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#26 2011-11-18 11:07:15

harrypotter7890
Scratcher
Registered: 2011-08-12
Posts: 3

Re: Assigning classes to sprites! **need feedback!**

It's a good idea, but is there should be whole new load of commands in a new box (like motion)

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#27 2011-11-19 00:02:06

Zparx
Scratcher
Registered: 2011-03-23
Posts: 500+

Re: Assigning classes to sprites! **need feedback!**

harrypotter7890 wrote:

It's a good idea, but is there should be whole new load of commands in a new box (like motion)

Exactly! That's what I was saying (: Do you support?


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#28 2012-02-12 07:07:38

Zparx
Scratcher
Registered: 2011-03-23
Posts: 500+

Re: Assigning classes to sprites! **need feedback!**

Ultra Bump


http://images3.wikia.nocookie.net/__cb20101119183412/halo/images/4/43/Hero2.png
^ My rank on Halo: Reach :3

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#29 2012-02-12 07:23:21

muppetds
Scratcher
Registered: 2011-02-11
Posts: 1000+

Re: Assigning classes to sprites! **need feedback!**

I Support  smile


SCRATCH'S PARTLY INSANE RESIDENT 
http://internetometer.com/imagesmall/31691.pnghttp://bluetetrarpg.x10.mx/usercard/?name=muppetds

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#30 2012-02-12 14:06:05

Zparx
Scratcher
Registered: 2011-03-23
Posts: 500+

Re: Assigning classes to sprites! **need feedback!**

Thanks (:


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#31 2012-02-13 14:10:24

Mokat
Scratcher
Registered: 2011-12-08
Posts: 1000+

Re: Assigning classes to sprites! **need feedback!**

 
when gf clicked
forever
say [ Support!] for (8) secs//I totally support!!
Support!!!!!!!!!!!!!!!!!!
end 

Last edited by Mokat (2012-02-13 14:11:41)


http://www.eggcave.com/egg/977371.pnghttp://www.eggcave.com/egg/977376.pnghttp://www.eggcave.com/egg/1005291.pnghttp://www.eggcave.com/egg/996745.png

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#32 2012-02-13 14:48:21

NeilWest
Scratcher
Registered: 2010-01-06
Posts: 1000+

Re: Assigning classes to sprites! **need feedback!**

This seems like a great idea for zombie games or any other birds-eye view games!

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#33 2012-02-13 14:51:38

Zparx
Scratcher
Registered: 2011-03-23
Posts: 500+

Re: Assigning classes to sprites! **need feedback!**

Thanks for the feedback(:


http://images3.wikia.nocookie.net/__cb20101119183412/halo/images/4/43/Hero2.png
^ My rank on Halo: Reach :3

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#34 2012-02-13 16:56:23

northmeister
Scratcher
Registered: 2011-07-12
Posts: 1000+

Re: Assigning classes to sprites! **need feedback!**

This is a great idea, I posted a suggestion in the Scratch Suggestions about this a while back; it has quite a few votes!  smile


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#35 2012-02-13 18:45:39

Lucario621
Community Moderator
Registered: 2007-10-03
Posts: 1000+

Re: Assigning classes to sprites! **need feedback!**

I liked this idea too, but it appears that it has been turned down:

Lightnin wrote:

Thanks for suggesting this! It’s clear that this would be helpful in some complex situations, but we think that other features coming in 2.0 may make this one unnecessary – namely cloning. Lists will also make it possible to track which sprite is a member of which group, so you could implement a feature similar to this using lists.

So from what I can gather from this response, you might be able to do something like this:

if <touching [a clone of this sprite v]?>
do stuff
end
As well as this:
if <[class1 v] contains [true]>
do stuff
end


http://i.imgur.com/WBkM2QQ.png

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#36 2012-02-13 23:02:58

Zparx
Scratcher
Registered: 2011-03-23
Posts: 500+

Re: Assigning classes to sprites! **need feedback!**

Lucario621 wrote:

I liked this idea too, but it appears that it has been turned down:

Lightnin wrote:

Thanks for suggesting this! It’s clear that this would be helpful in some complex situations, but we think that other features coming in 2.0 may make this one unnecessary – namely cloning. Lists will also make it possible to track which sprite is a member of which group, so you could implement a feature similar to this using lists.

So from what I can gather from this response, you might be able to do something like this:

if <touching [a clone of this sprite v]?>
do stuff
end
As well as this:
if <[class1 v] contains [true]>
do stuff
end

Even so, you'd have to clone that same sprite all the time, or, would a clone of a clone be considered a clone of the original clone? If so, that works. Also, if you altered the clone, like it's sprite image, would it strip the sprite of it's clone functionality?


http://images3.wikia.nocookie.net/__cb20101119183412/halo/images/4/43/Hero2.png
^ My rank on Halo: Reach :3

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#37 2012-02-13 23:04:41

MrMonk999
Scratcher
Registered: 2011-12-17
Posts: 500+

Re: Assigning classes to sprites! **need feedback!**

The ST already declined this idea.

Last edited by MrMonk999 (2012-02-13 23:04:51)


http://i.imgur.com/CAMJe.png

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#38 2012-02-14 00:38:48

slayerrobe7
Scratcher
Registered: 2011-06-24
Posts: 500+

Re: Assigning classes to sprites! **need feedback!**

Support


!!!When it comes to Scratch2.0 I am totally like freaking out!!!

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#39 2012-02-14 01:08:03

ProgramCAT
Scratcher
Registered: 2011-12-13
Posts: 500+

Re: Assigning classes to sprites! **need feedback!**

Support.


Programming is an art...
Goodbye, Scratch. I am leaving because of the exams coming up at our school, though I'll check the forums once or twice a week.

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#40 2012-02-14 15:22:19

Zparx
Scratcher
Registered: 2011-03-23
Posts: 500+

Re: Assigning classes to sprites! **need feedback!**

thanks


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^ My rank on Halo: Reach :3

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#41 2012-02-14 15:35:27

joefarebrother
Scratcher
Registered: 2011-04-08
Posts: 1000+

Re: Assigning classes to sprites! **need feedback!**

you know you could delete all of those bumps...


My latest project is called http://tinyurl.com/d2m8hne! It has http://tinyurl.com/d395ygk views, http://tinyurl.com/cnasmt7 love-its, and http://tinyurl.com/bwjy8xs comments.
http://tinyurl.com/756anbk   http://tinyurl.com/iplaychess

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#42 2012-02-14 17:28:16

wolvesstar97
Scratcher
Registered: 2011-08-31
Posts: 1000+

Re: Assigning classes to sprites! **need feedback!**

I SO SUPPORT! caps filter!


https://dl.dropbox.com/u/33551365/psyko.png

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