FunDude wrote:
when's 0.4 going to be up?
I've decided to put more then the usual amount of content in 0.4
Here's whats planned:
Better class select
Pyro
Demoman
Grenade Launcher
Throwable TNT
Sword Melee(I don't want democat using alcohol )
Flamethrower
Pyro haz shotgun
Soldier haz shotgun
Redesigned Title
Options menu
Pistol
Scout gets pistol
Also, i haz news
Heavy will not be programed until 2.0 due to the extreme amount of bullet objects needed.
Sniper will NOT be added due to the camera just not working in the favor of the sniper's playstyle
Engineer will be added in 2.0 as well due to same reason as heavy
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Bklecka wrote:
FunDude wrote:
when's 0.4 going to be up?
I've decided to put more then the usual amount of content in 0.4
Here's whats planned:
Better class select
Pyro
Demoman
Grenade Launcher
Throwable TNT
Sword Melee(I don't want democat using alcohol )
Flamethrower
Pyro haz shotgun
Soldier haz shotgun
Redesigned Title
Options menu
Pistol
Scout gets pistol
Also, i haz news
Heavy will not be programed until 2.0 due to the extreme amount of bullet objects needed.
Sniper will NOT be added due to the camera just not working in the favor of the sniper's playstyle
Engineer will be added in 2.0 as well due to same reason as heavy
Ay, that's a lot. If you don't want democat with a beer bottle that's fine. at some point the rocket needs an explosion, and the flamethrower could set you on fire ( I could probably handle the setting on fire part.)
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maxdoss wrote:
i reccomend doing something else with the sniper, like make it so hes more accurate or something.
Read above, we're not putting in the sniper, his playing style doesn't work with the way the game is set up.
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FunDude wrote:
maxdoss wrote:
i reccomend doing something else with the sniper, like make it so hes more accurate or something.
Read above, we're not putting in the sniper, his playing style doesn't work with the way the game is set up.
yeah thats how i got that
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Bklecka wrote:
FunDude wrote:
I could probably make Ideas, map designs, and program it. I'm most active on week ends. If I join I'd probably be able to use all those jobs. ( could I have a title like lead programmer or something?).
OK then, you could have a title, but not Lead Programmer.
How About:
Me: Developer
You: Co Developer
Heck yeah dude!
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maxdoss wrote:
FunDude wrote:
maxdoss wrote:
i reccomend doing something else with the sniper, like make it so hes more accurate or something.
Read above, we're not putting in the sniper, his playing style doesn't work with the way the game is set up.
yeah thats how i got that
Just make the screen movable without moving the player. Just not too far.
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fillergames wrote:
maxdoss wrote:
FunDude wrote:
Read above, we're not putting in the sniper, his playing style doesn't work with the way the game is set up.yeah thats how i got that
Just make the screen movable without moving the player. Just not too far.
I'm not sure how the final version will look, but I'm assuming the screen wouldn't work like that.
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fillergames wrote:
maxdoss wrote:
FunDude wrote:
Read above, we're not putting in the sniper, his playing style doesn't work with the way the game is set up.
yeah thats how i got that
Just make the screen movable without moving the player. Just not too far.
Hey, that just might make sniper addable
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FunDude wrote:
Bklecka wrote:
FunDude wrote:
when's 0.4 going to be up?
I've decided to put more then the usual amount of content in 0.4
Here's whats planned:
Better class select
Pyro
Demoman
Grenade Launcher
Throwable TNT
Sword Melee(I don't want democat using alcohol )
Flamethrower
Pyro haz shotgun
Soldier haz shotgun
Redesigned Title
Options menu
Pistol
Scout gets pistol
Also, i haz news
Heavy will not be programed until 2.0 due to the extreme amount of bullet objects needed.
Sniper will NOT be added due to the camera just not working in the favor of the sniper's playstyle
Engineer will be added in 2.0 as well due to same reason as heavyAy, that's a lot. If you don't want democat with a beer bottle that's fine. at some point the rocket needs an explosion, and the flamethrower could set you on fire ( I could probably handle the setting on fire part.)
