This is a read-only archive of the old Scratch 1.x Forums.
Try searching the current Scratch discussion forums.

#1 2009-02-06 03:35:32

AddZero
Scratcher
Registered: 2007-08-11
Posts: 100+

Spin Me! Spinning 3d text with tutorial how to make your own.

First, try it out:
http://scratch.mit.edu/projects/AddZero/406362
See how fast you can make it spin.

Then make it your own. Change the text and colors.
Here's a template file that includes a basic blender tutorial:
http://scratch.mit.edu/projects/AddZero/406436

Please let me know what you think.


http://scratch.mit.edu/static/icons/buddy/524717_med.png?t=2010-06-15+09%3A48%3A36

Offline

 

#2 2009-02-07 16:31:26

AddZero
Scratcher
Registered: 2007-08-11
Posts: 100+

Re: Spin Me! Spinning 3d text with tutorial how to make your own.

Ok, I started a gallery for text spinners.
http://scratch.mit.edu/galleries/view/40131

DarthPickly made one too!

Last edited by AddZero (2009-02-07 16:32:27)


http://scratch.mit.edu/static/icons/buddy/524717_med.png?t=2010-06-15+09%3A48%3A36

Offline

 

#3 2009-02-09 21:48:50

AddZero
Scratcher
Registered: 2007-08-11
Posts: 100+

Re: Spin Me! Spinning 3d text with tutorial how to make your own.

DarthPickley wanted to know how to change the blender template file I made to do what he wants.

It would be easier to start with a new file. I used some high level blender concepts to piece together the blurred version so it can render in one step. Make a new scene, go to the render window and change the image size to x:480 y:360 (Scratch's size.) If you want to know how the file is setup, I wrote allot more in the in the forum: (link to forums)

Here is were I try to explain how I setup the blender file.
WARNING, The following is complicated. 

But If you want to make your own spinner from my template it's not very hard.  So this can be ignored. or perhaps this thread should be moved to advanced topics?

Notice at the top of the screen you see a selector box called "SCE:Object&Sequence" That is the 'scene' you are currently in.  (I called it that because to holds the object and sequence info.) You can make separate scenes and 'link' information between them.  ('linked' as in, if you change something in one place it changes it in the other, also called instancing.  It's a very powerful part of blender.) don't change the scene just yet.

Blender also has a sequence editor- or video editor, you can change to it by modifying the current 'screen', (set of window panes setup for the task at hand.) by pressing the 3d view button and changing it to sequence, or a cleaner way would be to switch to another screen setup for sequence editing, change the "SR:6-AZ-Tutorial" at top to "4-Sequence"  Blender will seem to have locked up, it's actually rendering a frame, just press ESC.

The sequence editor lets be put together multiple scenes. You will see green strips of animations, each one represents a scene, at the left starting at frame 1 is Scene "Anim-64" it has the first part of the sequence that has no motion blur.  Then the other scenes that have more and more motion blur, that are also shorter in length. (because you don't need all the frames when it's going fast.)

In the buttons window below, change to the Scene button (F10) you'll notice that a button in the middle is pressed that says "Do Sequence"  That means for this scene (SCE:Object&Sequence) it will render what is in this scene's sequence editor, normally this is off and will render whatever is in the 3d view port.

Notice below that button, "Sta: 1" and "End: 124"
that's telling it to render frames 1 to 124 when you render an animation.

Also notice at the right that Size X: is 480 and Size Y: 360 that's the image size Scratch needs.  and it's set to jpeg, then notice on the far left where it says "//3D Text Animation/" that is the directory it will save the animation.

Ok, now let's change to another scene.  Press the button to the left of "SCE:Object&Sequence" at the top and change it to "Anim-64"
notice that the strips in the sequence disappeared.  This scene doesn't have a sequence.  but notice the end of the animation length is now "End: 64" this scene is just 64 frames long.  Now change the screen back to "SR:6-AZ-Tutorial" It also changes the scene back, so change it to Anim-64 again.

