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#976 2012-06-09 18:22:09

XenoK
Scratcher
Registered: 2011-09-08
Posts: 1000+

Re: Eternity Incurakai

updated first post.


Eternity Tasks has launched into Alpha One! http://tasks.eternityincurakai.com/EI%20projects.png

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#977 2012-06-09 19:02:37

XenoK
Scratcher
Registered: 2011-09-08
Posts: 1000+

Re: Eternity Incurakai

40 pages!


Eternity Tasks has launched into Alpha One! http://tasks.eternityincurakai.com/EI%20projects.png

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#978 2012-06-09 20:09:00

parcheesidude
Scratcher
Registered: 2009-10-07
Posts: 500+

Re: Eternity Incurakai

FYI, I was on the tasks part of our site on an iPhone, and qhen I clicked on eternity tasks vs. alpha, it showed monkeybanana's site where the tasks should have been.


My signature is trying to find itself :3

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#979 2012-06-09 20:11:29

Andres-Vander
Scratcher
Registered: 2010-09-16
Posts: 1000+

Re: Eternity Incurakai

So you're staying on Scratch then


http://www.gifsoup.com/view1/2260823/flugelhorn-feline-o.gif

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#980 2012-06-09 21:33:44

XenoK
Scratcher
Registered: 2011-09-08
Posts: 1000+

Re: Eternity Incurakai

Andres-Vander wrote:

So you're staying on Scratch then

yes, P110 convinced me to stay.


Eternity Tasks has launched into Alpha One! http://tasks.eternityincurakai.com/EI%20projects.png

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#981 2012-06-09 21:41:57

XenoK
Scratcher
Registered: 2011-09-08
Posts: 1000+

Re: Eternity Incurakai

parcheesidude wrote:

FYI, I was on the tasks part of our site on an iPhone, and qhen I clicked on eternity tasks vs. alpha, it showed monkeybanana's site where the tasks should have been.

hey P110, something happen?  as much as I like your website, I really don't think it fits the tasks theme/agenda.

Last edited by XenoK (2012-06-09 21:42:43)


Eternity Tasks has launched into Alpha One! http://tasks.eternityincurakai.com/EI%20projects.png

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#982 2012-06-09 23:09:34

XenoK
Scratcher
Registered: 2011-09-08
Posts: 1000+

Re: Eternity Incurakai

Bump.


Eternity Tasks has launched into Alpha One! http://tasks.eternityincurakai.com/EI%20projects.png

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#983 2012-06-10 04:46:08

P110
Scratcher
Registered: 2011-04-12
Posts: 500+

Re: Eternity Incurakai

ok, sorry, i was doing some security work on monkeybanana.net46 all issues have been resolved (also i wasn't trying to advertise myself and didn't do this on purpose) anyhoo it's back now.


Me live on 2.0 now  sad

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#984 2012-06-10 07:30:23

XenoK
Scratcher
Registered: 2011-09-08
Posts: 1000+

Re: Eternity Incurakai

Kk thanks


Eternity Tasks has launched into Alpha One! http://tasks.eternityincurakai.com/EI%20projects.png

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#985 2012-06-10 10:11:53

XenoK
Scratcher
Registered: 2011-09-08
Posts: 1000+

Re: Eternity Incurakai

Alright, I just finished adding correct permissions to all of the forums.  I also fixed the project page layout with the new discuss module, and a link to the proper forum topic corresponding to that project!  When should we launch the forums and wiki?  It could be today!


Eternity Tasks has launched into Alpha One! http://tasks.eternityincurakai.com/EI%20projects.png

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#986 2012-06-10 10:21:55

XenoK
Scratcher
Registered: 2011-09-08
Posts: 1000+

Re: Eternity Incurakai

hello? anyone?


Eternity Tasks has launched into Alpha One! http://tasks.eternityincurakai.com/EI%20projects.png

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#987 2012-06-10 10:39:54

XenoK
Scratcher
Registered: 2011-09-08
Posts: 1000+

Re: Eternity Incurakai

come on, when should we officially launch the forums and wiki?


Eternity Tasks has launched into Alpha One! http://tasks.eternityincurakai.com/EI%20projects.png

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#988 2012-06-10 10:46:46

joletole
Scratcher
Registered: 2011-02-20
Posts: 1000+

Re: Eternity Incurakai

XenoK wrote:

come on, when should we officially launch the forums and wiki?

I think today would be a great day!  smile

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#989 2012-06-10 10:56:23

XenoK
Scratcher
Registered: 2011-09-08
Posts: 1000+

Re: Eternity Incurakai

joletole wrote:

XenoK wrote:

come on, when should we officially launch the forums and wiki?

I think today would be a great day!  smile

ok!


Eternity Tasks has launched into Alpha One! http://tasks.eternityincurakai.com/EI%20projects.png

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#990 2012-06-10 11:00:10

XenoK
Scratcher
Registered: 2011-09-08
Posts: 1000+

Re: Eternity Incurakai

the wiki and forums have been officially launched and are accessible from the main site!


Eternity Tasks has launched into Alpha One! http://tasks.eternityincurakai.com/EI%20projects.png

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#991 2012-06-10 11:01:23

coolhogs
Scratcher
Registered: 2011-07-26
Posts: 1000+

Re: Eternity Incurakai

Could you make the site?


