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#201 2012-12-08 19:20:09

CanadianGeorge
Scratcher
Registered: 2012-11-21
Posts: 100+

Re: JOIN STAR! All areas of talent wanted! New scratchers welcome as well!

sisterpest wrote:

Ok so can i join?

Of course!  Look at our to-do list and see if there's anything near the beginning that's not taken you would like to do.


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#202 2012-12-08 19:39:11

Duelmaster360
Scratcher
Registered: 2012-07-22
Posts: 100+

Re: JOIN STAR! All areas of talent wanted! New scratchers welcome as well!

ethwok wrote:

Duelmaster360 wrote:

TO DO:
automate enemies
add in speed, defense, health, and attack variables
powerups and enemy drops
main menu (George is working on this)
make a ton of levels
make the shop for upgrading weapons, armor etc. (I am working on this)

These are all of the current jobs. Volunteer if there is anything you want to do.

ill do... add in speed, defense, health and attack variables. I mean, do you have the guy, i would just have to make variables, and say, when i get this, it'll increase it?

for now, just make the jump hight and speed variables, because that's all we can do for now. Go to the script for jumping and where it says:

repeat [5]
   change [y velocity v] by [4]
end
and just duplicate it like this:

if < (legjoint) = [black] >
   repeat [5]
      change [y velocity v] by [4]
   end
end
if < (legjoint) = [gray] >
   repeat [5]
      change [y velocity v] by [5]
   end
end
if < (legjoint) = [white] >
   repeat [5]
      change [y velocity v] by [6]
   end
end


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#203 2012-12-08 19:40:52

Duelmaster360
Scratcher
Registered: 2012-07-22
Posts: 100+

Re: JOIN STAR! All areas of talent wanted! New scratchers welcome as well!

zekrom809 wrote:

CanadianGeorge wrote:

...maybe zekrom809 could do the main menu, and we may also need your troubleshooting skills with the platformer base.

I'm having a bit of trouble troubleshooting that on the character color changer, actually.
But we could have the stage not be what the character walks on, but rather it walks on another sprite. That could work. But for now, I'll work on the weapon upgrading shop.

I am already working on the shop and color-changing system.


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#204 2012-12-08 20:20:48

CanadianGeorge
Scratcher
Registered: 2012-11-21
Posts: 100+

Re: JOIN STAR! All areas of talent wanted! New scratchers welcome as well!

I am done the main menu, I could make a couple slight changes if you like.


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#205 2012-12-08 20:44:12

t818
Scratcher
Registered: 2012-11-12
Posts: 26

Re: JOIN STAR! All areas of talent wanted! New scratchers welcome as well!

hey guys! i am not sure on how to link the levels togeather, but i'l do my best! also i got another idea:since we are starting to get so many members,then maybe we all can make a level each if we want and i'l link them all togeather when we are done?

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#206 2012-12-08 20:46:12

ethwok
Scratcher
Registered: 2012-09-10
Posts: 100+

Re: JOIN STAR! All areas of talent wanted! New scratchers welcome as well!

Duelmaster360 wrote:

ethwok wrote:

Duelmaster360 wrote:

TO DO:
automate enemies
add in speed, defense, health, and attack variables
powerups and enemy drops
main menu (George is working on this)
make a ton of levels
make the shop for upgrading weapons, armor etc. (I am working on this)

These are all of the current jobs. Volunteer if there is anything you want to do.

ill do... add in speed, defense, health and attack variables. I mean, do you have the guy, i would just have to make variables, and say, when i get this, it'll increase it?

for now, just make the jump hight and speed variables, because that's all we can do for now. Go to the script for jumping and where it says:

repeat [5]
   change [y velocity v] by [4]
end
and just duplicate it like this:

if < (legjoint) = [black] >
   repeat [5]
      change [y velocity v] by [4]
   end
end
if < (legjoint) = [gray] >
   repeat [5]
      change [y velocity v] by [5]
   end
end
if < (legjoint) = [white] >
   repeat [5]
      change [y velocity v] by [6]
   end
end[/quote]

ok, will do


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#207 2012-12-08 21:01:48

ethwok
Scratcher
Registered: 2012-09-10
Posts: 100+

Re: JOIN STAR! All areas of talent wanted! New scratchers welcome as well!

ok so hows this? http://scratch.mit.edu/projects/ethwok/2967506


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I AM ETHWOK

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#208 2012-12-08 21:28:31

sisterpest
Scratcher
Registered: 2012-07-29
Posts: 12

Re: JOIN STAR! All areas of talent wanted! New scratchers welcome as well!

