaho
Scratcher
Registered: 2012-08-20
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

That is actually a good idea! I still don't know how to do scratch-blocks on the forums, but when I get the idea of how to do it, I will try it here!  smile


Did you know that you can go to space and see Mars by clicking here?

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#2619 2013-02-08 08:50:50

Chemi4001
Scratcher
Registered: 2013-01-12
Posts: 32

Re: Official [Scratchblocks] Testing Play Area

Lyrics of Marisa stole the precious thing

Go here --> http://www.scratch.mit.edu/ext/youtube/?v=rAbhJk4YJns

when gf clicked
say [Today we will sing "Marisa stole the precious thing"] for (2) secs
say [Lets start!] for (2) secs
wait (4.5) secs
repeat (3)  
 sing [Wara ning you ni]
end
sing [Gossun Gossun Gossun no kugi!]
repeat (3)  
 sing [Yi er san yi er san one two three one two three ichi ni san!]
end
sing [Eins zwei , Guten morgen yi er yi er ichi ichi ichi ichi]
repeat (3)  
 sing [Hifumihifumihifumihifumihihifu]
end
sing [hihihihihihihihihihihihihihihihihihihihihihihi]
sing [hifumiyo hifumiyo!]
repeat (14)  
 sing [Dawn to]
end
sing [Kanjanai wa]
repeat (14)  
 sing [Dawn to]
end
sing [Itakunai wa]
repeat (8)  
 sing [Check it]
end
repeat (8)  
 sing [Ugi]
end
repeat (4)  
 sing [Shanghai]
end
repeat (4)  
 sing [Hourai]
end
sing [France Holland Tibet Kyoto London russia Orlean!]
sing [Kira-i ... Kira-i ... Loving]
sing [a ah-ah a ah-ah a ah-ah a!]
sing [Da re ga? Da re ga? Can't be alive without you...]
sing [Dou...Shi-te ...Nazeka Shira]
sing [ah a a ah!]
repeat (4)  
 sing [Why]
end
sing [Don't I miss you a lot, Forever?....!]
wait (2) secs
sing [Shirana i wa]
sing [sonna ma.....hou]
sing [O mo i wa tsutetara Ko wa re cha - U]
wait (1.5) secs
sing [Anata to wa]
sing [Chi-nga u Kara]
sing [Hito no... kokoro ma-de kantan ni nu sumana-i de.]
music
repeat (104603532030)  
 sing [Check it gee]
end
say [End!] for (2) secs
stop all 
will this works?

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#2620 2013-02-08 10:39:29

MEOWCAT34
Scratcher
Registered: 2012-09-29
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

joshuaho wrote:

That is actually a good idea! I still don't know how to do scratch-blocks on the forums, but when I get the idea of how to do it, I will try it here!  smile

Like this


Wuntz a pun a tiem dere wuz a ranndumb guy. da end.
GENERATION 32: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment

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#2621 2013-02-08 17:26:05

joshuaho
Scratcher
Registered: 2012-08-20
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

?


Did you know that you can go to space and see Mars by clicking here?

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#2622 2013-02-08 17:34:50

ErnieParke
Scratcher
Registered: 2010-12-03
Posts: 1000+

Re: Official [Scratchblocks] Testing Play Area

joshuaho wrote:

?

Well, if you're interested, there is this Scratchblocks Guide.


http://i46.tinypic.com/35ismmc.png

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#2623 2013-02-08 20:10:24

maxamillion321
Scratcher
Registered: 2011-06-17
Posts: 500+

Re: Official [Scratchblocks] Testing Play Area

when gf clicked
explode

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#2624 2013-02-08 20:37:11

mathfreak231
Scratcher
Registered: 2012-10-24
Posts: 80

Re: Official [Scratchblocks] Testing Play Area

who wants to see some more glitches

when <when gf clicked> clicked
when <forever> clicked
when <when <when <when [Pwnzor.] clicked> clicked> clicked> clicked
say [Continuation is really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really long.] //Glitchy comment much?
Pure awesomeness.

Last edited by mathfreak231 (2013-02-08 20:40:56)


~This sig is false~
I'm on teh wiki!

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#2625 2013-02-08 21:27:31

ElliottB1
Scratcher
Registered: 2013-02-08
Posts: 13

Re: Official [Scratchblocks] Testing Play Area

say [There's a squirrel in my pants!]
if <No one even thinks about it.>
Don't even think about it.
end
I get this. Remember that guy from asdfmovie? He said "don't even think about it"!


http://muzy-posts.s3.amazonaws.com/i/freefeed/aot9c0buc97143qbsd6egoq4vmfnrif4.jpg Be like Patrick.

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