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#1 2012-12-29 00:07:41

ProgrammingPro01
Scratcher
Registered: 2011-07-30
Posts: 1000+

(Scratch 2.0 stuff) Cloud Lists for a Battle Simulator

So recently I was talking to cpumaster930 one day (actually tonight) and wondered if it was possible to make a mutliplayer Pokemon Battle Simulator (with scratch sprites :3) so he first created a test project (link for scratch 2.0 testers.) testing to see if he could sync players into one "room".

And greatly enough, it worked.

So a current idea I have (for 2.0 testers, at least.) is a turn-based battle simulator.


Bye 1.4!
http://www.reactiongifs.com/wp-content/uploads/2013/04/sobbing.gifhttp://25.media.tumblr.com/tumblr_mbfh6bIamQ1qky11ho1_500.png

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#2 2012-12-30 13:44:21

Nomolos
Scratcher
Registered: 2011-07-29
Posts: 1000+

Re: (Scratch 2.0 stuff) Cloud Lists for a Battle Simulator

Wow! Pretty cool! But cloud variables update every two seconds, not instantly, so a multiplayer battle simulator would be hard to make without a ton of lag.


Goodbye 1.4. I'll always remember you and treasure your awesomeness in my heart.
RIP 1.4: 2007-2013 *Sniffles* *Sobs* *Bursts into tears*

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#3 2012-12-30 15:18:31

technoguyx
Scratcher
Registered: 2008-10-18
Posts: 1000+

Re: (Scratch 2.0 stuff) Cloud Lists for a Battle Simulator

^^Unless it's turn based.


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#4 2012-12-30 16:15:48

Nomolos
Scratcher
Registered: 2011-07-29
Posts: 1000+

Re: (Scratch 2.0 stuff) Cloud Lists for a Battle Simulator

^^Whoops. Didn't read the first post completely.

Last edited by Nomolos (2012-12-30 16:16:41)


Goodbye 1.4. I'll always remember you and treasure your awesomeness in my heart.
RIP 1.4: 2007-2013 *Sniffles* *Sobs* *Bursts into tears*

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#5 2012-12-31 11:46:03

Legoguy2
Scratcher
Registered: 2008-02-12
Posts: 19

Re: (Scratch 2.0 stuff) Cloud Lists for a Battle Simulator

Sounds like a phenomenal idea. Awesome.

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