You have a script for turning when hitting a wall already, right?
It should be like...
<if><touching[ wall
<move( -5 )steps>
<turn cw( 90 )degrees>
<end>[/blocks]
Change the
<turn cw( 90 )degrees>[/blocks]
to
<if><( <pick random( 0 )to( 1 <=> 0 )>
<turn cw( 90 )degrees>
<else>
<turn ccw( 90 )degrees>[/blocks]
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sailorgrl wrote:
I radomized the movements of a sprite in my program, but if it receives something that says hide it won't go away. What shouId I do?
SAILORGRL
Would it possible for you to Share a the project you would like fixed? It's much easier to figure out what is wrong if we can see the project.
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