Click new sprite.
Paint a dot or whatever and press ok.
Go to the costumes tab of the new sprite.
Drag the gif to the costumes area.
There!
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jji7skyline wrote:
Click new sprite.
Paint a dot or whatever and press ok.
Go to the costumes tab of the new sprite.
Drag the gif to the costumes area.
There!
And don't forget to delete the dot.
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scimonster wrote:
jji7skyline wrote:
Click new sprite.
Paint a dot or whatever and press ok.
Go to the costumes tab of the new sprite.
Drag the gif to the costumes area.
There!And don't forget to delete the dot.
It didn't work!!!!
Last edited by Mokat (2012-06-05 10:03:21)
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Jevacio wrote:
To import a GIF simply use the Scratch cat, drag the gif onto it, delete the cat costumes and add the script mentioned above
As mentioned before, I already tried that and it did not work. You should read the whole thread before posting.
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Mokat wrote:
Jevacio wrote:
To import a GIF simply use the Scratch cat, drag the gif onto it, delete the cat costumes and add the script mentioned above
As mentioned before, I already tried that and it did not work. You should read the whole thread before posting.
Maybe try using the import costume button instead of dragging.
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Mokat wrote:
When I try to import a GIF as a sprite that would actually move, it doesn't work! How do people get gifs in their project that move???????
Open the costume tab, click "Import", and then select the GIF file, it should work.
Other than this and the other suggestions given, I can't think of a reason why it wouldn't work for you. If that's the case, then you'll probably need an image editor and export each frame yourself or request for someone to split the frames for you.
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Mokat wrote:
If it helps, I have a Windows Vista
The process should be the same across multiple OS systems.
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You will have to import the different frames of the animation as different costumes for the same sprite, then have it switch through the costumes.
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Not entirely sure, depends on where the animation is coming from. But you said gif, so I would assume that what you do, is you import the costume, go to the original .gif, change to the next frame, save it like that, import the next costume, and so on. I think that will work, but I'm not sure.
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sonicfan12p wrote:
Not entirely sure, depends on where the animation is coming from. But you said gif, so I would assume that what you do, is you import the costume, go to the original .gif, change to the next frame, save it like that, import the next costume, and so on. I think that will work, but I'm not sure.
But there's no way on my computer that I know of to separate a gif into frames.
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I looked at a gif file, to see how an animated icon worked, and there were arrows near the botom of the screen to go to the next frame.
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