Ok, I'll stop explaining there.  Is that starting to make sense, do you want me to write more?


http://scratch.mit.edu/static/icons/buddy/524717_med.png?t=2010-06-15+09%3A48%3A36

Offline

 

#4 2009-02-10 03:29:59

RUMCHEERYPOOPOO
Scratcher
Registered: 2008-12-23
Posts: 100+

Re: Spin Me! Spinning 3d text with tutorial how to make your own.

Darth Pickly asked how you changed the font so..: go into the template file right click on the text you want to change press tab once to get into edit mode press F9 now on the bar at the bottom of the screen click load (in the third box) navigate to (your drive letter)/windows/fonts and select the ttf file you want(font file) click select font now it should change to that font press tab again and select the other bit of text <repeat( 1


I AM ROOKWOOD101 NOW! (just so you know)

Offline

 

#5 2009-02-10 03:32:04

RUMCHEERYPOOPOO
Scratcher
Registered: 2008-12-23
Posts: 100+

Re: Spin Me! Spinning 3d text with tutorial how to make your own.

also I agree that you should move this thread to advanced  smile


I AM ROOKWOOD101 NOW! (just so you know)

Offline

 

#6 2009-02-11 19:44:04

abeair
Scratcher
Registered: 2008-07-19
Posts: 100+

Re: Spin Me! Spinning 3d text with tutorial how to make your own.

How many costumes are there?


http://dragcave.net/image/NPtA.gif
http://www.danasoft.com/sig/ObamaLovesMacs.jpg

Offline

 

#7 2009-02-12 00:44:05

AddZero
Scratcher
Registered: 2007-08-11
Posts: 100+

Re: Spin Me! Spinning 3d text with tutorial how to make your own.

abeair wrote:

How many costumes are there?

The blender file makes 124 images.
64+32+16+8+4  Those are the versions of the animation, 64 is the slowest with no blur, then each is faster with more blur, and it picks which version to use based on the velocity- how fast it's spinning.

Last edited by AddZero (2009-02-12 00:45:22)


http://scratch.mit.edu/static/icons/buddy/524717_med.png?t=2010-06-15+09%3A48%3A36

Offline

 

#8 2009-02-13 11:21:50

shonen
Scratcher
Registered: 2009-02-10
Posts: 15

Re: Spin Me! Spinning 3d text with tutorial how to make your own.

addzero please help me with insatlling it

Offline

 

#9 2009-02-13 11:23:27

shonen
Scratcher
Registered: 2009-02-10
Posts: 15

Re: Spin Me! Spinning 3d text with tutorial how to make your own.

and please teach me how u uploaded the cotumes please  smile

Offline

 

#10 2009-02-13 14:27:19

nitrivia
Scratcher
Registered: 2008-07-29
Posts: 9

Re: Spin Me! Spinning 3d text with tutorial how to make your own.

hey addzero i have been doing some little blender thing like for 1 year but i never done something to advanced well heres my question were its the part were you input blur and these type of thing? (or do i need phyton?) if i need i installed it but blender dont recognized it do i need to install it on a special folder?


If you want to play with me online with the wii
ask me on one of my projects please come  ^^ http://scratch.mit.edu/users/nitrivia

Offline

 

#11 2009-02-14 17:16:49

AddZero
Scratcher
Registered: 2007-08-11
Posts: 100+

Re: Spin Me! Spinning 3d text with tutorial how to make your own.

nitrivia wrote:

hey addzero i have been doing some little blender thing like for 1 year but i never done something to advanced well heres my question were its the part were you input blur and these type of thing? (or do i need phyton?) if i need i installed it but blender dont recognized it do i need to install it on a special folder?

I tried to explain how the file it setup with the multiple blur above.  Let me know if I need to clarify that.  No python was needed, but it uses some more complicated blender concepts.  -because I needed several levels of blur in one animation.  It's easier if you just need the same level of blur throughout the animation.


