rabbit1131 wrote:
Sure werd. I'm not doing a bug fix at the moment.
Guys... Do you know who is playing the map?
Make sure you are sitting down. Then highlight this message. PEOPLE FROM MACHINIMA
OMG OMG OMG.
THANK GOD I SAT DOWN I WOULD HAVE DIED FROM SHOCK.
And I'll start on the fix.
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If you make a new map, can I help? If you remember Everglade's maps, you'll remember I am quite a good builder :P
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rabbit1131 wrote:
Sure werd. I'm not doing a bug fix at the moment.
Guys... Do you know who is playing the map?
Make sure you are sitting down. Then highlight this message. PEOPLE FROM MACHINIMA
DDDD:
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Well... If we're making a new map, keep this in mind.
It needs a good, SOLID plotline. That's why the adventures of resevila was successful. Because we had a good solid plotline that made sense.
And if we do another map, I'll help
But we'd need a server first XD
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rabbit1131 wrote:
Well... If we're making a new map, keep this in mind.
It needs a good, SOLID plotline. That's why the adventures of resevila was successful. Because we had a good solid plotline that made sense.
And if we do another map, I'll help
But we'd need a server first XD
I want to help, though I've never done one before.
But think I could help a lot!
(btw my bro, mortrop, is on Dwarven now)
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Just a warning, if you guys don't remember.
These things are a TON TON TON TON of work.
So just a warning...
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rabbit1131 wrote:
Just a warning, if you guys don't remember.
These things are a TON TON TON TON of work.
So just a warning...
I don't mind.
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Oookay...
6666 views on the MCforums topic! (Those views are 1 view per IP address)
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rabbit1131 wrote:
Oookay...
6666 views on the MCforums topic! (Those views are 1 view per IP address)
Dude, this is amazing!
So, should we start a new map, before you loose your fan's rave?
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Yeah, I guess maybe we could.
Maybe some sort of sequel?
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Hmm, yes. That would be good.
I was thinking that it would be cool if we started underground in a cave. Apparently, you can't spawn below Level 64 or something, so it couldn't be too low.
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ProgrammingFreak wrote:
Hmm, yes. That would be good.
I was thinking that it would be cool if we started underground in a cave. Apparently, you can't spawn below Level 64 or something, so it couldn't be too low.
Actually, you could start in a cave.
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rabbit1131 wrote:
ProgrammingFreak wrote:
Hmm, yes. That would be good.
I was thinking that it would be cool if we started underground in a cave. Apparently, you can't spawn below Level 64 or something, so it couldn't be too low.Actually, you could start in a cave.
Ah, okay.
So, lets bring our ideas here and then start working on it.
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Plan well, the build.
Don't build twice.
Werd would be good to help with the plot.
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rabbit1131 wrote:
Plan well, the build.
Don't build twice.
Werd would be good to help with the plot.
You're helping, right?
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ProgrammingFreak wrote:
rabbit1131 wrote:
Plan well, the build.
Don't build twice.
Werd would be good to help with the plot.You're helping, right?
Yeah. To what extent I don't know, but I probably will do most, if not all, of the complex redstone work.
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Also, 3k downloads.
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Changelist so far:
Completely redone spawn.
Added railings on the stairs down to the village.
Some furnaces now have coal in.
Removed some signs such as 'RAWR GET OFFA MAH LAND!' or something.
Made the well deeper, so you survive the fall (water is now 5 deep instead of 3).
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werdna123 wrote:
Changelist so far:
Completely redone spawn.
Added railings on the stairs down to the village.
Some furnaces now have coal in.
Removed some signs such as 'RAWR GET OFFA MAH LAND!' or something.
Made the well deeper, so you survive the fall (water is now 5 deep instead of 3).
Dude, we should just work on the sequel, though.
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About the possible new map, I think maybe not a sequel but a Portal 1-style map.
The aim would be to escape to the outdoors.
There would be, maybe, 30 or 40 rooms, each with their own challenge.
The challenges could be jumping ones, question ones, fighting ones, that stuff.
It could have signs on the wall as though it's messages from past players who didn't make it (like Portal).
We could easily do sequals to it as well.
I think we need a name for our group of mappers. Eg. The Phoenix's Scratch (Phoenix Survival and Scratch)
Opinions?
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ProgrammingFreak wrote:
werdna123 wrote:
Changelist so far:
Completely redone spawn.
Added railings on the stairs down to the village.
Some furnaces now have coal in.
Removed some signs such as 'RAWR GET OFFA MAH LAND!' or something.
Made the well deeper, so you survive the fall (water is now 5 deep instead of 3).Dude, we should just work on the sequel, though.
We're not gonna just go, "Hey that was fun but let's not bother finishing it and we'll go make a new one"
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werdna123 wrote:
Removed some signs such as 'RAWR GET OFFA MAH LAND!' or something.
That was my own message
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werdna123 wrote:
ProgrammingFreak wrote:
werdna123 wrote:
Changelist so far:
Completely redone spawn.
Added railings on the stairs down to the village.
Some furnaces now have coal in.
Removed some signs such as 'RAWR GET OFFA MAH LAND!' or something.
Made the well deeper, so you survive the fall (water is now 5 deep instead of 3).Dude, we should just work on the sequel, though.
We're not gonna just go, "Hey that was fun but let's not bother finishing it and we'll go make a new one"
Aww. You're no fun.
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rabbit1131 wrote:
werdna123 wrote:
Removed some signs such as 'RAWR GET OFFA MAH LAND!' or something.
That was my own message
Lol, sorry.
Anyway, what are your opinions on my post a few above.
Updated checklist:
Completely redone spawn.
Added railings on the stairs down to the village.
Most furnaces in Levonshire now have coal in.
Removed some signs such as 'RAWR GET OFFA MAH LAND!' or something.
Made the well deeper, so you survive the fall (water is now 5 deep instead of 3).
Changed signs on top of the tower.
Changed some signs in the hermit's hut.
Removed lots of extreme bonus gold/diamond and some hoes and seeds.
Changed a bunch of chests.
Added doors to the houses without doors.
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Is there any way I can help?
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