I have an idea for a random legendary: Crystalic. It is Normal type.
It has a humanoid body, but it is sealed inside a crystal. It has a special ability, Shock-Absorb, that allows it to take damage only from the type it is in, which is also the color of its crystal. I forgot to mention there are 16 crystals, that you give to Crystalic, that changes it's type and crystal color.
It's signature move, Crystal Storm, changes type along with Crystalic.
It could also be like the opposite of another legendary, so they form a duo. That "good" legendary fought Crystalic in an epic battle and the other pokemon won, so it sealed Crystalic in its crystal.
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pokedirector wrote:
The1UP wrote:
wiimaster wrote:
Um, jackals are dogs. Just thought I'd point that out.Wah! Sorry! It slipped my mind completely!
Lol, why did you say they are big too?
'Big cats' is the non-scientific term for the cat family that is... big... like cheetahs and jaguars and lions and tigers and cheese (upon my sister's request).
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maxdoss wrote:
I have an idea for a random legendary: Crystalic. It is Normal type.
It has a humanoid body, but it is sealed inside a crystal. It has a special ability, Shock-Absorb, that allows it to take damage only from the type it is in, which is also the color of its crystal. I forgot to mention there are 16 crystals, that you give to Crystalic, that changes it's type and crystal color.
It's signature move, Crystal Storm, changes type along with Crystalic.
It could also be like the opposite of another legendary, so they form a duo. That "good" legendary fought Crystalic in an epic battle and the other pokemon won, so it sealed Crystalic in its crystal.
Wow! here is my pokedex idea
Pokedex: Crystalic, the normal type pokemon. It has a humanoid body trapped inside its crystal. It is the opposite of legendary pokemon *insert name here*.
Last edited by Ashurathehedgehog (2012-04-12 08:33:42)
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Ashurathehedgehog wrote:
maxdoss wrote:
I have an idea for a random legendary: Crystalic. It is Normal type.
It has a humanoid body, but it is sealed inside a crystal. It has a special ability, Shock-Absorb, that allows it to take damage only from the type it is in, which is also the color of its crystal. I forgot to mention there are 16 crystals, that you give to Crystalic, that changes it's type and crystal color.
It's signature move, Crystal Storm, changes type along with Crystalic.
It could also be like the opposite of another legendary, so they form a duo. That "good" legendary fought Crystalic in an epic battle and the other pokemon won, so it sealed Crystalic in its crystal.Wow! here is my pokedex idea
Pokedex: Crystalic, the normal type pokemon. It has a humanoid body trapped inside its crystal. It is the opposite of legendary pokemon *insert name here*.
Nice! Do you want to join the team?
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Zangooser wrote:
So, can you guys post where you've gotten so far? On the game?
On a somewhat different note, does anyone want me to make a banner for the project? To spread the word? I'll put any one of the most prominent fakemon on it, if you want.
On the game, I was supossed to start programming the Scrolling Engine as well as the Battle engine. The scolling is almost done, the battle engine I need Fakemon spriters for, and I have no information weather you guys are done yet. I am not sure about the other progammers but thats were I am at.
--Popopobob
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popopobob wrote:
Zangooser wrote:
So, can you guys post where you've gotten so far? On the game?
On a somewhat different note, does anyone want me to make a banner for the project? To spread the word? I'll put any one of the most prominent fakemon on it, if you want.On the game, I was supossed to start programming the Scrolling Engine as well as the Battle engine. The scolling is almost done, the battle engine I need Fakemon spriters for, and I have no information weather you guys are done yet. I am not sure about the other progammers but thats were I am at.
--Popopobob
Done with... a few sprites? A bunch of sprites? ALL of the sprites?
@ Everyone
Speaking of sprites, I think it's high time that we gathered what we have into one project. I'll do that, if no one else wants to. What I mean is, that we all post the sprites we made for the game, and then someone puts them into a Scratch project so that it's easier for the programmers to get the sprites for the game. Sound like a plan?
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Zangooser wrote:
popopobob wrote:
Zangooser wrote:
So, can you guys post where you've gotten so far? On the game?
On a somewhat different note, does anyone want me to make a banner for the project? To spread the word? I'll put any one of the most prominent fakemon on it, if you want.On the game, I was supossed to start programming the Scrolling Engine as well as the Battle engine. The scolling is almost done, the battle engine I need Fakemon spriters for, and I have no information weather you guys are done yet. I am not sure about the other progammers but thats were I am at.
--PopopobobDone with... a few sprites? A bunch of sprites? ALL of the sprites?
@ Everyone
Speaking of sprites, I think it's high time that we gathered what we have into one project. I'll do that, if no one else wants to. What I mean is, that we all post the sprites we made for the game, and then someone puts them into a Scratch project so that it's easier for the programmers to get the sprites for the game. Sound like a plan?
Mission accepted.
