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#1 2012-08-07 05:41:35

ryan-robbins
New Scratcher
Registered: 2012-07-28
Posts: 19

Ryan Robbins Scripts Help- We help you out.

We're the ones you're looking to ask for! If you need help with scrollx for a game I'm right here! If you need help with y velocity or x velocity for a certain project I'm right here! Just comment down below what you're looking for and I'll help you. Thanks! ~Ryan Robbins

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#2 2012-08-07 10:35:09

Firedrake969
Scratcher
Registered: 2011-11-24
Posts: 1000+

Re: Ryan Robbins Scripts Help- We help you out.

On a platformer, if the ground color is black and the clouds are grey, will setting the ghost effect to 99 on the clouds make the character fall through the ground if the clouds cover up the ground?


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#3 2012-08-07 10:49:05

ryan-robbins
New Scratcher
Registered: 2012-07-28
Posts: 19

Re: Ryan Robbins Scripts Help- We help you out.

I think so! I've seen that happen before! Try instead of touching color just try making it if sprite touching [bla bla bla cloud this] or [bla bla bla cloud that] I hope it helps! Thanks! ~Ryan Robbins

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#4 2012-08-07 10:51:36

ftf841
Scratcher
Registered: 2012-02-19
Posts: 1000+

Re: Ryan Robbins Scripts Help- We help you out.

can you give me the code for a array based raycaster?


http://mag.racked.eu/cimage/i9002/Achievement++get%21/Hi+there./mca.png
http://mag.racked.eu/mcimage/i354/Achievement++get%21/CAKE%21%21%21%21%21/mca.png

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#5 2012-08-07 11:14:24

ryan-robbins
New Scratcher
Registered: 2012-07-28
Posts: 19

Re: Ryan Robbins Scripts Help- We help you out.

What do you mean?

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#6 2012-08-07 11:18:32

Firedrake969
Scratcher
Registered: 2011-11-24
Posts: 1000+

Re: Ryan Robbins Scripts Help- We help you out.

ryan-robbins wrote:

I think so! I've seen that happen before! Try instead of touching color just try making it if sprite touching [bla bla bla cloud this] or [bla bla bla cloud that] I hope it helps! Thanks! ~Ryan Robbins

Then, I would have an immense amount of sprites (100 or so).  Any others?  And should I download BYOB?


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#7 2012-08-07 11:21:20

ryan-robbins
New Scratcher
Registered: 2012-07-28
Posts: 19

Re: Ryan Robbins Scripts Help- We help you out.

Maybe. Go try downloading BYOB and see what happens. Thanks! ~Ryan Robbins

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#8 2012-08-07 11:28:38

berberberber
Scratcher
Registered: 2012-03-08
Posts: 1000+

Re: Ryan Robbins Scripts Help- We help you out.

Not very helpful...


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#9 2012-08-07 11:43:19

humhumgames
Scratcher
Registered: 2012-03-26
Posts: 1000+

Re: Ryan Robbins Scripts Help- We help you out.

ryan-robbins wrote:

Maybe. Go try downloading BYOB and see what happens. Thanks! ~Ryan Robbins

Like the idea of this thread...  big_smile

BYOB is just Build Your Own Blocks. Nothing to do with scripts.

Last edited by humhumgames (2012-08-07 13:35:21)

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#10 2012-08-07 12:10:31

ftf841
Scratcher
Registered: 2012-02-19
Posts: 1000+

Re: Ryan Robbins Scripts Help- We help you out.

ryan-robbins wrote:

What do you mean?

in simpler terms: code for a 3D simulation.


http://mag.racked.eu/cimage/i9002/Achievement++get%21/Hi+there./mca.png
http://mag.racked.eu/mcimage/i354/Achievement++get%21/CAKE%21%21%21%21%21/mca.png

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#11 2012-08-07 12:18:39

ryan-robbins
New Scratcher
Registered: 2012-07-28
Posts: 19

Re: Ryan Robbins Scripts Help- We help you out.

Try set color effect to 30 and set fisheye effect to 15. I hope it helps! Thanks! ~Ryan Robbins

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#12 2012-08-07 12:42:55

ftf841
Scratcher
Registered: 2012-02-19
Posts: 1000+

Re: Ryan Robbins Scripts Help- We help you out.

ryan-robbins wrote:

Try set color effect to 30 and set fisheye effect to 15. I hope it helps! Thanks! ~Ryan Robbins

that's nothing like what i need  neutral  You can't move either  neutral


http://mag.racked.eu/cimage/i9002/Achievement++get%21/Hi+there./mca.png
http://mag.racked.eu/mcimage/i354/Achievement++get%21/CAKE%21%21%21%21%21/mca.png

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#13 2012-08-07 13:17:43

Paddle2See
Scratch Team
Registered: 2007-10-27
Posts: 1000+

Re: Ryan Robbins Scripts Help- We help you out.

berberberber wrote:

Not very helpful...

