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#251 2013-01-03 05:30:36

Zeusking19
Scratcher
Registered: 2011-07-10
Posts: 1000+

Re: Delve 3D Fantasy MMO

Some time during the next 48 hours Authentication will be down to implement MySQL

If this happens, do not be alarmed and try again later.

In better news, our basic website is now here!
http://magnesiumbeta.com/denizens/index.php

Last edited by Zeusking19 (2013-01-03 05:31:15)


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#252 2013-01-03 06:42:33

Zeusking19
Scratcher
Registered: 2011-07-10
Posts: 1000+

Re: Delve 3D Fantasy MMO

Another patch has been released for Dungeon Denizens:
Dependent on the version of the client you have installed, you may or may not recieve an update notice.

Please download the newest version.
The test server ip (not up 24/7) is: 92.238.124.226:65535

Thank you, enjoy the game!

EDIT: It has come to my attention the patcher is once again on the blink. If you cant launch the game just go to your install directory and start the client.

Last edited by Zeusking19 (2013-01-03 06:47:11)


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#253 2013-01-03 06:44:55

majormax
Scratcher
Registered: 2008-04-06
Posts: 1000+

Re: Delve 3D Fantasy MMO

Zeusking19 wrote:

tootootoo wrote:

Zeusking19 wrote:

Urgent call for help

Do you have a mac with a copy of XCode? Do you wish to assist a new MMORPG distribute a Mac version of their game? If so, please contact me! We need Mac builds of our client ASAP.

I'm in the process of installing Mac OS X in virtualbox to make my app. What would you need me to do?

I have Xcode, I'm a registered dev.

EDIT: I'm logged in as my sis. I'm actually majormax.

Ok, thanks  smile
All I really need you to do is compile a c++ program in Xcode. As far as I am aware, esenthel can be compiled on a mac.

One thing that wont be available for mac and never will be is the dungeon denizens patcher, which is windows only.

I could probably do that.

I could also try writing a patcher for mac. Or making a web based one that runs when the game starts up.

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#254 2013-01-03 06:48:24

Zeusking19
Scratcher
Registered: 2011-07-10
Posts: 1000+

Re: Delve 3D Fantasy MMO

majormax wrote:

Zeusking19 wrote:

tootootoo wrote:


I'm in the process of installing Mac OS X in virtualbox to make my app. What would you need me to do?

I have Xcode, I'm a registered dev.

EDIT: I'm logged in as my sis. I'm actually majormax.

Ok, thanks  smile
All I really need you to do is compile a c++ program in Xcode. As far as I am aware, esenthel can be compiled on a mac.

One thing that wont be available for mac and never will be is the dungeon denizens patcher, which is windows only.

I could probably do that.

I could also try writing a patcher for mac. Or making a web based one that runs when the game starts up.

Basically, in each version it links to a page on our site, so for the current version we use http://magnesiumbeta.com/denizens/patcher/a/0.3.php, and have a button that starts the client.


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#255 2013-01-03 07:03:22

majormax
Scratcher
Registered: 2008-04-06
Posts: 1000+

Re: Delve 3D Fantasy MMO

Zeusking19 wrote:

majormax wrote:

I could also try writing a patcher for mac. Or making a web based one that runs when the game starts up.

Basically, in each version it links to a page on our site, so for the current version we use http://magnesiumbeta.com/denizens/patcher/a/0.3.php, and have a button that starts the client.

Seems like that should be easy to implement in xcode

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#256 2013-01-03 14:09:59

Necromaster
Scratcher
Registered: 2010-04-07
Posts: 1000+

Re: Delve 3D Fantasy MMO

Zeusking19 wrote:

Some time during the next 48 hours Authentication will be down to implement MySQL

If this happens, do not be alarmed and try again later.

In better news, our basic website is now here!
http://magnesiumbeta.com/denizens/index.php

Yay!

Basic.

