IMPORTANT!! READ THE BOTTOM PART NOW PLEASE. Thanks.
Set the mouse cursor as a sprite! If this works out, you could be able to change the costume of the mouse pointer, and this might have a really nice graphics effect too. It would also improve some points of programming, so think about it!
Plus, reply if you agree!
----Alright!!! The reason I want this implemented is not so much the graphics as the programming. For example, have you ever had those games where you don't want the mouse to be touching anything, and then if that is the case then something happens? (or doesn't) Scratch at the moment doesn't allow for that unless you make an incredibly large script that takes a while to figure out and then even longer to implement. So really, there needs to be a block like this: [forever if <not<(mouse pointer)touching(anything)>] [do whatever]
the anything there means any sprites you select it not to be touching. In this case a window will open up and ask you which sprites this applies to.---- (Thanks for listening to me ranting. Remember, it's not so much the graphics as the programming.
Last edited by Happypieman (2011-10-21 23:56:01)
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I support! This is a great idea!
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You can already kind of do this by setting the sprite to forever go to the mouse position (although it won't really cover the mouse, unless your sprite is all black where the mouse is touching it).
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AWESOME IDEA!!! There is a hidemouse thing is flash. So... We could have a hidemouse block and a showmouse block, then have another sprite act as a mouse.
SCRATCH SUGGESTIONS LINK
VOTE HERE
Last edited by Rexpup (2011-10-19 10:18:38)
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Awesome idea!
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I support, although I have not votes left on SS
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henley wrote:
You didn't put it in suggestions though...
I support!
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