Perhaps you can be more helpful yourself...can you explain why you don't think that response was helpful?  Criticism is more effective if you can do it constructively  smile


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#14 2012-08-07 16:27:45

berberberber
Scratcher
Registered: 2012-03-08
Posts: 1000+

Re: Ryan Robbins Scripts Help- We help you out.

Paddle2See wrote:

berberberber wrote:

Not very helpful...

Perhaps you can be more helpful yourself...can you explain why you don't think that response was helpful?  Criticism is more effective if you can do it constructively  smile

Okay, then.

First of all, firedrake needs to find how to script a cloud, and BYOb won't help with that.

Last edited by berberberber (2012-08-07 16:29:05)


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#15 2012-08-07 16:30:27

Firedrake969
Scratcher
Registered: 2011-11-24
Posts: 1000+

Re: Ryan Robbins Scripts Help- We help you out.

Actually, no.  I need to know if the cloud changes the color-sensing.

Last edited by Firedrake969 (2012-08-07 16:30:55)


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#16 2012-08-07 16:31:56

berberberber
Scratcher
Registered: 2012-03-08
Posts: 1000+

Re: Ryan Robbins Scripts Help- We help you out.

Only if the are in front of the terrain will it affect the sensing.


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#17 2012-08-07 17:07:18

Firedrake969
Scratcher
Registered: 2011-11-24
Posts: 1000+

Re: Ryan Robbins Scripts Help- We help you out.

berberberber wrote:

Only if the are in front of the terrain will it affect the sensing.

Hmmm... I have an idea, then.


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#18 2012-08-19 13:06:29

henley
Scratcher
Registered: 2008-06-21
Posts: 1000+

Re: Ryan Robbins Scripts Help- We help you out.

If I'm making a game that scrolls with scrollX and scrollY, AND using velocity should I reverse the jump script as well as the movement? As in, make everything negative if it's positive, and positive if it's negative.


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#19 2012-08-19 13:09:17

berberberber
Scratcher
Registered: 2012-03-08
Posts: 1000+

Re: Ryan Robbins Scripts Help- We help you out.

henley wrote:

If I'm making a game that scrolls with scrollX and scrollY, AND using velocity should I reverse the jump script as well as the movement? As in, make everything negative if it's positive, and positive if it's negative.

Correct, unless you choose to add a ( ) * (-1) behind the scroll script.


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#20 2012-08-19 13:14:29

Firedrake969
Scratcher
Registered: 2011-11-24
Posts: 1000+

Re: Ryan Robbins Scripts Help- We help you out.

berberberber wrote:

henley wrote:

If I'm making a game that scrolls with scrollX and scrollY, AND using velocity should I reverse the jump script as well as the movement? As in, make everything negative if it's positive, and positive if it's negative.

Correct, unless you choose to add a ( ) * (-1) behind the scroll script.

This is turning into a random script-help-chat place, and ryan-robbins hasn't said anything since the first few posts.... back on topic.


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#21 2012-08-19 13:15:46

Wes64
Scratcher
Registered: 2011-08-19
Posts: 1000+

Re: Ryan Robbins Scripts Help- We help you out.

isnt the point of this whole forum to get scripting help? i dont think its necessary to have a scripting help topic inside a forum that is meant for exactly that. i mean thats like having a library inside a library


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#22 2012-08-19 13:23:13

Firedrake969
Scratcher
Registered: 2011-11-24
Posts: 1000+

Re: Ryan Robbins Scripts Help- We help you out.

Wes64 wrote:

isnt the point of this whole forum to get scripting help? i dont think its necessary to have a scripting help topic inside a forum that is meant for exactly that. i mean thats like having a library inside a library

So I'm reporting this to be closed.


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#23 2012-08-19 13:41:21

Lucario621
Community Moderator
Registered: 2007-10-03
Posts: 1000+

Re: Ryan Robbins Scripts Help- We help you out.

Although we're glad to see people offering their skills to Scratchers in need, there's a topic here that is designated for offering help - perhaps you can post there instead?  smile


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