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#26 2012-07-18 16:00:36

Yoshiboy
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Registered: 2011-12-30
Posts: 1000+

Re: IceAge ✼ The SDS Collaboration [Open for Applications]

Um... I'd prefer an Olympic game...


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#27 2012-07-18 16:01:01

Hotwire
Scratcher
Registered: 2011-08-10
Posts: 500+

Re: IceAge ✼ The SDS Collaboration [Open for Applications]

Okay so if we're going to make this tour click on the image in this link:
Olympic Park

Last edited by Hotwire (2012-07-18 16:01:12)


http://i47.tinypic.com/293wn60.png

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#28 2012-07-18 16:02:28

Hotwire
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Registered: 2011-08-10
Posts: 500+

Re: IceAge ✼ The SDS Collaboration [Open for Applications]

Yoshiboy wrote:

Um... I'd prefer an Olympic game...

Mhmm... Okay well. Even though there are about a million of those out there and lots of other people are going to be making them and no one will be making this, what do you want to do?


http://i47.tinypic.com/293wn60.png

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#29 2012-07-18 16:18:31

Hotwire
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Registered: 2011-08-10
Posts: 500+

Re: IceAge ✼ The SDS Collaboration [Open for Applications]

...?


http://i47.tinypic.com/293wn60.png

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#30 2012-07-18 16:20:26

Yoshiboy
Scratcher
Registered: 2011-12-30
Posts: 1000+

Re: IceAge ✼ The SDS Collaboration [Open for Applications]

Hotwire wrote:

Yoshiboy wrote:

Um... I'd prefer an Olympic game...

Mhmm... Okay well. Even though there are about a million of those out there and lots of other people are going to be making them and no one will be making this, what do you want to do?

I think we should make a ski jumping thing... Or something... But we can make da tour.


Winter...

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#31 2012-07-18 17:00:54

Meapinator101
Scratcher
Registered: 2012-02-03
Posts: 1000+

Re: IceAge ✼ The SDS Collaboration [Open for Applications]

I think the olympic tour is a great idea.....although I am not a part of it I would love to do something like that! I might make a project like that if its ok.


http://i.imgur.com/QR1fV.png

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#32 2012-07-18 17:01:33

wolfdude999
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Registered: 2012-01-07
Posts: 1000+

Re: IceAge ✼ The SDS Collaboration [Open for Applications]

Meapinator101 wrote:

I think the olympic tour is a great idea.....although I am not a part of it I would love to do something like that! I might make a project like that if its ok.

It's the new SDS theme.


http://i48.tinypic.com/15yxmp4.png

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#33 2012-07-18 17:11:02

Hotwire
Scratcher
Registered: 2011-08-10
Posts: 500+

Re: IceAge ✼ The SDS Collaboration [Open for Applications]

Meapinator101 wrote:

I think the olympic tour is a great idea.....although I am not a part of it I would love to do something like that! I might make a project like that if its ok.

Okay! Can I have some credit for the idea though please?


http://i47.tinypic.com/293wn60.png

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#34 2012-07-18 17:12:10

Hotwire
Scratcher
Registered: 2011-08-10
Posts: 500+

Re: IceAge ✼ The SDS Collaboration [Open for Applications]

Yoshiboy wrote:

Hotwire wrote:

Yoshiboy wrote:

Um... I'd prefer an Olympic game...

Mhmm... Okay well. Even though there are about a million of those out there and lots of other people are going to be making them and no one will be making this, what do you want to do?

I think we should make a ski jumping thing... Or something... But we can make da tour.

That would be winter olympics... How about a long jump thing? With variables, I think people would like that.


http://i47.tinypic.com/293wn60.png

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#35 2012-07-18 17:13:15

Meapinator101
Scratcher
Registered: 2012-02-03
Posts: 1000+

Re: IceAge ✼ The SDS Collaboration [Open for Applications]

Hotwire wrote:

Meapinator101 wrote:

I think the olympic tour is a great idea.....although I am not a part of it I would love to do something like that! I might make a project like that if its ok.

Okay! Can I have some credit for the idea though please?

