Three unsolved questions for Star Logo TNG:
2. Is there a model of a door I am able to set up that a character does not walk through, just is there?
4. How do I make a character jump?
5. How do I import my own sounds into StarLogoTNG?
Last edited by zawicki1fromyoutube (2009-03-01 09:38:23)
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Just help me hopefully this last time PLEASE! Tell me!
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Hello? Technoguyx?
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*ring Ring!* "Hello?" *on phone: hello. hahahahahahahahaha!* "Who are you? Are you like...um...like Dalton Brownlee? (my own made up name)" *I am the imfamous...NO ONE WHO READS ZAWICKI1'S TOPICS MAN!* "Ok...what do you want with me?" *I want to read your topic!* "ok...go ahead...whoever you are.
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it looks like ur talkin to urself
Last edited by golfer3 (2009-03-01 08:35:13)
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golfer3 wrote:
it looks like ur talkin to urself
That's what I was doing. lol I'm waiting for a response from someone.
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Read the 3 questions I have left. I deleted the ones I fixed.
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zawicki1fromyoutube wrote:
2. Is there a model of a door I am able to set up that a character does not walk through, just is there?
On Edit Terrain, put a wall ("Raise height of region"). And on the movement script, put "([Key] pressed? ) AND (Not Wall ahead?)".
zawicki1fromyoutube wrote:
4. How do I make a character jump?
zawicki1fromyoutube wrote:
5. How do I import my own sounds into StarLogoTNG?
I'll quote a reply from one of the developers:
Wendy Huang wrote:
You just need to close TNG, go to the sounds folder in the StarLogo TNG program files folder (wherever you installed TNG) and drop in the .wav files you want to use. The file name will be the name of the block that's generated. The only issue is that if you were to share your project with other people, you need to also send the sound file and they would need to add it to their sounds folder.
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technoguyx wrote:
zawicki1fromyoutube wrote:
2. Is there a model of a door I am able to set up that a character does not walk through, just is there?
On Edit Terrain, put a wall ("Raise height of region"). And on the movement script, put "([Key] pressed? ) AND (Not Wall ahead?)".
zawicki1fromyoutube wrote:
4. How do I make a character jump?
http://img9.imageshack.us/img9/6244/starlogojump.png
zawicki1fromyoutube wrote:
5. How do I import my own sounds into StarLogoTNG?
I'll quote a reply from one of the developers:
Wendy Huang wrote:
You just need to close TNG, go to the sounds folder in the StarLogo TNG program files folder (wherever you installed TNG) and drop in the .wav files you want to use. The file name will be the name of the block that's generated. The only issue is that if you were to share your project with other people, you need to also send the sound file and they would need to add it to their sounds folder.
Thanks! Also, I want the door to have a handle and all.
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One last thing. Can you make me some Crash Bandicoot models from the early games of Crash, Coco, Tiny, Dingodile, N. Gin, and Cortex?
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Wait, you wanted a door. I don't know how to make that, only walls.
zawicki1fromyoutube wrote:
One last thing. Can you make me some Crash Bandicoot models from the early games of Crash, Coco, Tiny, Dingodile, N. Gin, and Cortex?
I can't. You'd have to search the models in a Quake III format, then import them: Link to tutorial (The tutorial might be hard to understand, it's a Advanced one)
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*brain is fried* is there any websties that are 100% safe and have models you can download for StarLogo?
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zawicki1fromyoutube wrote:
*brain is fried* is there any websties that are 100% safe and have models you can download for StarLogo?
...
I don't think so :C
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