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#26 2012-11-20 15:58:08

Violinty12325
Scratcher
Registered: 2012-05-18
Posts: 100+

Re: Domino Games

pizza22 wrote:

Okay, voting is closed and I will work on a protoytype
Violinty, could you find an animation of a walking charcter?

Sure!! Tomorrow I am busy but I can post on Thursday. I don't mind being head either  smile


Violinty12325:http://blocks.scratchr.org/API.php?user=Violinty12325&action=onlineStatushttp://www.funnypictures24.com/funny1/funnyanimal68.gif

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#27 2012-11-22 10:54:20

GlennWright
Scratcher
Registered: 2012-08-15
Posts: 100+

Re: Domino Games

pizza22 wrote:

I promoted Base and Violinty to Heads, it that okay?  smile

I don't mind that all, they'll be great as Heads (and a body). xD


Hello everyone!
http://img5.imageshack.us/img5/465/dot.png

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#28 2012-11-22 11:24:58

Base10
Scratcher
Registered: 2012-10-19
Posts: 100+

Re: Domino Games

:d

Last edited by Base10 (2012-11-22 11:34:38)


http://www.blocks.scratchr.org/API.php?action=text&string=Base10_-_Creator_of_the_&bgr=24&bgg=27&bgb=237&textr=10&textg=100&textb=200http://www.blocks.scratchr.org/API.php?action=text&string=Flight_Simulator_Series&bgr=24&bgg=27&bgb=237&textr=10&textg=100&textb=200

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#29 2012-11-22 11:44:04

pizza22
Scratcher
Registered: 2012-04-30
Posts: 500+

Re: Domino Games

GlennWright wrote:

pizza22 wrote:

I promoted Base and Violinty to Heads, it that okay?  smile

I don't mind that all, they'll be great as Heads (and a body). xD

Okay, Chief is like an upper head

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#30 2012-11-22 11:57:31

GlennWright
Scratcher
Registered: 2012-08-15
Posts: 100+

Re: Domino Games

pizza22 wrote:

GlennWright wrote:

pizza22 wrote:

I promoted Base and Violinty to Heads, it that okay?  smile

I don't mind that all, they'll be great as Heads (and a body). xD

Okay, Chief is like an upper head

Cool! Thanks


Hello everyone!
http://img5.imageshack.us/img5/465/dot.png

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#31 2012-11-22 16:51:44

Violinty12325
Scratcher
Registered: 2012-05-18
Posts: 100+

Re: Domino Games

Does the character have to be anything specific?


Violinty12325:http://blocks.scratchr.org/API.php?user=Violinty12325&action=onlineStatushttp://www.funnypictures24.com/funny1/funnyanimal68.gif

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#32 2012-11-22 16:54:30

pizza22
Scratcher
Registered: 2012-04-30
Posts: 500+

Re: Domino Games

Violinty12325 wrote:

Does the character have to be anything specific?

Humm...maybe something quite qerky, with a catchy name, nothing too complex, thanks

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#33 2012-11-24 10:52:12

Base10
Scratcher
Registered: 2012-10-19
Posts: 100+

Re: Domino Games

Bump


http://www.blocks.scratchr.org/API.php?action=text&string=Base10_-_Creator_of_the_&bgr=24&bgg=27&bgb=237&textr=10&textg=100&textb=200http://www.blocks.scratchr.org/API.php?action=text&string=Flight_Simulator_Series&bgr=24&bgg=27&bgb=237&textr=10&textg=100&textb=200

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#34 2012-11-24 17:28:56

pizza22
Scratcher
Registered: 2012-04-30
Posts: 500+

Re: Domino Games

We are currently recruiting for more scratchers for graphics,
@Base10
Have you got any ideas what the game should be called?