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maxdoss wrote:
Zangooser wrote:
popopobob wrote:
On the game, I was supossed to start programming the Scrolling Engine as well as the Battle engine. The scolling is almost done, the battle engine I need Fakemon spriters for, and I have no information weather you guys are done yet. I am not sure about the other progammers but thats were I am at.
--PopopobobDone with... a few sprites? A bunch of sprites? ALL of the sprites?
@ Everyone
Speaking of sprites, I think it's high time that we gathered what we have into one project. I'll do that, if no one else wants to. What I mean is, that we all post the sprites we made for the game, and then someone puts them into a Scratch project so that it's easier for the programmers to get the sprites for the game. Sound like a plan?Mission accepted.
That would really help me, and hopefully the rest of the programmers. How long do you think it will take, I want to see how that battle engine works.
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maxdoss wrote:
pokedirector wrote:
Lol, based on how I've done so far, I doubt my version of the dragon will be on there. Zangooser's version makes mine look like a fat lady's purse
I forget. Is it the Land Mascot?
You asked me to make an attempt of an idea of a Chinese Dragon Legendary. I tried a flying one, while Zangooser made one on land.
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pokedirector wrote:
maxdoss wrote:
pokedirector wrote:
Lol, based on how I've done so far, I doubt my version of the dragon will be on there. Zangooser's version makes mine look like a fat lady's purse
I forget. Is it the Land Mascot?
You asked me to make an attempt of an idea of a Chinese Dragon Legendary. I tried a flying one, while Zangooser made one on land.
Oh yeah. It's not exactly what i had in mind.
I imagined a dragon that had a rounded head, was yellow, and lightning bolt wings, tail, and horn. Could you make a sprite like that.
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Honestly, I think Zangooser would have better luck with that. It sounds like more of a scratch sprite to me, sorry. Did you want it to come out of a thundercloud, like The1Up said?
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pokedirector wrote:
Honestly, I think Zangooser would have better luck with that. It sounds like more of a scratch sprite to me, sorry. Did you want it to come out of a thundercloud, like The1Up said?
No. I also imagined it having a body that is curved like Rayquaza's. (I'm getting a lot of ideas from GenIII
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pokedirector wrote:
maxdoss wrote:
pokedirector wrote:
Lol, based on how I've done so far, I doubt my version of the dragon will be on there. Zangooser's version makes mine look like a fat lady's purse
I forget. Is it the Land Mascot?
You asked me to make an attempt of an idea of a Chinese Dragon Legendary. I tried a flying one, while Zangooser made one on land.
Actually, the one I made isn't on land, either. If you look at its feet, you'll see that neither of them or aligned nor "flat", like it was standing on a surface. Chinese dragons fly, you see, and I wanted to represent that in my sprite.
So, who's going to be rounding up the sprites? Max?
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Zangooser wrote:
pokedirector wrote:
maxdoss wrote:
I forget. Is it the Land Mascot?You asked me to make an attempt of an idea of a Chinese Dragon Legendary. I tried a flying one, while Zangooser made one on land.
Actually, the one I made isn't on land, either. If you look at its feet, you'll see that neither of them or aligned nor "flat", like it was standing on a surface. Chinese dragons fly, you see, and I wanted to represent that in my sprite.
So, who's going to be rounding up the sprites? Max?
Ah, I see. It's more of floating. I'm still ashamed for my sprite lol.
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pokedirector wrote:
Zangooser wrote:
pokedirector wrote:
You asked me to make an attempt of an idea of a Chinese Dragon Legendary. I tried a flying one, while Zangooser made one on land.Actually, the one I made isn't on land, either. If you look at its feet, you'll see that neither of them or aligned nor "flat", like it was standing on a surface. Chinese dragons fly, you see, and I wanted to represent that in my sprite.
So, who's going to be rounding up the sprites? Max?Ah, I see. It's more of floating. I'm still ashamed for my sprite lol.
There is nothing wrong with your sprite. You are a splicer at heart, and you simply did not have the tools you needed to make what you wanted (in this case, you didn't have the right Pokemon. No existing Pokemon had the right body parts to combine and make a flawless dragon.)
So, guys - I asked you yesterday about the banner thing, and I've already started on it. As you can see, I've put the Land version legendary on the banner (the sprite I made yesterday, I think), but it's not finished, as we need to make the Sea version legendary. But here's the link to what I have so far:
http://www.iaza.com/work/120413C/iaza19798339751300.png
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Zangooser wrote:
pokedirector wrote:
Zangooser wrote:
Actually, the one I made isn't on land, either. If you look at its feet, you'll see that neither of them or aligned nor "flat", like it was standing on a surface. Chinese dragons fly, you see, and I wanted to represent that in my sprite.
So, who's going to be rounding up the sprites? Max?Ah, I see. It's more of floating. I'm still ashamed for my sprite lol.
There is nothing wrong with your sprite. You are a splicer at heart, and you simply did not have the tools you needed to make what you wanted (in this case, you didn't have the right Pokemon. No existing Pokemon had the right body parts to combine and make a flawless dragon.)
