I am wanting to insert a cutscene in SuperJetPacker. How?
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make the cutscene sprite and make it hidden, then when you want the cutscene to show you use the broadcast block and the when i recieve block to make it show. After that you can use the wait block for it to show up for a certain amount of time, and then make it hide.
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Like ZeptoVex said, the same way you would make a title screen. If you don't want to bother with broadcasts, you can create a variable called cutscene or something of that nature so when the time is to have it, set that variable to one and have everything work around it. Do whatever you are going to do and then once your last action is done, have the cutscene variable be set to zero.
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