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#1 2012-10-03 12:09:55

firedrake969_test
Scratcher
Registered: 2012-08-08
Posts: 500+

50MB project????

Yes, I have a 50MB project with about four sounds right now.... is there a way to keep all four sounds, or should I just have one or two sounds?


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#2 2012-10-03 12:12:31

Gravitation
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Registered: 2012-09-26
Posts: 500+

Re: 50MB project????

Have you tried to compress?

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#3 2012-10-03 12:13:04

firedrake969_test
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Registered: 2012-08-08
Posts: 500+

Re: 50MB project????

Gravitation wrote:

Have you tried to compress?

Compressing won't compress down 41 MB.


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#4 2012-10-03 12:14:03

northmeister
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Registered: 2011-07-12
Posts: 1000+

Re: 50MB project????

firedrake969_test wrote:

Gravitation wrote:

Have you tried to compress?

Compressing won't compress down 41 MB.

It'll take quite a lot off it. Try it.


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#5 2012-10-04 02:36:21

trinary
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Registered: 2012-01-29
Posts: 1000+

Re: 50MB project????

You could also try compressing your sounds and clipping them only as long as they must be, in Audacity, or another similar audio editor.


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#6 2012-10-04 06:03:57

jji7skyline
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Registered: 2010-03-08
Posts: 1000+

Re: 50MB project????

I import the sounds into Audacity, then export them as a really really low bitrate MP3 (and I mean really low bitrate), then import them into Scratch and compress them with lowest quality. Seems to help  smile


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#7 2012-10-04 06:24:49

roijac
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Registered: 2010-01-19
Posts: 1000+

Re: 50MB project????

jji7skyline wrote:

I import the sounds into Audacity, then export them as a really really low bitrate MP3 (and I mean really low bitrate), then import them into Scratch and compress them with lowest quality. Seems to help  smile

lowest quality is REALLY lowest quality, i wouldn't do that unless you need some white noise

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#8 2012-10-04 09:13:03

veggieman001
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Registered: 2010-02-20
Posts: 1000+

Re: 50MB project????

jji7skyline wrote:

I import the sounds into Audacity, then export them as a really really low bitrate MP3 (and I mean really low bitrate), then import them into Scratch and compress them with lowest quality. Seems to help  smile

nah, but i think that like 96 or 64 kbps would be fine for something like scratch


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#9 2012-10-04 09:39:03

XenoK
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Registered: 2011-09-08
Posts: 1000+

Re: 50MB project????

Upload it to sourceforge or something and make a
project that advertises the download page


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#10 2012-10-04 20:47:54

trinary
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Registered: 2012-01-29
Posts: 1000+

Re: 50MB project????

XenoK wrote:

Upload it to sourceforge or something and make a
project that advertises the download page

That wouldn't exactly help, as they would like to create a project with those sounds in it, and not distribute it.
In any case, SourceForge is a web-based source code repository, not an audio file hoster.


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#11 2012-10-04 20:48:52

veggieman001
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Registered: 2010-02-20
Posts: 1000+

Re: 50MB project????

trinary wrote:

XenoK wrote:

Upload it to sourceforge or something and make a
project that advertises the download page

That wouldn't exactly help, as they would like to create a project with those sounds in it, and not distribute it.
In any case, SourceForge is a web-based source code repository, not an audio file hoster.

it'd be the source of the scratch game though


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#12 2012-10-04 21:10:05

trinary
Scratcher
Registered: 2012-01-29
Posts: 1000+

Re: 50MB project????

veggieman001 wrote:

trinary wrote:

XenoK wrote:

Upload it to sourceforge or something and make a
project that advertises the download page

That wouldn't exactly help, as they would like to create a project with those sounds in it, and not distribute it.
In any case, SourceForge is a web-based source code repository, not an audio file hoster.

it'd be the source of the scratch game though

Oh. I see.


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#13 2012-10-05 11:32:27

Firedrake969
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Registered: 2011-11-24
Posts: 1000+

Re: 50MB project????

Please explain your answer so I can understand it...


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#14 2012-10-05 18:03:15

kayybee
Scratcher
Registered: 2009-12-07
Posts: 1000+

Re: 50MB project????

Firedrake969 wrote:

Please explain your answer so I can understand it...

Upload the .sb file to sourceforge or some other website like that and let people download it.

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