when experiment 1 starts I wonder if this works? :cool: if it did you can see this :) let old man say: say [hey look at my projects!] now change y by [99999999999999999999999999999] change x by [99999999999999999999999999999] fly away and... SCRATCH ON!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! NEVER QUIT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! ONLY TALK IN SCRIPTS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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randomguy200 wrote:
when something is clicked wait until <something else is clicked> if <something happens> say (something) else say [something else] end stop all
[scratch blocks]
very funny
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when gf clicked turn cw (a number of) degrees if < [list v] contains [something]> add [nothing much] to [list v] else if on edge [move off edge] end if <[zombie]=[dead]> give zombie (100) lives end if <((1)+(1))=(2)> set ((1)+(1)) to 5 :D end stop all in a few years
Last edited by randomguy200 (2012-09-02 15:55:08)
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Hey guys!
Last edited by Nomolos (2012-09-02 16:57:55)
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[Here we go!]
when gf clicked forever Play minecraft Join a bunch of servers Build a mansion Make a rollercoaster Build an underground layer Go back to your house Hear a knock on your door Open your door Die by creeperThat is what happens when I play minecraft.
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Nomolos wrote:
[Here we go!]when gf clicked forever Play minecraft Join a bunch of servers Build a mansion Make a rollercoaster Build an underground layer Go back to your house Hear a knock on your door Open your door Die by creeperThat is what happens when I play minecraft.
Even though I don't have it, this is what I wish I could do:
when gf clicked forever Join a server Acquire stuff like TNT, minecarts, redstone somehow Seem nice by building cool things like clocks, castles, mob traps... repeat (10) Set up a bunch of player traps end Watch. end Lol?
Last edited by Molybdenum (2012-09-02 18:36:13)
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The gallery of reasons for saying "What" when looking at scripts:
Key:
when key [h v] pressed if <key [h v] pressed?> endGo:
when gf clicked go to x: (0) y: (0) forever glide (0.1) secs to x: (0) y: (0)Ands:
<<touching [mouse-pointer v] ?> and <touching [mouse-pointer v] ?>>Finally:
(round (round (5.8)))
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powerpoint56 wrote:
The gallery of reasons for saying "What" when looking at scripts:
Key:when key [h v] pressed if <key [h v] pressed?> endGo:when gf clicked go to x: (0) y: (0) forever glide (0.1) secs to x: (0) y: (0)Ands:<<touching [mouse-pointer v] ?> and <touching [mouse-pointer v] ?>>Finally:(round (round (5.8)))
if <something> if <something> whatever end endWhat.
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when [something is] clicked repeat (10) if <[stuff v] contains [nothing]> say (hi) end move away from [mouse-pointer v] end if <I recive [move v]> move (half a) steps //this doesn't make sense stop all stop all
Last edited by randomguy200 (2012-09-03 06:29:57)
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randomguy200 wrote:
when [something is] clicked repeat (10) if <[stuff v] contains [nothing]> say (hi) end move away from [mouse-pointer v] end if <I recive [move v]> move (half a) steps //this doesn't make sense stop all stop all
Why does it not make sense? It's a variable.
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shiguy101 wrote:
RedRocker227 wrote:
CheeseMunchy wrote:
(TestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesTestingtestpicklesv)(Lololololololololololololololololololololololololololololololololololololololololololololololololol)when gf clicked say [all aboard quote train!] play sound[choo-choo v] // :P
I am on the script quote train! I like trains who plays minecraft? sing [mnah mnah] so oh sorry need the loo wait [7] mins I am back! now quote please and talk in scripts! byeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
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<<hi>
Last edited by maxamillion321 (2012-09-03 11:57:58)
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jontmy00 wrote:
randomguy200 wrote:
when [something is] clicked repeat (10) if <[stuff v] contains [nothing]> say (hi) end move away from [mouse-pointer v] end if <I recive [move v]> move (half a) steps //this doesn't make sense stop all stop allWhy does it not make sense? It's a variable.
Because I'm talking about the actual text. I mean it says: move half a steps, which doesn't make sense, when move half a step does
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powerpoint56 wrote:
The gallery of reasons for saying "What" when looking at scripts:
Key:when key [h v] pressed if <key [h v] pressed?> endGo:when gf clicked go to x: (0) y: (0) forever glide (0.1) secs to x: (0) y: (0)Ands:<<touching [mouse-pointer v] ?> and <touching [mouse-pointer v] ?>>Finally:(round (round (5.8)))
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when gf clicked error [XD]
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when gf clicked say [Wanna play Mario Bros-] // !Error! XD
Last edited by legobob23o (2012-09-03 17:19:47)
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when gf clicked broadcast [new game of tag v] add [warriorcats3125] to [List of Players v] Repeat (infinite) if <(tagger) = [warriorcats3125]> go to [nearest player v] Tag [nearest player v] Set [tagger v] to (nearest player) end
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When gf clicked forever think [Shift is Epic, so is AROBALL, so Is Bounce and My epic, ULTRA OS! ]Yessssssssssssssssssssssssssssssss, I finally worked it out!
Last edited by UltraAdam (2012-09-04 11:44:35)
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When gf clicked I forgot mah script
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when gf clicked forever say [hi] color [#FF0000] [#FF0000] [#FF0000] if [broadcast v] round (5.8) if when gf clicked end stop allNow for this...
[b] [i] [Hi] [/b] [/i]Awwww... It didn't let me bold or italicize the
[special text!]
when enemy clicked hide say [you won!] for (3) secs say [I'm dead! :(] for (3) secsWhy didn't it make 'enemy' a sprite?
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awesomeness321 wrote:
when gf clicked forever say [hi] color [#FF0000] [#FF0000] [#FF0000] if [broadcast v] round (5.8) if when gf clicked end stop allNow for this...[b] [i] [Hi] [/b] [/i]Awwww... It didn't let me bold or italicize the[special text!]when [enemy v] clicked hide say [you won!] for (3) secs say [I'm dead! :(] for (3) secsWhy didn't it make 'enemy' a sprite?
It needs a [] around it.
[scratchblocks] when [enemy v] clicked hide say [you won!] for (3) secs say [I'm dead! :(] for (3) secs [/scratchblocks]
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MrFlash67 wrote:
Splodgey wrote:
MrFlash67 wrote:
Guess how many zeros there are!There are precisely 283 0's there.
I think that is right! 55th post!
Guess what's at the end.
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pop12345678900000 wrote:
when gf clicked say forever this is cooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooool
Fixed.
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