Use TNT on a stick (doesn't explode) On democat. It really fits his character.
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fillergames wrote:
FunDude wrote:
Bklecka wrote:
I've decided to put more then the usual amount of content in 0.4
Here's whats planned:
Better class select
Pyro
Demoman
Grenade Launcher
Throwable TNT
Sword Melee(I don't want democat using alcohol )
Flamethrower
Pyro haz shotgun
Soldier haz shotgun
Redesigned Title
Options menu
Pistol
Scout gets pistol
Also, i haz news
Heavy will not be programed until 2.0 due to the extreme amount of bullet objects needed.
Sniper will NOT be added due to the camera just not working in the favor of the sniper's playstyle
Engineer will be added in 2.0 as well due to same reason as heavyAy, that's a lot. If you don't want democat with a beer bottle that's fine. at some point the rocket needs an explosion, and the flamethrower could set you on fire ( I could probably handle the setting on fire part.)
Use TNT on a stick (doesn't explode) On democat. It really fits his character.
Or TNT on a stick that DOES explode
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Bklecka ( Was too lazy to quote)
Or TNT on a stick that DOES explode
One time use weapon that does massive damage? Sounds awesome.
Maybe after it explodes it becomes a flaming stick from the explosion. It hits them doing around 15 damage then slowly burns enemies decreasing there health.
Also can i join as a graphic artist. I will post projects of whatever you need. (Warning im very slow at making things)
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fillergames wrote:
Bklecka ( Was too lazy to quote)
Or TNT on a stick that DOES explode
One time use weapon that does massive damage? Sounds awesome.
Maybe after it explodes it becomes a flaming stick from the explosion. It hits them doing around 15 damage then slowly burns enemies decreasing there health.
Also can i join as a graphic artist. I will post projects of whatever you need. (Warning im very slow at making things)
Flaming objects are better saved for pyro
And yes, you can be a graphic artist
I just need a TNT on a stick for now.
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Bklecka wrote:
fillergames wrote:
Bklecka ( Was too lazy to quote)
Or TNT on a stick that DOES explode
One time use weapon that does massive damage? Sounds awesome.
Maybe after it explodes it becomes a flaming stick from the explosion. It hits them doing around 15 damage then slowly burns enemies decreasing there health.
Also can i join as a graphic artist. I will post projects of whatever you need. (Warning im very slow at making things)Flaming objects are better saved for pyro
And yes, you can be a graphic artist
I just need a TNT on a stick for now.
Coming in around a day. I will also improve scratch cat animations.
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YMIBANWAH wrote:
FunDude wrote:
YMIBANWAH wrote:
I'll join as a programmer I like the first versions that are out.
did you see my version where you can select your class?
Yes I did it was good but needs more classes.
The game is WIP
Demo and pyro are coming in 0.4
heavy engie and sniper are coming in scratch 2.0
medic and spy will be in 0.5
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fillergames wrote:
Bklecka wrote:
fillergames wrote:
Bklecka ( Was too lazy to quote)
Or TNT on a stick that DOES explode
One time use weapon that does massive damage? Sounds awesome.
Maybe after it explodes it becomes a flaming stick from the explosion. It hits them doing around 15 damage then slowly burns enemies decreasing there health.
Also can i join as a graphic artist. I will post projects of whatever you need. (Warning im very slow at making things)Flaming objects are better saved for pyro
And yes, you can be a graphic artist
I just need a TNT on a stick for now.Coming in around a day. I will also improve scratch cat animations.
We're also going to need a TNT off the stick for YMIBANWAH's throw-able tnt
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YMIBANWAH wrote:
YMIBANWAH wrote:
I made a 0.3.4 to start on the throwing TNT it's on my user page.
It's the beginning of the programming for it at least will need updated graphics.
It would actually be 0.3.3
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