Firedrake969 wrote:
ActionTrev wrote:
Firedrake969 wrote:
Sorry, no, it seems like an uncredited remix of this.
Whoa whoa whoa whoa whoa! Take a look at that one you just suggested, and then look at wariobro's. Donkey Kong is a highly remade game, so you can't just say it's a remix! I'm wariobro's actual brother and I know for a fact that this game was completely original. He even custom made that level! And to be honest, wariobro's project is a heck of a lot better than your 'uncredited remix.'
1. Anybody can say anything on the internet, how do I know?
2. I've seen too many with the same scripts. About 20.
3. He didn't custom make the level.
4. It isn't better or worse.
1. You're right. Anyone can say anything. So, how do we know that you didn't like the game and are just hiding your emotions through the Internet. We are legit brothers.
2. Well, Donkey Kong is Donkey Kong, no matter how it's made. Also, take a look at that first fire. It doesn't move like that in any other game I've ever played/seen.
3. He took like 2 hrs. on that level. The original Spriter's Resource sheet was too skinny and tall, so he custom made one to fit.
4. It may not be better or worse, but in my opinion it is. Besides, what makes your opinion any better than anyone else? Just because you can post reviews doesn't make it any more true.
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ActionTrev wrote:
Firedrake969 wrote:
ActionTrev wrote:
Whoa whoa whoa whoa whoa! Take a look at that one you just suggested, and then look at wariobro's. Donkey Kong is a highly remade game, so you can't just say it's a remix! I'm wariobro's actual brother and I know for a fact that this game was completely original. He even custom made that level! And to be honest, wariobro's project is a heck of a lot better than your 'uncredited remix.'1. Anybody can say anything on the internet, how do I know?
2. I've seen too many with the same scripts. About 20.
3. He didn't custom make the level.
4. It isn't better or worse.1. You're right. Anyone can say anything. So, how do we know that you didn't like the game and are just hiding your emotions through the Internet. We are legit brothers.
2. Well, Donkey Kong is Donkey Kong, no matter how it's made. Also, take a look at that first fire. It doesn't move like that in any other game I've ever played/seen.
3. He took like 2 hrs. on that level. The original Spriter's Resource sheet was too skinny and tall, so he custom made one to fit.
4. It may not be better or worse, but in my opinion it is. Besides, what makes your opinion any better than anyone else? Just because you can post reviews doesn't make it any more true.
I'd prefer not to review it. I never said my opinion was better.
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Firedrake969 wrote:
LockedOn wrote:
Here's another one!
http://scratch.mit.edu/projects/LockedOn/3001529
Sorry for the long string, I would have posted after you'd reviewed the others, but I might have forgotten to if I waited.![]()
-- LockedOn.GAME:
Originality: 8/10--nice.
Addictiveness/replayability: 3/10--buggy
Sounds: 2/5--repetitive, when it glitched, the loop broke
Graphics: 3/5--good graphics separately, together, they didn't fit.
Smoothness of scripts: 4/10--you used the when key pressed hat block...
Any bugs/glitches: 3/10--Couldn't go two directions at once (see above), enemy couldn't attack in a certain way
Length (too long/too short): 3/10--you had to wait a while to find the enemy, you couldn't really beat the enemy
Ease of use: 3/10--see all above, you didn't have good instructions
Plot: 2/10--No plot.
My comments: 15/20
I liked the idea and such of this. However, because of all the glitches, it was marked down.
SCORE: 46/100
Thank you for the review.
I'm especially thankful that you gave me a few suggestions on ways to improve the game, as I'm trying to make this game better with each iteration. However, I have a few gripes, (doesn't everyone?), that'd I'd like to get out of my system.
You said that not being able to go two directions at once was a glitch, but I don't think it counts as a glitch, I just didn't code it in, (will definitely fix in 1.9). The length was indeed too short— you only played the demo version, which also does not include the plot, that comes in a bit later, in the full game.
I'm sorry to "review your review" so to speak, but this game took a long time for me to complete, (everything you see and hear was created by me, over the course of many months), and, as its creator, my only intent is for you to enjoy it, and since it seems as though you didn't I felt the need to explain myself.
That said, thank you again for the prompt review. Don't feel like you have to re-review it because of my comments, I know you said you would be harsh in your first post.
-- LockedOn.
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LockedOn wrote:
Firedrake969 wrote:
LockedOn wrote:
Here's another one!
http://scratch.mit.edu/projects/LockedOn/3001529
Sorry for the long string, I would have posted after you'd reviewed the others, but I might have forgotten to if I waited.![]()
-- LockedOn.GAME:
Originality: 8/10--nice.
Addictiveness/replayability: 3/10--buggy
Sounds: 2/5--repetitive, when it glitched, the loop broke
Graphics: 3/5--good graphics separately, together, they didn't fit.
Smoothness of scripts: 4/10--you used the when key pressed hat block...
Any bugs/glitches: 3/10--Couldn't go two directions at once (see above), enemy couldn't attack in a certain way
Length (too long/too short): 3/10--you had to wait a while to find the enemy, you couldn't really beat the enemy
Ease of use: 3/10--see all above, you didn't have good instructions
Plot: 2/10--No plot.
My comments: 15/20
I liked the idea and such of this. However, because of all the glitches, it was marked down.
SCORE: 46/100Thank you for the review.
![]()
I'm especially thankful that you gave me a few suggestions on ways to improve the game, as I'm trying to make this game better with each iteration. However, I have a few gripes, (doesn't everyone?), that'd I'd like to get out of my system.
You said that not being able to go two directions at once was a glitch, but I don't think it counts as a glitch, I just didn't code it in, (will definitely fix in 1.9). The length was indeed too short— you only played the demo version, which also does not include the plot, that comes in a bit later, in the full game.
