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#26 2011-08-09 11:01:45

videogame9
Scratcher
Registered: 2008-05-12
Posts: 1000+

Re: "glow" effect

joefarebrother wrote:

[blocks]
<set{ variable }to( 2
<repeat( <{ variable }>
<set{ variable }to( (( <{ variable }> <*> <{ variable }> )) }>
<repeat( <{ variable }>
<set{ variable }to( (( <{ variable }> <*> <{ variable }> ))
<end>
<end>[/blocks]
make this script, check the stage moniter for the variable, run the script and at the end you will see how much I support this

Or, y'know, you could just say you support.


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#27 2012-04-21 18:43:34

shadic1
Scratcher
Registered: 2012-02-11
Posts: 2

Re: "glow" effect

juststickman wrote:

You know how glow filters and stuff work. Why not have a glow effect in scratch? Other ones too...
list of effects wanted:
glow
blur
sharpen (like pixelate but not as extreme)

sounds liks a goooood idea!!!!!!!!!!!!!!!!!!!!!!!1i suport1000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000%!!!!!!!!!!!!!!!!

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#28 2012-04-25 12:04:21

williambl
Scratcher
Registered: 2011-04-08
Posts: 100+

Re: "glow" effect

support


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#29 2012-04-25 12:24:23

schusteralex2
Scratcher
Registered: 2011-09-17
Posts: 1000+

Re: "glow" effect

Awesome idea  big_smile

Support  cool


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#30 2012-04-25 12:38:13

wolvesstar97
Scratcher
Registered: 2011-08-31
Posts: 1000+

Re: "glow" effect

joefarebrother wrote:

<set{ variable }to( 2
<repeat( <{ variable }>
<set{ variable }to( (( <{ variable }> <*> <{ variable }> )) }>
<repeat( <{ variable }>
<set{ variable }to( (( <{ variable }> <*> <{ variable }> )) 
<end>
<end>
make this script, check the stage moniter for the variable, run the script and at the end you will see how much I support this

That crashes scratch, but I support too.


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#31 2012-04-25 14:22:57

soniku3
Scratcher
Registered: 2011-12-08
Posts: 1000+

Re: "glow" effect

support!


internet's all about cats today.

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#32 2012-08-04 20:56:43

electrified123
Scratcher
Registered: 2009-11-22
Posts: 100+

Re: "glow" effect

guys ive made alot of custom effects on scratch  smile  yes i hacked scratch but i in my earlier times like 1 and a half years ago on 1 of my computers i had a total of like 23 custom effects

i know one of my favorites was thermal i still have that one if im not mistaken.
I like to make my own effects in the scratch source.
Its fun but everytime i go a while without doing it i have to reteach myself where to go again XD


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#33 2012-08-04 20:58:22

electrified123
Scratcher
Registered: 2009-11-22
Posts: 100+

Re: "glow" effect

i ll try to get these By  tuesday K? i ll work around with it and try to give u guys the codes
so that you can have them.


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#34 2012-08-04 21:32:05

Wes64
Scratcher
Registered: 2011-08-19
Posts: 1000+

Re: "glow" effect

Although its old, I support!


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#35 2012-08-04 21:54:04

ftf841
Scratcher
Registered: 2012-02-19
Posts: 1000+

Re: "glow" effect

+9999999999999999999999999999999999999999999999999999999999999999999999999999
99999999999999999999999999999999999999999999999999999999999999999999999999999
99999999999999999999999999999999999999999999999999999999999999999999999999999
99999999999999999999999999999999999999999999999999999999999999999999999999999
99999999999999999999999999999999999999999999999999999999999999999999999999999
99999999999999999999999999999999999999999999999999999999999999999999999999999.99999999999999999999999999999999999999999999999999999999999999999999999999999


http://mag.racked.eu/cimage/i9002/Achievement++get%21/Hi+there./mca.png
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#36 2012-08-04 22:54:07

electrified123
Scratcher
Registered: 2009-11-22
Posts: 100+

Re: "glow" effect

k i got an idea for Glow so far i have
        'glow' = t1 ifTrue: [filterPack saturationShift: filterPack saturationShift + t2 * 2].
    'glow' = t1 ifTrue: [self transparency: self transparency + t2 - 4].
    'glow' = t1 ifTrue: [filterPack blur: filterPack blur + t2 / 3].
    'glow' = t1 ifTrue: [filterPack brightnessShift: filterPack brightnessShift + t2].


