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#76 2012-05-17 16:13:30

ImagineIt
Scratcher
Registered: 2011-02-28
Posts: 1000+

Re: Scratch 2.0 Prototype: Biggest Concerns

Please allow us to switch the stage from left to right.
Also, how do you make things draggable?

Last edited by ImagineIt (2012-05-17 16:15:01)

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#77 2012-05-17 16:20:03

goofball88
Scratcher
Registered: 2008-11-13
Posts: 18

Re: Scratch 2.0 Prototype: Biggest Concerns

Just curious,

When can we upload! Please! I'm desperate to know!

when gf clicked
wait (∞) secs
say [ARGHHH!]

Last edited by goofball88 (2012-05-17 16:22:50)

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#78 2012-05-17 16:22:26

thisisntme
Scratcher
Registered: 2011-04-15
Posts: 63

Re: Scratch 2.0 Prototype: Biggest Concerns

Noooooo The _meow_ Dosent Work Plz Fix It


http://i.imgur.com/ngU2P.gif

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#79 2012-05-17 16:29:42

s_federici
Scratcher
Registered: 2007-12-18
Posts: 500+

Re: Scratch 2.0 Prototype: Biggest Concerns

Adding parameters to new blocks is not as intuitive as it should. I thought at first that new blocks couldn't have parameters. I tried to shift+click the new block only because I found an example that actually got parameters. But this is not really Scratch. In Scratch everything is under your eyes. You should not know something in advance in order to actually use it.

BYOB's mechanism (plus signs showing up when hovering the new block) is to me much more intuitive. At least you immediately understand that you CAN do something!

Morevover, having to click the parameter name is not what I would like to do right after having created one: I would just like set its name immediately.

Moreover, the darker spot in the block name where you can actually change the block name is not as clear as it should. It seems like THIS is the name of the parameter... or something that you don't understand...

Summing up: creating new blocks is a very nice feature, but at this stage it looks to me more confused than it should...

Last edited by s_federici (2012-05-17 16:30:04)

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#80 2012-05-17 16:33:31

s_federici
Scratcher
Registered: 2007-12-18
Posts: 500+

Re: Scratch 2.0 Prototype: Biggest Concerns

Why "full screen" doesn't actually really go full screen? In my Firefox 12 (Windows 7) it only gets big half the screen height.

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#81 2012-05-17 16:33:58

MoreGamesNow
Scratcher
Registered: 2009-10-12
Posts: 1000+

Re: Scratch 2.0 Prototype: Biggest Concerns

The graphics mean that individual lines can be distorted, or even become invisible.  For instance, in this project, the character bounces off a now-invisible wall, that is 1 pixel thick.  This is particularly concerning since the background isn't moving, that row of pixels appears to simply not be there.  Also, as the character moves, it almost looks like it's vibrating.  Maybe the renderer should render sprites using rounded coordinates?

Additionally, when I used a sort of recursive-cloning script, it froze and then Google Chrome asked to kill the page.

Last edited by MoreGamesNow (2012-05-17 16:40:45)


http://images2.layoutsparks.com/1/218929/rubiks-cube-animated-rotating.gif
"Cogito ergo sum" --  I think, therefore I am

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#82 2012-05-17 16:41:12

ftf841
Scratcher
Registered: 2012-02-19
Posts: 1000+

Re: Scratch 2.0 Prototype: Biggest Concerns

it's sort of slow.


http://mag.racked.eu/cimage/i9002/Achievement++get%21/Hi+there./mca.png
http://mag.racked.eu/mcimage/i354/Achievement++get%21/CAKE%21%21%21%21%21/mca.png

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#83 2012-05-17 16:43:55

Lucario621
Community Moderator
Registered: 2007-10-03
Posts: 1000+

Re: Scratch 2.0 Prototype: Biggest Concerns

s_federici wrote:

Adding parameters to new blocks is not as intuitive as it should. I thought at first that new blocks couldn't have parameters. I tried to shift+click the new block only because I found an example that actually got parameters. But this is not really Scratch. In Scratch everything is under your eyes. You should not know something in advance in order to actually use it.

BYOB's mechanism (plus signs showing up when hovering the new block) is to me much more intuitive. At least you immediately understand that you CAN do something!

Morevover, having to click the parameter name is not what I would like to do right after having created one: I would just like set its name immediately.

Moreover, the darker spot in the block name where you can actually change the block name is not as clear as it should. It seems like THIS is the name of the parameter... or something that you don't understand...

Summing up: creating new blocks is a very nice feature, but at this stage it looks to me more confused than it should...

You have a very good point. A key element of Scratch is for everything to be easy to understand, with no tutorials needed. The part that you have to shift click the hat block is somewhat confusing, and I agree that it should be changed. Some kind of visual identifier that shows you can add parameters and change the text (like in BYOB) would be very useful. Thanks for your feedback.  smile


http://i.imgur.com/WBkM2QQ.png

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#84 2012-05-17 16:47:44

Lucario621
Community Moderator
Registered: 2007-10-03
Posts: 1000+

Re: Scratch 2.0 Prototype: Biggest Concerns

ImagineIt wrote:

Please allow us to switch the stage from left to right.
Also, how do you make things draggable?

