bobbybee wrote:
My HTML5 Editor is looking nice. Should I post a screenie?
Sure
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Cool. Do you have a completed project viewer then?
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veggieman001 wrote:
Cool. Do you have a completed project viewer then?
No. Only a minimal set of buggy blocks, but that's the reason I decided to donate code to this collab.
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Who's working on what in the collab?

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Andres-Vander wrote:
Who's working on what in the collab?
Not quite sure yet.
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XenoK wrote:
ok sorry I havent been here in a while. Busy busy... Ok. What should we start off on?
Implementing new blocks and upgrading player logic.
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bobbybee wrote:
XenoK wrote:
ok sorry I havent been here in a while. Busy busy... Ok. What should we start off on?
Implementing new blocks and upgrading player logic.
ok. I think that we should wait for the full version of Scratch 2.0 to come out (if it does) to implement new blocks, because they might've changed by then.
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No, I mean implement the Scratch 1.4 blocks. Currently, only green flag, forever, move steps, and if on edge bounce are fully supported (and green flag and forever aren't even implemented correctly)
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XenoK wrote:
ok, i'm going to make time for this. (partly because this is what i'll be using for my site.). Im going to work on the motion blocks.
Do you know how to implement blocks into the player? If not, just make a function for them and I'll deal with integration.
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I need to brush up on javascript. Lets see if I can remember this...
function movesteps()
{
}yeah, i'm gonna need some more practice to get back into it.
EDIT: I'm probably going to need the source code of the current player to look at. I may be able to translate some of it.
Last edited by XenoK (2012-06-16 17:26:18)
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The source code for the player are posted on the first page of the thread. And you're not going to understand the player's logic--it's a nightmare, to be honest.
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bump.
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Yeah. Can you write code for collision detection?
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Thanks.
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Oh.
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I've tried numerous methods - now I don't know where to start. Javascript is becoming hard enough to remember, and collision detection is one of the hardest topics.
Last edited by XenoK (2012-06-19 19:40:05)
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