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#257 2013-01-03 14:12:58

Necromaster
Scratcher
Registered: 2010-04-07
Posts: 1000+

Re: Delve 3D Fantasy MMO

About the website: I think it should be kind of medieval looking. I think the logo is good but I think the shield could be a little more... Shieldy.  tongue

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#258 2013-01-03 14:23:18

fire219
Scratcher
Registered: 2008-02-07
Posts: 1000+

Re: Delve 3D Fantasy MMO

Necromaster wrote:

About the website: I think it should be kind of medieval looking. I think the logo is good but I think the shield could be a little more... Shieldy.  tongue

Something to learn when someone is doing your graphics for you: your criticism needs to use actual words to describe something, for it to do any good.

So now, what do I need to fix?   tongue


http://bluetetrarpg.x10.mx/usercard/img.php?name=fire219

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#259 2013-01-03 14:50:14

Necromaster
Scratcher
Registered: 2010-04-07
Posts: 1000+

Re: Delve 3D Fantasy MMO

fire219 wrote:

Necromaster wrote:

About the website: I think it should be kind of medieval looking. I think the logo is good but I think the shield could be a little more... Shieldy.  tongue

Something to learn when someone is doing your graphics for you: your criticism needs to use actual words to describe something, for it to do any good.

So now, what do I need to fix?   tongue

What I mean is, rather than having the multiple colors on the shield, I was thinking a dragon crest. The font looks great, by the way. However, could the coloring of the font be just a shade lighter? As well as 2 crossed swords behind the shield. Could the shield coloring be darker too? And make it look a little more... Real.

Although, I have to say, it already looks pretty cool.  smile

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#260 2013-01-03 15:55:59

fire219
Scratcher
Registered: 2008-02-07
Posts: 1000+

Re: Delve 3D Fantasy MMO


http://bluetetrarpg.x10.mx/usercard/img.php?name=fire219

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#261 2013-01-03 16:46:45

Necromaster
Scratcher
Registered: 2010-04-07
Posts: 1000+

Re: Delve 3D Fantasy MMO

fire219 wrote:

Here you go.....

Thanks! That's perfect.  smile

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#262 2013-01-03 19:06:16

Necromaster
Scratcher
Registered: 2010-04-07
Posts: 1000+

Re: Delve 3D Fantasy MMO

bumpsicles

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#263 2013-01-03 19:25:19

maxdoss
Scratcher
Registered: 2010-07-27
Posts: 1000+

Re: Delve 3D Fantasy MMO

is it mac compatible?


It's my birthday. Deal with it.

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#264 2013-01-03 19:34:18

fire219
Scratcher
Registered: 2008-02-07
Posts: 1000+

Re: Delve 3D Fantasy MMO

maxdoss wrote:

is it mac compatible?

The actual game will be as soon as someone is willing to compile it, but the patcher may not be.


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#265 2013-01-03 19:45:27

kayybee
Scratcher
Registered: 2009-12-07
Posts: 1000+

Re: Delve 3D Fantasy MMO

fire219 wrote:

maxdoss wrote:

is it mac compatible?

The actual game will be as soon as someone is willing to compile it, but the patcher may not be.

okay several questions about this:
what's the difference between the game and patcher? edit: no, wait, I think I get it. so is a patcher necessary to play?
do you need a dev license to compile it? edit again: no, wait, someone else has this covered, right?
and do you need any more composers?

Last edited by kayybee (2013-01-03 19:51:39)

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#266 2013-01-03 20:00:38

Lellowsfuzz
Scratcher
Registered: 2009-04-17
Posts: 500+

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#267 2013-01-03 21:05:20

nathanprocks
Scratcher
Registered: 2011-04-14
Posts: 1000+

Re: Delve 3D Fantasy MMO

fire219 wrote:

maxdoss wrote:

is it mac compatible?

The actual game will be as soon as someone is willing to compile it, but the patcher may not be.

I have Xcode on my MacBook Pro if you need someone to compile it, but I don't know Objective C and I do not have a developer license, which probably isn't needed unless uploading to the App Store.


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#268 2013-01-03 21:40:29

fire219
Scratcher
Registered: 2008-02-07
Posts: 1000+

Re: Delve 3D Fantasy MMO

kayybee wrote:

fire219 wrote:

maxdoss wrote:

is it mac compatible?