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#35 2012-11-24 17:31:51

pizza22
Scratcher
Registered: 2012-04-30
Posts: 500+

Re: Domino Games

could the tech pro members with reserves here please post here to unreserve,
Thanks

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#36 2012-11-27 12:51:27

pizza22
Scratcher
Registered: 2012-04-30
Posts: 500+

Re: Domino Games

@FireDrake
Please, think of a theme, enemies
@Base
Please, think of a name, special attacks and powers

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#37 2012-11-27 13:19:50

Base10
Scratcher
Registered: 2012-10-19
Posts: 100+

Re: Domino Games

An RPG 2d cloud lists and variables world where you are either a:
trader
pirate
fighter (land, navy, air, space);
and can be upgraded (once youve reached a certain level) to:
commander
controller (still working on name) of a city
crime boss

or to put it in instates:

Institute of Traders:
Trader
Trader Commander
Trader Head Commander

Institute of Pirates:
Pirate
Pirate Boss
Pirate Head Boss

Institute of Warriors:
Warrior
Commando
General

Institute of City Controllers:
City Owner
City Director
City Ultimum

etc, etc with stuff like bankers etc (so a bit like sims but futuristic and with more hard-core gameplay)

For something more simple (  big_smile  )

A virtual multiplayer world, can be with fighting, entrepreneur, normal (like club penguin)  etc style, where you walk around, but of course integrated into a scroller

Another idea:

The one that I suggested in techpro's forum about a world where you fight monsters with other players and buy items from a shop with virtual money you collect from completing missions/defeating bosses etc, retro style, like realm of the mad god (search it on google).  ROTMG (realm of the mad god) has perm death, so when you die you lose all your equipment. Also you collect equipment from sacks of treasure, which, if another player picks it up before you can not collect that specific sack anymore (it disappears).

Enough?  big_smile


http://www.blocks.scratchr.org/API.php?action=text&string=Base10_-_Creator_of_the_&bgr=24&bgg=27&bgb=237&textr=10&textg=100&textb=200http://www.blocks.scratchr.org/API.php?action=text&string=Flight_Simulator_Series&bgr=24&bgg=27&bgb=237&textr=10&textg=100&textb=200

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#38 2012-11-27 13:30:05

Nomolos
Scratcher
Registered: 2011-07-29
Posts: 1000+

Re: Domino Games

pizza22 wrote:

@FireDrake
Please, think of a theme, enemies
@Base
Please, think of a name, special attacks and powers

Anything I should do?


Goodbye 1.4. I'll always remember you and treasure your awesomeness in my heart.
RIP 1.4: 2007-2013 *Sniffles* *Sobs* *Bursts into tears*

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#39 2012-11-27 15:00:06

pizza22
Scratcher
Registered: 2012-04-30
Posts: 500+

Re: Domino Games

Base10 wrote:

An RPG 2d cloud lists and variables world where you are either a:
trader
pirate
fighter (land, navy, air, space);
and can be upgraded (once youve reached a certain level) to:
commander
controller (still working on name) of a city
crime boss

or to put it in instates:

Institute of Traders:
Trader
Trader Commander
Trader Head Commander

Institute of Pirates:
Pirate
Pirate Boss
Pirate Head Boss

Institute of Warriors:
Warrior
Commando
General

Institute of City Controllers:
City Owner
City Director
City Ultimum

etc, etc with stuff like bankers etc (so a bit like sims but futuristic and with more hard-core gameplay)

For something more simple (  big_smile  )

A virtual multiplayer world, can be with fighting, entrepreneur, normal (like club penguin)  etc style, where you walk around, but of course integrated into a scroller

Another idea:

The one that I suggested in techpro's forum about a world where you fight monsters with other players and buy items from a shop with virtual money you collect from completing missions/defeating bosses etc, retro style, like realm of the mad god (search it on google).  ROTMG (realm of the mad god) has perm death, so when you die you lose all your equipment. Also you collect equipment from sacks of treasure, which, if another player picks it up before you can not collect that specific sack anymore (it disappears).

Enough?  big_smile

Wow... big_smile  sounds awesome, after we finished the platformer, we will definitely do that when 2.0 comes out.
Thanks  big_smile

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#40 2012-11-27 15:01:23

pizza22
Scratcher
Registered: 2012-04-30
Posts: 500+

Re: Domino Games

Nomolos wrote:

pizza22 wrote:

@FireDrake
Please, think of a theme, enemies
@Base
Please, think of a name, special attacks and powers

Anything I should do?

