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We have this idea for a video game where the sprites have different positive and negative values that ultimately define your score. That set aside, we want these sprites to generate at random from a list of 10 or so sprites, at a constant time interval. How do you we approach this issue?
Thanks,
a newbie.
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You can use this block: [blocks] <pick random( produce [/blocks]
Last edited by ScareCrowCritic (2011-10-17 17:46:53)
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