I am working on a remix of Stick Assassin and I wanted to make it save? How do I do this?
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You can't.
There's ways to make passwords to save though, but I'm not sure how. You could probably find something by searching.
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You Use The Lists To Save The Area, Health. All That Stuff.. If You Want I Can Make The Save For You
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Lists can be used to some extent, or save codes, but neither is a terribly good solution.
What annoys me about the lack of saving is how terribly simple it would be to implement... even just a plaintext list of variable contents would be a start (with XML being the ideal).
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<turn cw( )degrees>
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Maybe you can make it so that if you want to save you download the game and save it on the scratch program. when you come back and press the flag nothing resets but it activivates movement and that stuff
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My thinking is that there should be a sprite that saves what room the guys in, what enemies, where the enemies are, where the guy is, what health, e.t.c and then it will scramble the stuff into a random code. When you go back to the game, it will unscramble the code and put you back to your game. This solves the problem of the user being able to implement like 10000 health or something. I just dont know how you would do that.
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Metroidlegend wrote:
My thinking is that there should be a sprite that saves what room the guys in, what enemies, where the enemies are, where the guy is, what health, e.t.c and then it will scramble the stuff into a random code.
As I linked above, this is pretty much exactly what I've been working on lately. The code I'm currently using isn't exactly random, but it could certainly be tweaked to be less predictable. (I wanted to do it with alphanumerics, actually, but without string manipulation it's not really possible.)
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Yo
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Spamming Is Not Aloud On This Website Please Make A "Spam" Topic in insperation and ideas and spam there thank-you.
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Magnie wrote:
Spamming Is Not Aloud On This Website Please Make A "Spam" Topic in insperation and ideas and spam there thank-you.
aloud: allowed
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tdoog12345 wrote:
<turn cw( )degrees>
badboy11 wrote:
hi its Jake. What are you doin today dood.
badboy11 wrote:
Answer The Question!!!!!!!!!!!!
Please do not spam. Spamming is very rude.
If you spam, read this:
Magnie wrote:
Spamming Is Not Aloud On This Website Please Make A "Spam" Topic in insperation and ideas and spam there thank-you.
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Metroidlegend wrote:
My thinking is that there should be a sprite that saves what room the guys in, what enemies, where the enemies are, where the guy is, what health, e.t.c and then it will scramble the stuff into a random code. When you go back to the game, it will unscramble the code and put you back to your game. This solves the problem of the user being able to implement like 10000 health or something. I just dont know how you would do that.
Just raise the number in question to the 4th and then when you decipher the code take the sqrt of the sqrt.
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alexpja wrote:
tdoog12345 wrote:
<turn cw( )degrees>
badboy11 wrote:
hi its Jake. What are you doin today dood.
badboy11 wrote:
Answer The Question!!!!!!!!!!!!
Please do not spam. Spamming is very rude.
If you spam, read this:Magnie wrote:
Spamming Is Not Aloud On This Website Please Make A "Spam" Topic in insperation and ideas and spam there thank-you.
You Could Have Just Fixed My Spelling Error In The Quote.
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