To make things draggable, click the (i) button on the top-left of a sprite's icon (in the list of sprites). Then, click on the lock.  smile

goofball88 wrote:

Just curious,

When can we upload! Please! I'm desperate to know!

I don't think you will be able to upload projects during this 5-day time period (after all, you wouldn't be able to see them after May 21). You will be able to upload projects once Scratch 2.0 is released.


http://i.imgur.com/WBkM2QQ.png

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#85 2012-05-17 16:48:50

Pecola1
Scratcher
Registered: 2010-09-06
Posts: 1000+

Re: Scratch 2.0 Prototype: Biggest Concerns

First of all, the scratch cats eyes are too small.  hmm  Second, there is no comments on 2.0, and if you open a project which had comments it shows:

 scratchComment 
Another very important thing is you can't put variables or anything inside of the change costume block, which means you cant make it change to a previous costume. (and other things this keeps you from doing, but I cant remember what. Something to do with variables.)

Last edited by Pecola1 (2012-05-17 17:03:10)


If you are reading this, please read to the end, because if you don't you won't know what's at the end. Don't just skip to the end though otherwise you won't be able to read the middle, which is most important. Now you must be wondering why you just read all that, the reason is you may have not noticed something, read it again and see if you notice it this time  smile

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#86 2012-05-17 16:54:20

maxskywalker
Scratcher
Registered: 2008-01-27
Posts: 1000+

Re: Scratch 2.0 Prototype: Biggest Concerns

s_federici wrote:

Adding parameters to new blocks is not as intuitive as it should. I thought at first that new blocks couldn't have parameters. I tried to shift+click the new block only because I found an example that actually got parameters. But this is not really Scratch. In Scratch everything is under your eyes. You should not know something in advance in order to actually use it.

BYOB's mechanism (plus signs showing up when hovering the new block) is to me much more intuitive. At least you immediately understand that you CAN do something!

Morevover, having to click the parameter name is not what I would like to do right after having created one: I would just like set its name immediately.

Moreover, the darker spot in the block name where you can actually change the block name is not as clear as it should. It seems like THIS is the name of the parameter... or something that you don't understand...

Summing up: creating new blocks is a very nice feature, but at this stage it looks to me more confused than it should...

+1

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#87 2012-05-17 16:55:01

ChewyPudding
Scratcher
Registered: 2009-12-11
Posts: 11

Re: Scratch 2.0 Prototype: Biggest Concerns

I see the "Vote for" projects could be an issue, I found myself able to vote multiple times if i refresh the webpage.

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#88 2012-05-17 17:02:37

lemonpretzel
Scratcher
Registered: 2008-10-23
Posts: 100+

Re: Scratch 2.0 Prototype: Biggest Concerns

Why doesn't it show how many sprites/scripts a project has anymore?

Also, I thought Scratch 2.0 was going to have these blocks:

show list [list v]
hide list [list v]

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#89 2012-05-17 17:04:26

Lucario621
Community Moderator
Registered: 2007-10-03
Posts: 1000+

Re: Scratch 2.0 Prototype: Biggest Concerns

Pecola1 wrote:

First of all, the scratch cats eyes are too small.  hmm  Second, there is no comments on 2.0, and if you open a project which had comments it shows:

 scratchComment 
Also the fact that you cannot play offline, could there be a special download which would use only the scratch editor for offline mode?

Another very important thing is you can't put variables or anything inside of the change costume block, which means you cant make it change to a previous costume. (and other things this keeps you from doing, but I cant remember what. Something to do with variables.)

Comments in the scripts area of projects aren't available yet, but they probably will be in the future.

An offline version of Scratch will still be available for those without an internet connection - see the Scratch 2.0 FAQ.

I noticed the costume block bug too - I'm not sure whether that's intended or not. I hope it's fixed soon.


http://i.imgur.com/WBkM2QQ.png

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#90 2012-05-17 17:05:00

iMintDev
Scratcher
Registered: 2012-05-10
Posts: 24

Re: Scratch 2.0 Prototype: Biggest Concerns

Is there still going to be an offline editor? I'm extremely concerned that we will be forced to use the online editor, but I have been using the offline since the creation of Scratch and I really don't want to give it up! I love it.

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#91 2012-05-17 17:06:15

comp09
New Scratcher
Registered: 2010-08-30
Posts: 4

Re: Scratch 2.0 Prototype: Biggest Concerns

The character "π" (pi) displays as "Ï€" on the alpha version. It displays correctly on the old version. This probably means that tons of other characters display strange as well. To see it search for "comp09" (meeeee! _meow_) and the first project has that bug.

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#92 2012-05-17 17:06:22

coolhogs
Scratcher
Registered: 2011-07-26
Posts: 1000+

Re: Scratch 2.0 Prototype: Biggest Concerns

iMintDev wrote:

Is there still going to be an offline editor? I'm extremely concerned that we will be forced to use the online editor, but I have been using the offline since the creation of Scratch and I really don't want to give it up! I love it.

