stevetheipad wrote:
ahirbhairav wrote:
Sad...me likes all these features, and we'll have to wait until we're allowed access to it? Sigh...
Haha, I have a hard time with patience myself sometimes. Not much you can do though.
That is obvious.
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I have heard 2.0 is coming out last fall (obviosly hasn't happened). SO WHEN IS IT COMING OUT!!!!
And also whats up with that app builder?
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Beancake123 wrote:
I have heard 2.0 is coming out last fall (obviosly hasn't happened). SO WHEN IS IT COMING OUT!!!!
And also whats up with that app builder?
I'd say the beginning of 2013. No official date though.
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I'm very pleased with how 2.0 is coming along. (:
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Borrego6165 wrote:
full:
so is there a limit on cloud variables, as I'm thinking of using a lot for my city game with different factors and tiles? also, i'm guessing lists can't be stored online and so unless I store each tile for a city in individual variables, there will be no online viewer for players exploring each other's cities.
brief:
1. will there be a limit on cloud storage?
2. can lists be 'clouded'?
I'm not sure about the first, but the second is yes.
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Oh Great!! These blocks allows me to create an "account" for games and save progress! Oh yeah? Custom Blocks? Cool. And that's really awesome; privacy. xD
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jvvg wrote:
CheeseMunchy wrote:
I'm very pleased with how 2.0 is coming along. (:
Me too. I hope that more testers can see it soon.
I can't wait to make a multiplayer RPG with those cloud variables.
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stevetheipad wrote:
Beancake123 wrote:
I have heard 2.0 is coming out last fall (obviosly hasn't happened). SO WHEN IS IT COMING OUT!!!!
And also whats up with that app builder?I'd say the beginning of 2013. No official date though.
to find the correct date, take the amount of time predicted by the scratch team (2 months), multiply by two, and change to the next highest unit
therefore it will be out in 4 years
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Really, though, it will probably be in the next year.
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Greenatic wrote:
blog post wrote:
When other Scratchers “look inside” your project, they can edit cloud variables’ data (but only temporarily)
I'm not exactly sure I understand. Will they be able to edit the values on the server, or will their changes only take effect on their computer? Implementations of this may create loopholes that destroy the integrity of cloud data; after all, you can just set a "you win" variable to true, or cheat your score before the project uploads it, etc.
I think this means to say only locally edit the "cloud" data.
Borrego6165 wrote:
full:
so is there a limit on cloud variables, as I'm thinking of using a lot for my city game with different factors and tiles? also, i'm guessing lists can't be stored online and so unless I store each tile for a city in individual variables, there will be no online viewer for players exploring each other's cities.
brief:
1. will there be a limit on cloud storage?
2. can lists be 'clouded'?
1) That remains to be seen
2)
post wrote:
Cloud variables and lists
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scimonster wrote:
Borrego6165 wrote:
full:
so is there a limit on cloud variables, as I'm thinking of using a lot for my city game with different factors and tiles? also, i'm guessing lists can't be stored online and so unless I store each tile for a city in individual variables, there will be no online viewer for players exploring each other's cities.
brief:
1. will there be a limit on cloud storage?
2. can lists be 'clouded'?1) That remains to be seen
2)post wrote:
Cloud variables and lists
Clouded means "made into a cloud". Ex. Old 1.4 list that has a lot of data, to new cloud list.
Last edited by Molybdenum (2012-10-17 16:34:05)
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Just cant wait
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Awesome! Really glad to see time blocks, must be useful for Scratch-made OS projects.
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Wes64 wrote:
stevetheipad wrote:
Beancake123 wrote:
I have heard 2.0 is coming out last fall (obviosly hasn't happened). SO WHEN IS IT COMING OUT!!!!
And also whats up with that app builder?I'd say the beginning of 2013. No official date though.
to find the correct date, take the amount of time predicted by the scratch team (2 months), multiply by two, and change to the next highest unit
therefore it will be out in 4 years
Of course it's always possible for them to postpone it for four years, if that's what you want.
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kayybee wrote:
Wes64 wrote:
stevetheipad wrote:
I'd say the beginning of 2013. No official date though.to find the correct date, take the amount of time predicted by the scratch team (2 months), multiply by two, and change to the next highest unit
therefore it will be out in 4 yearsOf course it's always possible for them to postpone it for four years, if that's what you want.
That means the tbgs won't close
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joefarebrother wrote:
kayybee wrote:
Wes64 wrote:
to find the correct date, take the amount of time predicted by the scratch team (2 months), multiply by two, and change to the next highest unit
therefore it will be out in 4 yearsOf course it's always possible for them to postpone it for four years, if that's what you want.
That means the tbgs won't close
If the TBGs are that important, then host a forum for them yourself. Not all Scratchers go on the TBGs, and for a reason--they no longer represent the purpose of Scratch. The purpose of Scratch is not just to be a forum chat site. It's supposed to teach programming.
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Greenatic wrote:
joefarebrother wrote:
kayybee wrote:
Of course it's always possible for them to postpone it for four years, if that's what you want.
That means the tbgs won't close
the TBGs are important, host a forum for them yourself. all Scratchers go on the TBGs, and for a reason--they represent the purpose of Scratch. The purpose of Scratch is just to be a forum chat site. It's supposed to teach foruming.
fixed
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I like everything I read except that users can edit cloud data inside the project, even if it's only temporary. We need the option to stop them doing this, because otherwise it ruins online games, high scores, etc. it also means that you can make it look like a certain user has posted something inappropriate.
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benjamin2 wrote:
I like everything I read except that users can edit cloud data inside the project, even if it's only temporary. We need the option to stop them doing this, because otherwise it ruins online games, high scores, etc. it also means that you can make it look like a certain user has posted something inappropriate.
temporary.
It isn't permanent.
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benjamin2 wrote:
I like everything I read except that users can edit cloud data inside the project, even if it's only temporary. We need the option to stop them doing this, because otherwise it ruins online games, high scores, etc. it also means that you can make it look like a certain user has posted something inappropriate.
I believe that the changes can't modify the actual cloud variables; the changes only affect what the editing user sees.
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Greenatic wrote:
benjamin2 wrote:
I like everything I read except that users can edit cloud data inside the project, even if it's only temporary. We need the option to stop them doing this, because otherwise it ruins online games, high scores, etc. it also means that you can make it look like a certain user has posted something inappropriate.
I believe that the changes can't modify the actual cloud variables; the changes only affect what the editing user sees.
oh thats a relief
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Why is Scratch so obsessed with having EVERYTHING be understood by newer users? I didn't know what a variable or broadcast was when I joined, but they give a sort of incentive to learn. To not add a "run all at once" block to simplify things just feels silly.
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About cloud variables: what if a project is run locally (on a computer connected to the internet, of course) or from a different server than the Scratch website? Will cloud variables work also in that case?
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Wes64 wrote:
Greenatic wrote:
benjamin2 wrote:
I like everything I read except that users can edit cloud data inside the project, even if it's only temporary. We need the option to stop them doing this, because otherwise it ruins online games, high scores, etc. it also means that you can make it look like a certain user has posted something inappropriate.
I believe that the changes can't modify the actual cloud variables; the changes only affect what the editing user sees.
oh thats a relief
Yeah, I think that's what they mean by "temporary." Changes will probably never be uploaded to the website.
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