First start a new file, You need an animation, so select the cube.
press the i key to set a key frame...and click loc rot scale.  that tells it you want the object to be in that place on frame 1.  now change to frame 10 by using the right arrow key.
Move the cube. (the arrows, or g key.)
Now set another key frame. (i key)
now hit the left arrow key, the cube will move back to where it was at frame 1.
Go to frame 5.
Now you can turn on motion blur in the render settings.

See this for more information:
http://www.blender.org/documentation/htmlI/x8480.html
(I found it by google searching "blender motion blur".  Google can teach you to use blender better then I can.

I hope that helps.


http://scratch.mit.edu/static/icons/buddy/524717_med.png?t=2010-06-15+09%3A48%3A36

Offline

 

#12 2009-02-14 17:20:19

AddZero
Scratcher
Registered: 2007-08-11
Posts: 100+

Re: Spin Me! Spinning 3d text with tutorial how to make your own.

Were you able to get it to install?  you might ask for a parent or teacher to help.
This is the page to get it from: http://www.blender.org/download/get-blender/

shonen wrote:

and please teach me how u uploaded the cotumes please  smile

I explained that inside the blend file that you download in the template.

In short, you can select the images files in windows, then drag them to scratch.


http://scratch.mit.edu/static/icons/buddy/524717_med.png?t=2010-06-15+09%3A48%3A36

Offline

 

#13 2009-02-15 10:45:15

sfg
Scratcher
Registered: 2008-12-31
Posts: 11

Re: Spin Me! Spinning 3d text with tutorial how to make your own.

this is how to make thing kind of glide forward and with when key pressed <when green flag clicked><forever><if><key[ Space ]pressed?><move( 3 )steps>

Last edited by sfg (2009-02-15 10:51:06)

Offline

 

#14 2009-02-15 16:43:16

JSO
Community Moderator
Registered: 2007-06-23
Posts: 1000+

Re: Spin Me! Spinning 3d text with tutorial how to make your own.

Should I move this to Advanced topics AddZero ;D


http://oi48.tinypic.com/2v1q0e9.jpg

Offline

 

#15 2009-02-16 13:51:49

AddZero
Scratcher
Registered: 2007-08-11
Posts: 100+

Re: Spin Me! Spinning 3d text with tutorial how to make your own.

sfg wrote:

this is how to make thing kind of glide forward and with when key pressed <when green flag clicked><forever><if><key[ Space ]pressed?><move( 3 )steps>

Interesting, thanks for sharing, this project doesn't have any sprites to move though, do you mean change the velocity or angle variables?

JSO wrote:

Should I move this to Advanced topics AddZero ;D

Thanks, Yeah, somebody did a few days ago.


http://scratch.mit.edu/static/icons/buddy/524717_med.png?t=2010-06-15+09%3A48%3A36

Offline

 

#16 2009-02-16 14:15:01

DarthPickley
Scratcher
Registered: 2008-06-13
Posts: 100+

Re: Spin Me! Spinning 3d text with tutorial how to make your own.

AddZero wrote:

Notice at the top of the screen you see a selector box called "SCE:Object&Sequence" That is the 'scene' you are currently in.  (I called it that because to holds the object and sequence info.) You can make separate scenes and 'link' information between them.  ('linked' as in, if you change something in one place it changes it in the other, also called instancing.  It's a very powerful part of blender.) don't change the scene just yet.

Blender also has a sequence editor- or video editor, you can change to it by modifying the current 'screen', (set of window panes setup for the task at hand.) by pressing the 3d view button and changing it to sequence, or a cleaner way would be to switch to another screen setup for sequence editing, change the "SR:6-AZ-Tutorial" at top to "4-Sequence"  Blender will seem to have locked up, it's actually rendering a frame, just press ESC.