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#37 2012-08-04 22:57:57

Mokat
Scratcher
Registered: 2011-12-08
Posts: 1000+

Re: "glow" effect

Wes64 wrote:

Although its old, I support!


http://www.eggcave.com/egg/977371.pnghttp://www.eggcave.com/egg/977376.pnghttp://www.eggcave.com/egg/1005291.pnghttp://www.eggcave.com/egg/996745.png

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#38 2012-08-04 23:08:27

electrified123
Scratcher
Registered: 2009-11-22
Posts: 100+

Re: "glow" effect

i came across an old crash block i made a  thought of a while back
CODE
scriptable scratchmorph
instance 
Code
Crash
filterPack waterRippleRate: filterPack waterRippleRate + 44



go to your blockspecs and add ('Crash' #- #Crash) in control
smile  by the way im working on your sharpen effect and the blue effect was already in scratch.

BTW scratch team, what was waterRippleRate used for? it only crashes the vm.


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#39 2012-08-04 23:12:10

Wes64
Scratcher
Registered: 2011-08-19
Posts: 1000+

Re: "glow" effect

electrified123 wrote:

i came across an old crash block i made a  thought of a while back
CODE
scriptable scratchmorph
instance 
Code
Crash
filterPack waterRippleRate: filterPack waterRippleRate + 44



go to your blockspecs and add ('Crash' #- #Crash) in control
smile  by the way im working on your sharpen effect and the blue effect was already in scratch.

BTW scratch team, what was waterRippleRate used for? it only crashes the vm.

Thats off-topic, although thats pretty interesting it does not belong here.


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#40 2012-08-04 23:14:16

electrified123
Scratcher
Registered: 2009-11-22
Posts: 100+

Re: "glow" effect

got your sharpen effect

'sharpen' = t1 ifTrue: [filterPack pixelateCount: filterPack pixelateCount + filterPack pixelateCount - filterPack pixelateCount + t2 - t2 + t2 / 3].

yea i couldnt do effect = because it caused an error of saying Max: undefined
i suspect somewhere in the actual squeek code


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#41 2012-08-05 02:22:31

electrified123
Scratcher
Registered: 2009-11-22
Posts: 100+

Re: "glow" effect

Wes64 wrote:

electrified123 wrote:

i came across an old crash block i made a  thought of a while back
CODE
scriptable scratchmorph
instance 
Code
Crash
filterPack waterRippleRate: filterPack waterRippleRate + 44



go to your blockspecs and add ('Crash' #- #Crash) in control
smile  by the way im working on your sharpen effect and the blue effect was already in scratch.

BTW scratch team, what was waterRippleRate used for? it only crashes the vm.

Thats off-topic, although thats pretty interesting it does not belong here.

not entirely off topic considering the crash error is caused by trying to use a Filter
which sounds cool the waterripple that would be awesome kind of almost like a ring of fisheye in and out i mean this guy wanted more filters right  tongue


http://i47.tinypic.com/5nrzmp.jpg check out my stuff ~ If You Really Thought i would think what you thought, than you must think i think what you thought i would think at the time you thought i was thinking what you thought

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#42 2012-08-05 12:33:54

ftf841
Scratcher
Registered: 2012-02-19
Posts: 1000+

Re: "glow" effect

+∞


http://mag.racked.eu/cimage/i9002/Achievement++get%21/Hi+there./mca.png
http://mag.racked.eu/mcimage/i354/Achievement++get%21/CAKE%21%21%21%21%21/mca.png

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#43 2012-08-05 15:27:13

blargin
Scratcher
Registered: 2012-07-06
Posts: 49

Re: "glow" effect

those effects are a good idea.

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#44 2012-08-06 08:34:06

jontmy00
Scratcher
Registered: 2011-11-28
Posts: 1000+

Re: "glow" effect

joefarebrother, you just made a necropost.


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#45 2012-08-08 04:17:41

complex
Scratcher
Registered: 2008-02-24
Posts: 100+

Re: "glow" effect

This will be an extremely useful effect.

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#46 2012-08-08 05:34:25

jji7skyline
Scratcher
Registered: 2010-03-08
Posts: 1000+

Re: "glow" effect

Blur and saturate are both very needed. I support the adding of more visual effects  smile


I don't know why you say goodbye, I say hello!  big_smile

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#47 2012-08-08 07:07:11

777w
Scratcher
Registered: 2009-02-10
Posts: 1000+

Re: "glow" effect

i agree, obviously

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#48 2012-08-09 16:59:41

sanjayraj
Scratcher
Registered: 2012-03-25
Posts: 500+

Re: "glow" effect

I support.


http://i46.tinypic.com/23sw40j.png

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