So, guys - I asked you yesterday about the banner thing, and I've already started on it. As you can see, I've put the Land version legendary on the banner (the sprite I made yesterday, I think), but it's not finished, as we need to make the Sea version legendary. But here's the link to what I have so far:
http://www.iaza.com/work/120413C/iaza19798339751300.png
Whoa! That is stunning. I'm sure, that once we have the Sea Version mascot in, we'll have an even better banner! Just think... this work... we will turn a dream into a reality!
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Fixed some bug going on with the letters. If you noticed in the first version I posted (like, ten minutes ago XP), there was some random lightness going on with the tops of the letter D's. Here's the fixed version:
http://www.iaza.com/work/120413C/iaza19798324259200.png
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Wow! Great job! I see that you put blue and red touching diagonally, and then maybe used a smear tool to make the color effect?
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pokedirector wrote:
Wow! Great job! I see that you put blue and red touching diagonally, and then maybe used a smear tool to make the color effect?
Nope. No smear tool. No blend tool, either. Just the good ol' gradient tool. ;D
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Zangooser wrote:
pokedirector wrote:
Zangooser wrote:
Actually, the one I made isn't on land, either. If you look at its feet, you'll see that neither of them or aligned nor "flat", like it was standing on a surface. Chinese dragons fly, you see, and I wanted to represent that in my sprite.
So, who's going to be rounding up the sprites? Max?Ah, I see. It's more of floating. I'm still ashamed for my sprite lol.
There is nothing wrong with your sprite. You are a splicer at heart, and you simply did not have the tools you needed to make what you wanted (in this case, you didn't have the right Pokemon. No existing Pokemon had the right body parts to combine and make a flawless dragon.)
So, guys - I asked you yesterday about the banner thing, and I've already started on it. As you can see, I've put the Land version legendary on the banner (the sprite I made yesterday, I think), but it's not finished, as we need to make the Sea version legendary. But here's the link to what I have so far:
http://www.iaza.com/work/120413C/iaza19798339751300.png
We are also Going to need a banner for the start a of the game (you know like the title and everything) and that could work. Are we going to be using animated sprites? And are we using maps that have already been in the game, or are we going to attempt to make our own?
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popopobob wrote:
We are also Going to need a banner for the start a of the game (you know like the title and everything) and that could work. Are we going to be using animated sprites? And are we using maps that have already been in the game, or are we going to attempt to make our own?
Animated sprites - no way. This is only my opinion, but having animated sprites is going to make the project take roughly four times longer. We'll have to study the B/W sprites and then create a series of frames for each and every fakemon. To me, this doesn't seem very fair to the spriters. XP
As for the maps, I think we should use maps from previous games, both to save time and to make the game look more authentic.
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Zangooser wrote:
popopobob wrote:
We are also Going to need a banner for the start a of the game (you know like the title and everything) and that could work. Are we going to be using animated sprites? And are we using maps that have already been in the game, or are we going to attempt to make our own?
Animated sprites - no way. This is only my opinion, but having animated sprites is going to make the project take roughly four times longer. We'll have to study the B/W sprites and then create a series of frames for each and every fakemon. To me, this doesn't seem very fair to the spriters. XP
As for the maps, I think we should use maps from previous games, both to save time and to make the game look more authentic.
Very True XD. Animated sprites will end up taking years to make and theres only like 11 of us. As for the map, maps are not to hard to create, and with making a scrolling engine, I find that I need an EXACT size for a map. It gets very difficult for me when we dont have maps or routes, then we have to use prevoius ones, and it doesnt look to good. Plus, were am I going to get all these routes and maps, there not too easy to find. Spriters resource has a few but there all fire red maps.
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popopobob wrote:
Zangooser wrote:
popopobob wrote:
We are also Going to need a banner for the start a of the game (you know like the title and everything) and that could work. Are we going to be using animated sprites? And are we using maps that have already been in the game, or are we going to attempt to make our own?
Animated sprites - no way. This is only my opinion, but having animated sprites is going to make the project take roughly four times longer. We'll have to study the B/W sprites and then create a series of frames for each and every fakemon. To me, this doesn't seem very fair to the spriters. XP
As for the maps, I think we should use maps from previous games, both to save time and to make the game look more authentic.Very True XD. Animated sprites will end up taking years to make and theres only like 11 of us. As for the map, maps are not to hard to create, and with making a scrolling engine, I find that I need an EXACT size for a map. It gets very difficult for me when we dont have maps or routes, and google images does not offer good sizing and shapes. Plus, were am I going to get all these routes and maps, they are not too easy to find. Spriters resource has a few but there all fire red maps.
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Well, I do know JJManrulez. He's the best animator I know. He made 2 B/W style animations of my fakemon for me. It took around an hour for him. However, like me, he's a older spriter. Not to offend him, but I don't know if he's as active as he was in the old days. He is an epic animator though. If you guys are talking about the whole region map, even I could probably make a mash-up map with modern maps.
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