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Okay so if we're going to make this tour click on the image in this link:
Olympic Park
Last edited by Hotwire (2012-07-18 16:01:12)
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Yoshiboy wrote:
Um... I'd prefer an Olympic game...
Mhmm... Okay well. Even though there are about a million of those out there and lots of other people are going to be making them and no one will be making this, what do you want to do?
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Hotwire wrote:
Yoshiboy wrote:
Um... I'd prefer an Olympic game...
Mhmm... Okay well. Even though there are about a million of those out there and lots of other people are going to be making them and no one will be making this, what do you want to do?
I think we should make a ski jumping thing... Or something... But we can make da tour.
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I think the olympic tour is a great idea.....although I am not a part of it I would love to do something like that! I might make a project like that if its ok.
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Meapinator101 wrote:
I think the olympic tour is a great idea.....although I am not a part of it I would love to do something like that! I might make a project like that if its ok.
It's the new SDS theme.
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Meapinator101 wrote:
I think the olympic tour is a great idea.....although I am not a part of it I would love to do something like that! I might make a project like that if its ok.
Okay! Can I have some credit for the idea though please?
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Yoshiboy wrote:
Hotwire wrote:
Yoshiboy wrote:
Um... I'd prefer an Olympic game...
Mhmm... Okay well. Even though there are about a million of those out there and lots of other people are going to be making them and no one will be making this, what do you want to do?
I think we should make a ski jumping thing... Or something... But we can make da tour.
That would be winter olympics... How about a long jump thing? With variables, I think people would like that.
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Hotwire wrote:
Meapinator101 wrote:
I think the olympic tour is a great idea.....although I am not a part of it I would love to do something like that! I might make a project like that if its ok.
Okay! Can I have some credit for the idea though please?
Obviously....if I need help would you guys be willing to help?
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Meapinator101 wrote:
Hotwire wrote:
Meapinator101 wrote:
I think the olympic tour is a great idea.....although I am not a part of it I would love to do something like that! I might make a project like that if its ok.
Okay! Can I have some credit for the idea though please?
Obviously....if I need help would you guys be willing to help?
It depends.
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Hotwire wrote:
Yoshiboy wrote:
Hotwire wrote:
Mhmm... Okay well. Even though there are about a million of those out there and lots of other people are going to be making them and no one will be making this, what do you want to do?I think we should make a ski jumping thing... Or something... But we can make da tour.
That would be winter olympics... How about a long jump thing? With variables, I think people would like that.
Sure! The faster you click the faster you go..? If we did that the result would be more dependent on your actions.
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Yoshiboy wrote:
Hotwire wrote:
Yoshiboy wrote:
I think we should make a ski jumping thing... Or something... But we can make da tour.That would be winter olympics... How about a long jump thing? With variables, I think people would like that.
Sure! The faster you click the faster you go..? If we did that the result would be more dependent on your actions.
Yeah! Or, we use the arrow keys for the run up (left, right, left, right... etc.) then just before the line using the momentum from the arrow keys you click as fast as you can to see how much further you can get. The more arrows pressed in time and the more clicks the further you jump.
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Clever idea, collaborating for an SDS project! If it'll take you more than a few weeks, work on our next planned theme "Retro Style Games".
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Personally, I think this collab it a little unfair. All of your projects get front paged automatically. But I can't wait to see what games you produce.
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Hotwire wrote:
Yoshiboy wrote:
Hotwire wrote:
That would be winter olympics... How about a long jump thing? With variables, I think people would like that.Sure! The faster you click the faster you go..? If we did that the result would be more dependent on your actions.
Yeah! Or, we use the arrow keys for the run up (left, right, left, right... etc.) then just before the line using the momentum from the arrow keys you click as fast as you can to see how much further you can get. The more arrows pressed in time and the more clicks the further you jump.
Great! So, L/R arrows to run faster... Then you click, and the amount of clicks in say, 0.2 seconds determines you height? And if you don't click before the line you are out, right?
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Yoshiboy wrote:
Hotwire wrote:
Yoshiboy wrote:
Sure! The faster you click the faster you go..? If we did that the result would be more dependent on your actions.Yeah! Or, we use the arrow keys for the run up (left, right, left, right... etc.) then just before the line using the momentum from the arrow keys you click as fast as you can to see how much further you can get. The more arrows pressed in time and the more clicks the further you jump.
Great! So, L/R arrows to run faster... Then you click, and the amount of clicks in say, 0.2 seconds determines you height? And if you don't click before the line you are out, right?
Well I was thinking more, you get running with L/R then before the line you need to prepare for your run up by clicking. If you don't do enough clicks you stack it before the line or it's a foul. Then the more clicks the better the jump.
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Hotwire wrote:
Yoshiboy wrote:
Hotwire wrote:
Yeah! Or, we use the arrow keys for the run up (left, right, left, right... etc.) then just before the line using the momentum from the arrow keys you click as fast as you can to see how much further you can get. The more arrows pressed in time and the more clicks the further you jump.Great! So, L/R arrows to run faster... Then you click, and the amount of clicks in say, 0.2 seconds determines you height? And if you don't click before the line you are out, right?
Well I was thinking more, you get running with L/R then before the line you need to prepare for your run up by clicking. If you don't do enough clicks you stack it before the line or it's a foul. Then the more clicks the better the jump.
okay. Let's start!
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I can't really do parabolas... is it OK if I work on the title screen with difficulties, and other scripting besides jumping?
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Firedrake969 wrote:
I can't really do parabolas... is it OK if I work on the title screen with difficulties, and other scripting besides jumping?
We have stopped the circles and squares project, the SDS 0s+[]s ended.
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Hotwire wrote:
Firedrake969 wrote:
I can't really do parabolas... is it OK if I work on the title screen with difficulties, and other scripting besides jumping?
We have stopped the circles and squares project, the SDS 0s+[]s ended.
I know. We can have 3 different levels of difficulty for the project.
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Firedrake969 wrote:
Hotwire wrote:
Firedrake969 wrote:
I can't really do parabolas... is it OK if I work on the title screen with difficulties, and other scripting besides jumping?
We have stopped the circles and squares project, the SDS 0s+[]s ended.
I know. We can have 3 different levels of difficulty for the project.
Which one?
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Hotwire wrote:
Okay So I'm doing some artwork for the project. I think the run-up should be scrolling so if Yoshiboy can you get to work on that?
Firedrake you can get started on the menu screen.
Okay.
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