Of course I'm too late...
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dasbloekendeschaf wrote:
CheeseMunchy wrote:
CheeseMunchy wrote:
Shouldn't sprite 1 be hiding?
It seems to be doing nothing while you're playing except make the game look junky.No!
The other stars work with the normal scrolling engine. That means, that if you would hide it, stars, that might me thousands of miles away, would be visible at the edge of the screen. If you want, feel free to test it out, and you'll see.
erm, shouldn't the stars be hiding in the first place, so we don't need it?
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CheeseMunchy wrote:
dasbloekendeschaf wrote:
CheeseMunchy wrote:
No!
The other stars work with the normal scrolling engine. That means, that if you would hide it, stars, that might me thousands of miles away, would be visible at the edge of the screen. If you want, feel free to test it out, and you'll see.erm, shouldn't the stars be hiding in the first place, so we don't need it?
Of course we could do a script for every star to hide or show at a special place, but that would be a lot of work AND I thought we could use the frame to place things like the remainig gas (or whatever a spaceship needs), the power of the shields, etc. there, when we implement this stuff.
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bobbybee wrote:
I'll try physics, depending on how hard it is.
Physics is mostly gravity in this game. The only gravity-related thing we need now is more stars. And if you had seen the gravity engine you probably wouldn't have volunteered.
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Thrystor wrote:
bobbybee wrote:
I'll try physics, depending on how hard it is.
Physics is mostly gravity in this game. The only gravity-related thing we need now is more stars. And if you had seen the gravity engine you probably wouldn't have volunteered.
Ya, I saw the scripts.
They're kind of....big. XP
Last edited by CheeseMunchy (2012-03-25 09:08:17)
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One simple task to do is shooting. Now that I think about it, never mind, that's not so simple. We'd want the bullet to continue for a certain distance, and we'd want it to actually work with scrolling, so we'd need some of the motion scripts from the spaceship. I could do that even though for now it would have no purpose. Either way, I'm taking paper and pencil to the gravity equation now.
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Also remember that gravity does effect light, so I think it would be cool if we included gravity on the laser. Like if theres a black hole in one point, the user could use that to strategically hit an enemy on the other side of it (ofc if were going to make it realistic, they couldn't see a black hole, so they would only be able to tell through the large increase in gravitational pull...)
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lukanater wrote:
Also remember that gravity does effect light, so I think it would be cool if we included gravity on the laser. Like if theres a black hole in one point, the user could use that to strategically hit an enemy on the other side of it (ofc if were going to make it realistic, they couldn't see a black hole, so they would only be able to tell through the large increase in gravitational pull...)
Or have the stars not be there.
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lukanater wrote:
Also remember that gravity does effect light, so I think it would be cool if we included gravity on the laser. Like if theres a black hole in one point, the user could use that to strategically hit an enemy on the other side of it (ofc if were going to make it realistic, they couldn't see a black hole, so they would only be able to tell through the large increase in gravitational pull...)
HAVE YOU SEEN THE GRAVITY SCRIPT? No offense, but until we can simplify the equation making gravity scripts for anything still takes 5 minutes.
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lukanater wrote:
Also remember that gravity does effect light, so I think it would be cool if we included gravity on the laser. Like if theres a black hole in one point, the user could use that to strategically hit an enemy on the other side of it (ofc if were going to make it realistic, they couldn't see a black hole, so they would only be able to tell through the large increase in gravitational pull...)
We can have a tiny sprite shooting from the ship leaving a pen trail. The sprite will be affected by gravity much the same as the ship is. Hows that for an idea?
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Still waiting for the assignment...
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Sry 4 the delay. I was watching a basketball game.
I think what we need to work on is (in chronological order) possibly simplifying some of the scripts, making the spaceship shoot lasers, making enemies.
While I was AWOL for pretty much the whole day (again, sry 4 tht), you guys came up with some pretty good ideas. We can build on those ideas...
Last edited by ads98 (2012-03-25 22:08:41)
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Sorry for being away for so long.
I'd like to come back, if that's possible- I have time to collab now.
If that's OK with you, I'd like to help.
Or was I kicked out? I'm not sure...
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So what key should shoot?
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Btw, what kind of enemies will there be?
and you'll be able to upgrade your weapons right?
Last edited by CheeseMunchy (2012-03-25 22:42:16)
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Dinoclor wrote:
Sorry for being away for so long.
I'd like to come back, if that's possible- I have time to collab now.
If that's OK with you, I'd like to help.
Or was I kicked out? I'm not sure...
I'd say you can come back in...
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CheeseMunchy wrote:
So what key should shoot?
Spacebar, I'd imagine. And yes, you can upgrade the ship. That's the "shop fragment" we've been talking about. As for enemies, I have no ideas. I'm pretty sure there are a few possible sprites for enemies in Dropbox.
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Thrystor wrote:
CheeseMunchy wrote:
So what key should shoot?
Spacebar, I'd imagine. And yes, you can upgrade the ship. That's the "shop fragment" we've been talking about. As for enemies, I have no ideas. I'm pretty sure there are a few possible sprites for enemies in Dropbox.
Thanks Thrystor, I've been meaning to tell CheeseMunchy that.
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Thrystor wrote:
Dinoclor wrote:
Sorry for being away for so long.
I'd like to come back, if that's possible- I have time to collab now.
If that's OK with you, I'd like to help.
Or was I kicked out? I'm not sure...I'd say you can come back in...
mt. Of course it's not up to me; it's up to TeamElite [members].
So far, 4 people have voted Dinoclor back in, and Zero have voted her out. She needs 5 votes to get back in.
Last edited by ads98 (2012-03-27 14:48:56)
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lukanater wrote:
Do I get a vote? You didn't list me, but if I do then I vote them back in.
Yea, you get to vote. I was just saying, since we have four current members left over from TeamEarth, it looks like they would all vote her back in.
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