Get ready for domination of:  tongue

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#992 2012-06-10 11:01:54

XenoK
Scratcher
Registered: 2011-09-08
Posts: 1000+

Re: Eternity Incurakai

coolhogs wrote:

Could you make the site?

I will start now.


Eternity Tasks has launched into Alpha One! http://tasks.eternityincurakai.com/EI%20projects.png

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#993 2012-06-10 11:03:22

coolhogs
Scratcher
Registered: 2011-07-26
Posts: 1000+

Re: Eternity Incurakai

Ok.


Get ready for domination of:  tongue

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#994 2012-06-10 11:06:58

XenoK
Scratcher
Registered: 2011-09-08
Posts: 1000+

Re: Eternity Incurakai

coolhogs wrote:

Ok.

do you have a thread somewhere where we can discuss the aspects?


Eternity Tasks has launched into Alpha One! http://tasks.eternityincurakai.com/EI%20projects.png

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#995 2012-06-10 11:07:40

coolhogs
Scratcher
Registered: 2011-07-26
Posts: 1000+

Re: Eternity Incurakai

Yes, in AT.


Get ready for domination of:  tongue

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#996 2012-06-10 11:17:18

P110
Scratcher
Registered: 2011-04-12
Posts: 500+

Re: Eternity Incurakai

srry i've been busy revising, so, to catch up:
@wiki and forums, Great!

@coolhogs, what site are you on about

@tasks, this IS my free time from now


Me live on 2.0 now  sad

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#997 2012-06-10 11:28:43

XenoK
Scratcher
Registered: 2011-09-08
Posts: 1000+

Re: Eternity Incurakai

P110 wrote:

srry i've been busy revising, so, to catch up:
@wiki and forums, Great!

@coolhogs, what site are you on about

@tasks, this IS my free time from now

what are you revising?  tasks?


Eternity Tasks has launched into Alpha One! http://tasks.eternityincurakai.com/EI%20projects.png

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#998 2012-06-10 11:41:28

XenoK
Scratcher
Registered: 2011-09-08
Posts: 1000+

Re: Eternity Incurakai

well, since no one's revised parcheesidude's post, I guess I'll have to do it.


Eternity Tasks has launched into Alpha One! http://tasks.eternityincurakai.com/EI%20projects.png

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#999 2012-06-10 11:43:02

XenoK
Scratcher
Registered: 2011-09-08
Posts: 1000+

Re: Eternity Incurakai

Last chance: anyone want to revise this:
To create this mesh game, you first have to figure out which side will move the ball, and who will follow. So my method was to set the variable 'start' to 1 when the green flag was clicked, and then to see if the start variable of the other computer is 1((start) sensor value). Because then if the other start value is 1 then it will lead the ball and the other computer will follow it( on the opposite x position, so that on both computers you are on the left.) That takes care of the start of the game, so you next need to create the ball and paddle motion
To create the ball, you first need to decide which side to go to first. For the first point, I made it go to the player who is leading the ball. For the other points, I gave the ball to whoever got the point. Next, you need motion. I just created a standard velocity variable for x and y. So when it hit a paddle, it would make the x velocity 0 - the present velocity, and when it hit the top, it would do likewise for the y velocity. For ball death, I made a sprite on the edge of the screen that would broadcast death(and set a death. Ariable to 1 so the other computer will not carry out the task) on the side that lead the ball, and changed score based on which side it was on. For the other computer I set the "my score" variable to the "opponent's score" on the other computer, and vice versa.
The last thing was quite simple, the motion of the paddles. Although the paddle's motion itself is simple, to have the opponent's paddle to be positioned, I just gave the original paddle an x position variable, and told the on on the other computer, I Put "set x to it's sensor value.


Eternity Tasks has launched into Alpha One! http://tasks.eternityincurakai.com/EI%20projects.png

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#1000 2012-06-10 11:46:05

joletole
Scratcher
Registered: 2011-02-20
Posts: 1000+

Re: Eternity Incurakai

XenoK wrote:

Last chance: anyone want to revise this:
To create this mesh game, you first have to figure out which side will move the ball, and who will follow. So my method was to set the variable 'start' to 1 when the green flag was clicked, and then to see if the start variable of the other computer is 1((start) sensor value). Because then if the other start value is 1 then it will lead the ball and the other computer will follow it( on the opposite x position, so that on both computers you are on the left.) That takes care of the start of the game, so you next need to create the ball and paddle motion
To create the ball, you first need to decide which side to go to first. For the first point, I made it go to the player who is leading the ball. For the other points, I gave the ball to whoever got the point. Next, you need motion. I just created a standard velocity variable for x and y. So when it hit a paddle, it would make the x velocity 0 - the present velocity, and when it hit the top, it would do likewise for the y velocity. For ball death, I made a sprite on the edge of the screen that would broadcast death(and set a death. Ariable to 1 so the other computer will not carry out the task) on the side that lead the ball, and changed score based on which side it was on. For the other computer I set the "my score" variable to the "opponent's score" on the other computer, and vice versa.
The last thing was quite simple, the motion of the paddles. Although the paddle's motion itself is simple, to have the opponent's paddle to be positioned, I just gave the original paddle an x position variable, and told the on on the other computer, I put "set x to it's sensor value.

That is the only thing I could find.

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