Do you know any good platformer sensors? Plus, could you think of some enemies?
Thanks

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#41 2012-11-27 15:03:25

pizza22
Scratcher
Registered: 2012-04-30
Posts: 500+

Re: Domino Games

Plan
Start this platformer by December 3rd
Finish prototypes by December 17th
Finish Acutal project by 1st January
Brainstorm about pirate, trade, commando project
Start that project...

Sounds like a plan?

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#42 2012-11-27 15:03:29

Nomolos
Scratcher
Registered: 2011-07-29
Posts: 1000+

Re: Domino Games

pizza22 wrote:

Nomolos wrote:

pizza22 wrote:

@FireDrake
Please, think of a theme, enemies
@Base
Please, think of a name, special attacks and powers

Anything I should do?

Do you know any good platformer sensors? Plus, could you think of some enemies?
Thanks

I know a really good platformer sensor. It has bounce collision and is 1s1s.


Goodbye 1.4. I'll always remember you and treasure your awesomeness in my heart.
RIP 1.4: 2007-2013 *Sniffles* *Sobs* *Bursts into tears*

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#43 2012-11-27 15:04:57

pizza22
Scratcher
Registered: 2012-04-30
Posts: 500+

Re: Domino Games

Nomolos wrote:

pizza22 wrote:

Nomolos wrote:


Anything I should do?

Do you know any good platformer sensors? Plus, could you think of some enemies?
Thanks

I know a really good platformer sensor. It has bounce collision and is 1s1s.

Cool, but I don't think our project will be 1s1s since using scrolling would be hard, thanks, can you give me a link?  big_smile

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#44 2012-11-27 15:09:12

pizza22
Scratcher
Registered: 2012-04-30
Posts: 500+

Re: Domino Games

By the way, long term assigments are on the front page  big_smile

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#45 2012-11-27 16:29:55

Nomolos
Scratcher
Registered: 2011-07-29
Posts: 1000+

Re: Domino Games


Goodbye 1.4. I'll always remember you and treasure your awesomeness in my heart.
RIP 1.4: 2007-2013 *Sniffles* *Sobs* *Bursts into tears*

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#46 2012-11-28 09:01:00

Base10
Scratcher
Registered: 2012-10-19
Posts: 100+

Re: Domino Games


http://www.blocks.scratchr.org/API.php?action=text&string=Base10_-_Creator_of_the_&bgr=24&bgg=27&bgb=237&textr=10&textg=100&textb=200http://www.blocks.scratchr.org/API.php?action=text&string=Flight_Simulator_Series&bgr=24&bgg=27&bgb=237&textr=10&textg=100&textb=200

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#47 2012-11-28 10:24:51

Nomolos
Scratcher
Registered: 2011-07-29
Posts: 1000+

Re: Domino Games

Base10 wrote:

Ahem

Does our game support wall jumping?


Goodbye 1.4. I'll always remember you and treasure your awesomeness in my heart.
RIP 1.4: 2007-2013 *Sniffles* *Sobs* *Bursts into tears*

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#48 2012-11-28 10:26:10

Nomolos
Scratcher
Registered: 2011-07-29
Posts: 1000+

Re: Domino Games

pizza22 wrote:

Plan
Start this platformer by December 3rd
Finish prototypes by December 17th
Finish Acutal project by 1st January
Brainstorm about pirate, trade, commando project
Start that project...

Sounds like a plan?

Sounds good!


Goodbye 1.4. I'll always remember you and treasure your awesomeness in my heart.
RIP 1.4: 2007-2013 *Sniffles* *Sobs* *Bursts into tears*

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#49 2012-12-02 15:59:18

pizza22
Scratcher
Registered: 2012-04-30
Posts: 500+

Re: Domino Games

Violinty, do you have the picture for the player?  big_smile

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#50 2012-12-02 16:11:48

Violinty12325
Scratcher
Registered: 2012-05-18
Posts: 100+

Re: Domino Games

pizza22 wrote:

Violinty, do you have the picture for the player?  big_smile

Yes I do, I will upload it today


Violinty12325:http://blocks.scratchr.org/API.php?user=Violinty12325&action=onlineStatushttp://www.funnypictures24.com/funny1/funnyanimal68.gif

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