I'm sorry to "review your review" so to speak, but this game took a long time for me to complete, (everything you see and hear was created by me, over the course of many months), and, as its creator, my only intent is for you to enjoy it, and since it seems as though you didn't I felt the need to explain myself.![]()
That said, thank you again for the prompt review. Don't feel like you have to re-review it because of my comments, I know you said you would be harsh in your first post.![]()
-- LockedOn.
Thanks for the feedback. I know it's a demo, so I suggested things you may want to change/add.
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Firedrake969 wrote:
LockedOn wrote:
Firedrake969 wrote:
GAME:
Originality: 8/10--nice.
Addictiveness/replayability: 3/10--buggy
Sounds: 2/5--repetitive, when it glitched, the loop broke
Graphics: 3/5--good graphics separately, together, they didn't fit.
Smoothness of scripts: 4/10--you used the when key pressed hat block...
Any bugs/glitches: 3/10--Couldn't go two directions at once (see above), enemy couldn't attack in a certain way
Length (too long/too short): 3/10--you had to wait a while to find the enemy, you couldn't really beat the enemy
Ease of use: 3/10--see all above, you didn't have good instructions
Plot: 2/10--No plot.
My comments: 15/20
I liked the idea and such of this. However, because of all the glitches, it was marked down.
SCORE: 46/100Thank you for the review.
![]()
I'm especially thankful that you gave me a few suggestions on ways to improve the game, as I'm trying to make this game better with each iteration. However, I have a few gripes, (doesn't everyone?), that'd I'd like to get out of my system.
You said that not being able to go two directions at once was a glitch, but I don't think it counts as a glitch, I just didn't code it in, (will definitely fix in 1.9). The length was indeed too short— you only played the demo version, which also does not include the plot, that comes in a bit later, in the full game.
I'm sorry to "review your review" so to speak, but this game took a long time for me to complete, (everything you see and hear was created by me, over the course of many months), and, as its creator, my only intent is for you to enjoy it, and since it seems as though you didn't I felt the need to explain myself.![]()
That said, thank you again for the prompt review. Don't feel like you have to re-review it because of my comments, I know you said you would be harsh in your first post.![]()
-- LockedOn.
Thanks for the feedback. I know it's a demo, so I suggested things you may want to change/add.
I'll be updating a lot in 1.9, definitely. A lot of the reviews I've received so far have been very helpful.
If you can tell me which sound loop was glitching, that'd be helpful so I can get a fix up and running soon.
-- LockedOn.
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Would you be able to rate the first two of these (I'm not sure if the first long is long enough for you to have reviewed it deep enough, but I had to make them short so people could learn easier)
Python Lesson 1
Python Lesson 2
Thanks!
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Borrego6165 wrote:
Would you be able to rate the first two of these (I'm not sure if the first long is long enough for you to have reviewed it deep enough, but I had to make them short so people could learn easier)
Python Lesson 1
Python Lesson 2
Thanks!
Sorry, it doesn't fit any category.
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Please review my OS . You I'll find it in my signature. Please review it. Thank you.
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OS:
Originality: 3/10--Basic OS.
Addictiveness/reuseability: 3/10--Your basic OS.
Sounds: 5/5
Graphics: 3/5---Text in extras was hard to read. Nice graphics for everything else.
Smoothness of scripts: 8/10--Relatively smooth
Any bugs/glitches: 2/10--Wouldn't let me exit an app.
Apps (enough, too few, I got lost in too many): X/10
Ease of use: 3/10--please enter soconds? No instructions?
Usefulness to owner: 3/10--Basic OS, same apps and such.
My comments: 15/20
Pretty nice OS. I liked the sliding-out feature! Gives a unique twist. I'd suggest adding a start-up.
SCORE: 42/100
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http://scratch.mit.edu/projects/numberonegamers/3010774
You graded me horrible last time so I hope it will be better
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Hello Firedrake, I've created a thread to track the top ten rated projects of the week. I was wondering if every Friday, starting today, that you could post on that thread telling me the two projects that received the highest rating from your reviewer that week? Thanks if you can!
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sonicfan12p wrote:
Hello Firedrake, I've created a thread to track the top ten rated projects of the week. I was wondering if every Friday, starting today, that you could post on that thread telling me the two projects that received the highest rating from your reviewer that week? Thanks if you can!
Ok, sure. I posted on it.
@numberonegamers No, read the rules.
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Vortex_
GAME:
Originality: 8/10--I've seen the "classic" and "time" mode before, but never the pencil!
Addictiveness/replayability: 8/10--Very fun until I discovered this "cheat".
Sounds: 5/5
Graphics: 4/5--The box could be better, and the pencil lines.
Smoothness of scripts: 8/10--Just one bug that made it rather jerky
Any bugs/glitches: 6/10--Because it used go to mouse, whenever I moved my mouse off-screen and moved it over to the other side, it could teleport
Length (too long/too short): N/A
Ease of use: 10/10--Simple game, great short instructions
Plot: N/A
My comments: 18/20
Great game! Just the one little bug to fix, and you're ready for the Front Page!
I liked how it sensed if you were about to click the green flag or stop sign.
SCORE: 67/80
PERCENTAGE: 83.75%
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creeperangel wrote:
Check out my characters, Mr. Meow and AngelClaw! Can you advertise/review them? PLEASE *does cute kitty eyes*
Sorry but if you read the OP, I don't do art, and you're kind of spamming by asking for advertisement.
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If you want to jump out of your skin play/review this game.
http://scratch.mit.edu/projects/fredmaster45/3031010
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prokohtu wrote:
please review my f1 2012, i know you've seen it, so i'd like to hear any suggestions or comments you have.
I can't. I've reviewed it before, so search it up.
I don't have enough time, sorry. I'd probably give it about a 80/100.
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