The actual game will be as soon as someone is willing to compile it, but the patcher may not be.

okay several questions about this:
what's the difference between the game and patcher? edit: no, wait, I think I get it. so is a patcher necessary to play?
do you need a dev license to compile it? edit again: no, wait, someone else has this covered, right?
and do you need any more composers?

The patcher is like the launcher for Minecraft: it checks for updates, downloads them if there are any, and then launches the game. It isn't necessary, though. (Unlike Minecraft).

I don't think you need a dev license unless you want it on the app store. Yes, I think someone has it covered.

I can't make the decision here, but we probably don't need more composers.


http://bluetetrarpg.x10.mx/usercard/img.php?name=fire219

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#269 2013-01-03 22:04:52

Necromaster
Scratcher
Registered: 2010-04-07
Posts: 1000+

Re: Delve 3D Fantasy MMO

fire219 wrote:

kayybee wrote:

fire219 wrote:


The actual game will be as soon as someone is willing to compile it, but the patcher may not be.

okay several questions about this:
what's the difference between the game and patcher? edit: no, wait, I think I get it. so is a patcher necessary to play?
do you need a dev license to compile it? edit again: no, wait, someone else has this covered, right?
and do you need any more composers?

The patcher is like the launcher for Minecraft: it checks for updates, downloads them if there are any, and then launches the game. It isn't necessary, though. (Unlike Minecraft).

I don't think you need a dev license unless you want it on the app store. Yes, I think someone has it covered.

I can't make the decision here, but we probably don't need more composers.

No we don't. Thanks anyway, Kayybee.

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#270 2013-01-03 22:06:35

Necromaster
Scratcher
Registered: 2010-04-07
Posts: 1000+

Re: Delve 3D Fantasy MMO

Lellowsfuzz wrote:

More moosic  tongue

Looks good. As I am not the best at the keyboard I would prefer you to record it. When can you do this?

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#271 2013-01-03 23:20:27

Necromaster
Scratcher
Registered: 2010-04-07
Posts: 1000+

Re: Delve 3D Fantasy MMO

We need more modelers!  tongue

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#272 2013-01-04 13:01:02

Necromaster
Scratcher
Registered: 2010-04-07
Posts: 1000+

Re: Delve 3D Fantasy MMO

We currently have a space for a writer! Please reply if interested. One of our team has decided that he no longer wishes to be part of the project.

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#273 2013-01-04 16:01:21

majormax
Scratcher
Registered: 2008-04-06
Posts: 1000+

Re: Delve 3D Fantasy MMO

Getting Esenthel right now on my vm mac.

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#274 2013-01-04 16:08:01

majormax
Scratcher
Registered: 2008-04-06
Posts: 1000+

Re: Delve 3D Fantasy MMO

Just tried this out on windows. Got this error:

Code:

See the end of this message for details on invoking 
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.IO.FileNotFoundException: File not found.
   at Microsoft.VisualBasic.Interaction.Shell(String PathName, AppWinStyle Style, Boolean Wait, Int32 Timeout)
   at Patcher.Form1.Button1_Click(Object sender, EventArgs e)
   at System.Windows.Forms.Control.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ButtonBase.WndProc(Message& m)
   at System.Windows.Forms.Button.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.296 (RTMGDR.030319-2900)
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
Patcher
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///E:/Users/Ryan%20and%20Chelsea/Downloads/dungeon/patcher.exe
----------------------------------------
Microsoft.VisualBasic
    Assembly Version: 10.0.0.0
    Win32 Version: 10.0.30319.1 built by: RTMRel
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.296 built by: RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.233 built by: RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.278 built by: RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.282 built by: RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.1 (RTMRel.030319-0100)
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
System.Xml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.233 built by: RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
    <system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

It may be because I installed it on the E:\ drive instead of C.

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#275 2013-01-04 16:56:19

fire219
Scratcher
Registered: 2008-02-07
Posts: 1000+

Re: Delve 3D Fantasy MMO

majormax wrote:

Just tried this out on windows. Got this error:

Code:

long error edited out

It may be because I installed it on the E:\ drive instead of C.

It says file not found, so I would guess it is because it is on the E drive, or your version of .NET is missing something critical. Could also be that your copy of the DD installer got corrupted.


http://bluetetrarpg.x10.mx/usercard/img.php?name=fire219

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