I will try to start working on automate enemies.

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#209 2012-12-08 21:34:29

t818
Scratcher
Registered: 2012-11-12
Posts: 26

Re: JOIN STAR! All areas of talent wanted! New scratchers welcome as well!

i am done with the level change engine check it out if you like

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#210 2012-12-08 21:35:25

sisterpest
Scratcher
Registered: 2012-07-29
Posts: 12

Re: JOIN STAR! All areas of talent wanted! New scratchers welcome as well!

sisterpest wrote:

I will try to start working on automate enemies.

Wait should i use the sprites on duelmasters projects?

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#211 2012-12-08 21:36:38

Duelmaster360
Scratcher
Registered: 2012-07-22
Posts: 100+

Re: JOIN STAR! All areas of talent wanted! New scratchers welcome as well!

sisterpest wrote:

sisterpest wrote:

I will try to start working on automate enemies.

Wait should i use the sprites on duelmasters projects?

yes.


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#212 2012-12-08 21:38:17

Duelmaster360
Scratcher
Registered: 2012-07-22
Posts: 100+

Re: JOIN STAR! All areas of talent wanted! New scratchers welcome as well!

I Uploaded The Shop


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#213 2012-12-08 21:44:07

t818
Scratcher
Registered: 2012-11-12
Posts: 26

Re: JOIN STAR! All areas of talent wanted! New scratchers welcome as well!

oops... i did'nt saw duelmasters better level,well maybe we can join use both...

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#214 2012-12-08 21:46:17

ethwok
Scratcher
Registered: 2012-09-10
Posts: 100+

Re: JOIN STAR! All areas of talent wanted! New scratchers welcome as well!

Duelmaster360 wrote:

I Uploaded The Shop

did you see the way i had it with the jump height and speed variables?


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I AM ETHWOK

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#215 2012-12-08 21:48:02

Duelmaster360
Scratcher
Registered: 2012-07-22
Posts: 100+

Re: JOIN STAR! All areas of talent wanted! New scratchers welcome as well!

ethwok wrote:

Duelmaster360 wrote:

I Uploaded The Shop

did you see the way i had it with the jump height and speed variables?

Yeah, I am adding that into my project as we speak.


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#216 2012-12-08 21:49:37

ethwok
Scratcher
Registered: 2012-09-10
Posts: 100+

Re: JOIN STAR! All areas of talent wanted! New scratchers welcome as well!

Duelmaster360 wrote:

ethwok wrote:

Duelmaster360 wrote:

I Uploaded The Shop

did you see the way i had it with the jump height and speed variables?

Yeah, I am adding that into my project as we speak.

ok. Are we having like a speed boost that you pick up or are we gonna do a speed upgrade that you buy in the shop?


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#217 2012-12-08 21:57:46

Duelmaster360
Scratcher
Registered: 2012-07-22
Posts: 100+

Re: JOIN STAR! All areas of talent wanted! New scratchers welcome as well!

ethwok wrote:

Duelmaster360 wrote:

ethwok wrote:


did you see the way i had it with the jump height and speed variables?

Yeah, I am adding that into my project as we speak.

ok. Are we having like a speed boost that you pick up or are we gonna do a speed upgrade that you buy in the shop?

the speed is directly correlated to the leg joint type, as with the jumping.


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#218 2012-12-08 21:58:51

Duelmaster360
Scratcher
Registered: 2012-07-22
Posts: 100+

Re: JOIN STAR! All areas of talent wanted! New scratchers welcome as well!

wow, like EVERYBODY is online right now!


