My game will be packed full of action, but this is just posting my development status. It will be a little to big to upload to scratch, but I have a plan.
Currently at 0.1%
--> Planning completed
--> Start screen
--> Music settings
Offline
Sounds intriguing...what kind of game will it be? If it's so early in it's development, how do you know it will be too big for the website? A lot can be done with image and sound compression.
Offline
Paddle2See wrote:
Sounds intriguing...what kind of game will it be? If it's so early in it's development, how do you know it will be too big for the website? A lot can be done with image and sound compression.
Because it's already got 7 sprites, and I haven't even gotten into the game, there is a bunch of music, sprites, and scripts. The main screen let's you add a clock on, and is a little like a mini-os inside a game. The game consists of two attributes:
The real world, where the undead are taking over,
and the spirit realm (When you become a ghost).
If you die it takes you to the spirit realm, where you must fight to get out of there.
There are many levels to play, with lot's of zombies, vampires, ghosts, skeletons and other creatures I can think of. It's a scroller / Platformer, based around myths and fantasy. You can level up your weapons, like in Dark cloud. You can make robots in the workbench and a whole lot more.
That's why it's going to be big
Offline
eventexception wrote:
Complex projects tend to be harder to debug.
How about splitting your project in smaller projects
and merge them later?
Or merge with clutter?
http://clutter.scratch.mit.edu
Dude. I'm SSSS. I can do anything.
Offline
ssss wrote:
eventexception wrote:
Complex projects tend to be harder to debug.
How about splitting your project in smaller projects
and merge them later?
Or merge with clutter?
http://clutter.scratch.mit.eduDude. I'm SSSS. I can do anything.
Yes yes, you sure can.
Offline
rabbit1131 wrote:
ssss wrote:
eventexception wrote:
Complex projects tend to be harder to debug.
How about splitting your project in smaller projects
and merge them later?
Or merge with clutter?
http://clutter.scratch.mit.eduDude. I'm SSSS. I can do anything.
Yes yes, you sure can.
Lol. I am still on my start screen. ^.^
Offline
Sounds epic hope you get to upload it
Dress up games have about 100-200 sprites so you might be able to upload your awesome sounding game
Offline
I'm making a project much like this that will probably be too big. My project Stone Age was around 37.0 mb yet I managed to take it down to 7.
Anyway my project will be a sort of realm idea but there won't be underworld and above world and it won't be a platformer.
Mine already has 8 sprites and I haven't done the title screen.
Offline