Obviously....if I need help would you guys be willing to help?


http://i.imgur.com/QR1fV.png

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#36 2012-07-18 17:15:56

Hotwire
Scratcher
Registered: 2011-08-10
Posts: 500+

Re: IceAge ✼ The SDS Collaboration [Open for Applications]

Meapinator101 wrote:

Hotwire wrote:

Meapinator101 wrote:

I think the olympic tour is a great idea.....although I am not a part of it I would love to do something like that! I might make a project like that if its ok.

Okay! Can I have some credit for the idea though please?

Obviously....if I need help would you guys be willing to help?

It depends.


http://i47.tinypic.com/293wn60.png

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#37 2012-07-18 17:20:31

Yoshiboy
Scratcher
Registered: 2011-12-30
Posts: 1000+

Re: IceAge ✼ The SDS Collaboration [Open for Applications]

Hotwire wrote:

Yoshiboy wrote:

Hotwire wrote:


Mhmm... Okay well. Even though there are about a million of those out there and lots of other people are going to be making them and no one will be making this, what do you want to do?

I think we should make a ski jumping thing... Or something... But we can make da tour.

That would be winter olympics... How about a long jump thing? With variables, I think people would like that.

Sure! The faster you click the faster  you go..? If we did that the result would be more dependent on your actions.


Winter...

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#38 2012-07-19 10:18:35

Hotwire
Scratcher
Registered: 2011-08-10
Posts: 500+

Re: IceAge ✼ The SDS Collaboration [Open for Applications]

Yoshiboy wrote:

Hotwire wrote:

Yoshiboy wrote:


I think we should make a ski jumping thing... Or something... But we can make da tour.

That would be winter olympics... How about a long jump thing? With variables, I think people would like that.

Sure! The faster you click the faster  you go..? If we did that the result would be more dependent on your actions.

Yeah! Or, we use the arrow keys for the run up (left, right, left, right... etc.) then just before the line using the momentum from the arrow keys you click as fast as you can to see how much further you can get. The more arrows pressed in time and the more clicks the further you jump.


http://i47.tinypic.com/293wn60.png

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#39 2012-07-19 12:08:15

stevetheipad
Scratcher
Registered: 2011-08-06
Posts: 1000+

Re: IceAge ✼ The SDS Collaboration [Open for Applications]

Clever idea, collaborating for an SDS project! If it'll take you more than a few weeks, work on our next planned theme "Retro Style Games".  smile


http://i.imgur.com/0x8ia.jpg
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#40 2012-07-19 12:25:24

Hotwire
Scratcher
Registered: 2011-08-10
Posts: 500+

Re: IceAge ✼ The SDS Collaboration [Open for Applications]

stevetheipad wrote:

Clever idea, collaborating for an SDS project! If it'll take you more than a few weeks, work on our next planned theme "Retro Style Games".  smile

Okay awesome! ty.


http://i47.tinypic.com/293wn60.png

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#41 2012-07-19 12:46:14

joletole
Scratcher
Registered: 2011-02-20
Posts: 1000+

Re: IceAge ✼ The SDS Collaboration [Open for Applications]

Personally, I think this collab it a little unfair. All of your projects get front paged automatically. But I can't wait to see what games you produce.

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#42 2012-07-19 12:50:28

Yoshiboy
Scratcher
Registered: 2011-12-30
Posts: 1000+

Re: IceAge ✼ The SDS Collaboration [Open for Applications]

Hotwire wrote:

Yoshiboy wrote:

Hotwire wrote:


That would be winter olympics... How about a long jump thing? With variables, I think people would like that.

Sure! The faster you click the faster  you go..? If we did that the result would be more dependent on your actions.

Yeah! Or, we use the arrow keys for the run up (left, right, left, right... etc.) then just before the line using the momentum from the arrow keys you click as fast as you can to see how much further you can get. The more arrows pressed in time and the more clicks the further you jump.

Great! So, L/R arrows to run faster... Then you click, and the amount of clicks in say, 0.2 seconds determines you height? And if you don't click before the line you are out, right?


Winter...

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#43 2012-07-19 13:18:00

Hotwire
Scratcher
Registered: 2011-08-10
Posts: 500+

Re: IceAge ✼ The SDS Collaboration [Open for Applications]

Yoshiboy wrote:

Hotwire wrote:

Yoshiboy wrote:


Sure! The faster you click the faster  you go..? If we did that the result would be more dependent on your actions.