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#219 2012-12-08 22:02:46

t818
Scratcher
Registered: 2012-11-12
Posts: 26

Re: JOIN STAR! All areas of talent wanted! New scratchers welcome as well!

lets see... how is our progress this far? the variables are done,menu done shop done so i think that i will start paching up projects two at a time,what you think?

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#220 2012-12-08 22:03:27

ethwok
Scratcher
Registered: 2012-09-10
Posts: 100+

Re: JOIN STAR! All areas of talent wanted! New scratchers welcome as well!

Duelmaster360 wrote:

ethwok wrote:

Duelmaster360 wrote:


Yeah, I am adding that into my project as we speak.

ok. Are we having like a speed boost that you pick up or are we gonna do a speed upgrade that you buy in the shop?

the speed is directly correlated to the leg joint type, as with the jumping.

oh... so instead of having that speed variable we would have the leg joint correlated. So instead of my

[scratchblocks]
if <(speed) = 1>
set (xvelocity) to 4
end

it should be

[scratchblocks]
if <(legjoint) = black>
set (xvelocity) to 4
end

?


http://displaypicks.com/wp-content/uploads/2013/01/Animals-12.jpg
I AM ETHWOK

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#221 2012-12-08 22:04:28

ethwok
Scratcher
Registered: 2012-09-10
Posts: 100+

Re: JOIN STAR! All areas of talent wanted! New scratchers welcome as well!

ethwok wrote:

Duelmaster360 wrote:

ethwok wrote:

ok. Are we having like a speed boost that you pick up or are we gonna do a speed upgrade that you buy in the shop?

the speed is directly correlated to the leg joint type, as with the jumping.

oh... so instead of having that speed variable we would have the leg joint correlated. So instead of my

[scratchblocks]
if <(speed) = 1>
set (xvelocity) to 4
end

it should be

[scratchblocks]
if <(legjoint) = black>
set (xvelocity) to 4
end

?

what the pooo!
my blocks didnt work


http://displaypicks.com/wp-content/uploads/2013/01/Animals-12.jpg
I AM ETHWOK

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#222 2012-12-08 22:05:29

ethwok
Scratcher
Registered: 2012-09-10
Posts: 100+

Re: JOIN STAR! All areas of talent wanted! New scratchers welcome as well!

so the change in xvelocity when right/left arrow key pressed corresponds to the legjoint, not a different variable?


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I AM ETHWOK

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#223 2012-12-08 22:10:07

ethwok
Scratcher
Registered: 2012-09-10
Posts: 100+

Re: JOIN STAR! All areas of talent wanted! New scratchers welcome as well!

ethwok wrote:

so the change in xvelocity when right/left arrow key pressed corresponds to the legjoint, not a different variable?

nevermind, saw your comment duelmaster... it shows up 10 minutes late


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#224 2012-12-08 22:10:33

Duelmaster360
Scratcher
Registered: 2012-07-22
Posts: 100+

Re: JOIN STAR! All areas of talent wanted! New scratchers welcome as well!

t818 wrote:

lets see... how is our progress this far? the variables are done,menu done shop done so i think that i will start paching up projects two at a time,what you think?

No, we aren't near done. We still need the enemies automated (sisterpest is doing that right now), mob interaction, lots of levels, and the bossfight.


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#225 2012-12-08 22:14:07

Duelmaster360
Scratcher
Registered: 2012-07-22
Posts: 100+

Re: JOIN STAR! All areas of talent wanted! New scratchers welcome as well!

ethwok wrote:

ethwok wrote:

Duelmaster360 wrote:


the speed is directly correlated to the leg joint type, as with the jumping.

oh... so instead of having that speed variable we would have the leg joint correlated. So instead of my

[scratchblocks]
if <(speed) = 1>
set (xvelocity) to 4
end

it should be

[scratchblocks]
if <(legjoint) = black>
set (xvelocity) to 4
end

?

what the pooo!
my blocks didnt work

That's 'cuz you didn't do the brackets right. DERP


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