So recently I was talking to cpumaster930 one day (actually tonight) and wondered if it was possible to make a mutliplayer Pokemon Battle Simulator (with scratch sprites :3) so he first created a test project (link for scratch 2.0 testers.) testing to see if he could sync players into one "room".
And greatly enough, it worked.
So a current idea I have (for 2.0 testers, at least.) is a turn-based battle simulator.
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Wow! Pretty cool! But cloud variables update every two seconds, not instantly, so a multiplayer battle simulator would be hard to make without a ton of lag.
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^^Whoops. Didn't read the first post completely.
Last edited by Nomolos (2012-12-30 16:16:41)
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Sounds like a phenomenal idea. Awesome.
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