Yes, there will.


Get ready for domination of:  tongue

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#93 2012-05-17 17:06:58

Jinck
Scratcher
Registered: 2009-07-18
Posts: 100+

Re: Scratch 2.0 Prototype: Biggest Concerns

it doesn't want to show all of the projects or watever on the lists of projects


Play Sins of A Solar Empire!!!!!!!! http://media.pcgamer.com/files/2012/03/Sins-of-A-Solar-Empire-Rebellion-5.jpg

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#94 2012-05-17 17:09:24

Pecola1
Scratcher
Registered: 2010-09-06
Posts: 1000+

Re: Scratch 2.0 Prototype: Biggest Concerns

Also, will it be open source when it comes out? I like making my own blocks and exploring!


If you are reading this, please read to the end, because if you don't you won't know what's at the end. Don't just skip to the end though otherwise you won't be able to read the middle, which is most important. Now you must be wondering why you just read all that, the reason is you may have not noticed something, read it again and see if you notice it this time  smile

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#95 2012-05-17 17:11:40

Pecola1
Scratcher
Registered: 2010-09-06
Posts: 1000+

Re: Scratch 2.0 Prototype: Biggest Concerns

Lucario621 wrote:

Pecola1 wrote:

First of all, the scratch cats eyes are too small.  hmm  Second, there is no comments on 2.0, and if you open a project which had comments it shows:

 scratchComment 
Also the fact that you cannot play offline, could there be a special download which would use only the scratch editor for offline mode?

Another very important thing is you can't put variables or anything inside of the change costume block, which means you cant make it change to a previous costume. (and other things this keeps you from doing, but I cant remember what. Something to do with variables.)

Comments in the scripts area of projects aren't available yet, but they probably will be in the future.

An offline version of Scratch will still be available for those without an internet connection - see the Scratch 2.0 FAQ.

I noticed the costume block bug too - I'm not sure whether that's intended or not. I hope it's fixed soon.

Sweet.

I did notice, and remember from scratch suggestions site, that they will have offline version.  wink  I edited it just a bit before you posted.

They had the drop downs not allowing reporters in experimental viewer too, I mentioned it but I don't remember any answer.  hmm  Maybe it was intentional.


If you are reading this, please read to the end, because if you don't you won't know what's at the end. Don't just skip to the end though otherwise you won't be able to read the middle, which is most important. Now you must be wondering why you just read all that, the reason is you may have not noticed something, read it again and see if you notice it this time  smile

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#96 2012-05-17 17:15:54

GravityCatisalie
Scratcher
Registered: 2010-04-30
Posts: 1000+

Re: Scratch 2.0 Prototype: Biggest Concerns

When you are creating your own blocks they won't work if you put it in the Stage or in another sprite. This is dissapointing as I was hoping I could unclutter my sprites by making the huge scripts blocks in the Stage.

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#97 2012-05-17 17:20:32

Mokat
Scratcher
Registered: 2011-12-08
Posts: 1000+

Re: Scratch 2.0 Prototype: Biggest Concerns

RedRocker227 wrote:

Also, I'm disappointed there's no "clean up" option in the scripts area. My scripts are really messy. D:

I get really annoyed if scripts are messy so I always have to spend like 15 minutes making the scripts all in a straight line!
My concerns:
There's no Hide List/Show List block.
For some weird reason, the camera option shows some random TV show instead of me.


http://www.eggcave.com/egg/977371.pnghttp://www.eggcave.com/egg/977376.pnghttp://www.eggcave.com/egg/1005291.pnghttp://www.eggcave.com/egg/996745.png

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#98 2012-05-17 17:23:00

coolhogs
Scratcher
Registered: 2011-07-26
Posts: 1000+

Re: Scratch 2.0 Prototype: Biggest Concerns

Mokat wrote:

RedRocker227 wrote:

Also, I'm disappointed there's no "clean up" option in the scripts area. My scripts are really messy. D:

I get really annoyed if scripts are messy so I always have to spend like 15 minutes making the scripts all in a straight line!
My concerns:
There's no Hide List/Show List block.
For some weird reason, the camera option shows some random TV show instead of me.

What show does it show?


Get ready for domination of:  tongue

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#99 2012-05-17 17:23:25

lemonpretzel
Scratcher
Registered: 2008-10-23
Posts: 100+

Re: Scratch 2.0 Prototype: Biggest Concerns

You should be able to run Turbo mode without having to see inside, like the current Flash Player. Some games require Turbo mode, and since you cannot do full screen when looking inside, you cannot play those games full screen.

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#100 2012-05-17 17:24:29

Lucario621
Community Moderator
Registered: 2007-10-03
Posts: 1000+

Re: Scratch 2.0 Prototype: Biggest Concerns

mariobrosrule wrote:

Okay, the Clone functions. There should be a block that says (delete self when [off screen, etc])

Otherwise, it'll cause major lag if they aren't deleted.

Hmm, you could probably do something like this:

clone startup // this is a hat block
forever
if <touching [edge v]?>
delete this clone


http://i.imgur.com/WBkM2QQ.png

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