Yeah! Or, we use the arrow keys for the run up (left, right, left, right... etc.) then just before the line using the momentum from the arrow keys you click as fast as you can to see how much further you can get. The more arrows pressed in time and the more clicks the further you jump.

Great! So, L/R arrows to run faster... Then you click, and the amount of clicks in say, 0.2 seconds determines you height? And if you don't click before the line you are out, right?

Well I was thinking more, you get running with L/R then before the line you need to prepare for your run up by clicking. If you don't do enough clicks you stack it before the line or it's a foul. Then the more clicks the better the jump.


http://i47.tinypic.com/293wn60.png

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#44 2012-07-19 13:26:53

Yoshiboy
Scratcher
Registered: 2011-12-30
Posts: 1000+

Re: IceAge ✼ The SDS Collaboration [Open for Applications]

Hotwire wrote:

Yoshiboy wrote:

Hotwire wrote:


Yeah! Or, we use the arrow keys for the run up (left, right, left, right... etc.) then just before the line using the momentum from the arrow keys you click as fast as you can to see how much further you can get. The more arrows pressed in time and the more clicks the further you jump.

Great! So, L/R arrows to run faster... Then you click, and the amount of clicks in say, 0.2 seconds determines you height? And if you don't click before the line you are out, right?

Well I was thinking more, you get running with L/R then before the line you need to prepare for your run up by clicking. If you don't do enough clicks you stack it before the line or it's a foul. Then the more clicks the better the jump.

okay.  big_smile  Let's start!


Winter...

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#45 2012-07-19 13:50:19

Firedrake969
Scratcher
Registered: 2011-11-24
Posts: 1000+

Re: IceAge ✼ The SDS Collaboration [Open for Applications]

I can't really do parabolas...  is it OK if I work on the title screen with difficulties, and other scripting besides jumping?


Click the sign.
https://s3.amazonaws.com/eterna/eterna2/logo2.png

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#46 2012-07-19 14:05:36

Hotwire
Scratcher
Registered: 2011-08-10
Posts: 500+

Re: IceAge ✼ The SDS Collaboration [Open for Applications]

Firedrake969 wrote:

I can't really do parabolas...  is it OK if I work on the title screen with difficulties, and other scripting besides jumping?

We have stopped the circles and squares project, the SDS 0s+[]s ended.


http://i47.tinypic.com/293wn60.png

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#47 2012-07-19 14:13:35

Firedrake969
Scratcher
Registered: 2011-11-24
Posts: 1000+

Re: IceAge ✼ The SDS Collaboration [Open for Applications]

Hotwire wrote:

Firedrake969 wrote:

I can't really do parabolas...  is it OK if I work on the title screen with difficulties, and other scripting besides jumping?

We have stopped the circles and squares project, the SDS 0s+[]s ended.

I know.  We can have 3 different levels of difficulty for the project.


Click the sign.
https://s3.amazonaws.com/eterna/eterna2/logo2.png

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#48 2012-07-19 15:22:32

Hotwire
Scratcher
Registered: 2011-08-10
Posts: 500+

Re: IceAge ✼ The SDS Collaboration [Open for Applications]

Firedrake969 wrote:

Hotwire wrote:

Firedrake969 wrote:

I can't really do parabolas...  is it OK if I work on the title screen with difficulties, and other scripting besides jumping?

We have stopped the circles and squares project, the SDS 0s+[]s ended.

I know.  We can have 3 different levels of difficulty for the project.

Which one?


http://i47.tinypic.com/293wn60.png

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#49 2012-07-19 15:24:06

Hotwire
Scratcher
Registered: 2011-08-10
Posts: 500+

Re: IceAge ✼ The SDS Collaboration [Open for Applications]

Okay So I'm doing some artwork for the project. I think the run-up should be scrolling so if Yoshiboy can you get to work on that?
Firedrake you can get started on the menu screen.


http://i47.tinypic.com/293wn60.png

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#50 2012-07-19 15:28:45

Yoshiboy
Scratcher
Registered: 2011-12-30
Posts: 1000+

Re: IceAge ✼ The SDS Collaboration [Open for Applications]

Hotwire wrote:

Okay So I'm doing some artwork for the project. I think the run-up should be scrolling so if Yoshiboy can you get to work on that?
Firedrake you can get started on the menu screen.

Okay.


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