The sequence editor lets be put together multiple scenes. You will see green strips of animations, each one represents a scene, at the left starting at frame 1 is Scene "Anim-64" it has the first part of the sequence that has no motion blur.  Then the other scenes that have more and more motion blur, that are also shorter in length. (because you don't need all the frames when it's going fast.)

In the buttons window below, change to the Scene button (F10) you'll notice that a button in the middle is pressed that says "Do Sequence"  That means for this scene (SCE:Object&Sequence) it will render what is in this scene's sequence editor, normally this is off and will render whatever is in the 3d view port.

Notice below that button, "Sta: 1" and "End: 124"
that's telling it to render frames 1 to 124 when you render an animation.

Also notice at the right that Size X: is 480 and Size Y: 360 that's the image size Scratch needs.  and it's set to jpeg, then notice on the far left where it says "//3D Text Animation/" that is the directory it will save the animation.

Ok, now let's change to another scene.  Press the button to the left of "SCE:Object&Sequence" at the top and change it to "Anim-64"
notice that the strips in the sequence disappeared.  This scene doesn't have a sequence.  but notice the end of the animation length is now "End: 64" this scene is just 64 frames long.  Now change the screen back to "SR:6-AZ-Tutorial" It also changes the scene back, so change it to Anim-64 again.

Ok, I'll stop explaining there.  Is that starting to make sense, do you want me to write more?

Thanks. That's highly technical, so I probably can't understand it without actually having blender open, which I don't, because I am on the iMac and my parents are using the HP Pavillion. I'll try it when I can...

Offline

 

#17 2009-02-20 16:49:41

Mickey86
Scratcher
Registered: 2008-11-08
Posts: 15

Re: Spin Me! Spinning 3d text with tutorial how to make your own.

I want to get the text from blender & call it *Mickey Rules*. Now how do I type in my text?

Offline

 

#18 2009-02-20 16:55:03

golfer3
Scratcher
Registered: 2008-11-02
Posts: 1000+

Re: Spin Me! Spinning 3d text with tutorial how to make your own.

1.have u downloaded the blender progeam? if no do that, then just use the program

Offline

 

#19 2009-02-21 00:11:10

AddZero
Scratcher
Registered: 2007-08-11
Posts: 100+

Re: Spin Me! Spinning 3d text with tutorial how to make your own.

Mickey86 wrote:

I want to get the text from blender & call it *Mickey Rules*. Now how do I type in my text?

At what point are you stuck?
Did you install and start blender?  Did you download and open the blend file?
Once you do that there are more instructions inside the file.
You might ask a parent or teacher for some help. This can be hard to do.
I want to make my instructions better so that just about anyone can do it if they want to.

Last edited by AddZero (2009-02-21 00:15:36)


http://scratch.mit.edu/static/icons/buddy/524717_med.png?t=2010-06-15+09%3A48%3A36

Offline

 

#20 2009-02-21 12:10:03

DarthPickley
Scratcher
Registered: 2008-06-13
Posts: 100+

Re: Spin Me! Spinning 3d text with tutorial how to make your own.

I'm on the HP right now... but I need to do schoolwork  sad  so I won't play with blender yet...

Offline

 

#21 2009-03-08 15:29:07

DarthPickley
Scratcher
Registered: 2008-06-13
Posts: 100+

Re: Spin Me! Spinning 3d text with tutorial how to make your own.

I am sort of confused. I typed in "4-Sequence" at the top and I don't see any green strips.

Offline

 

#22 2009-03-10 15:13:57

AddZero
Scratcher
Registered: 2007-08-11
Posts: 100+

Re: Spin Me! Spinning 3d text with tutorial how to make your own.

DarthPickley wrote:

I am sort of confused. I typed in "4-Sequence" at the top and I don't see any green strips.

Also change the scene, (the box to the right) to "SCE:Object&Sequence"


http://scratch.mit.edu/static/icons/buddy/524717_med.png?t=2010-06-15+09%3A48%3A36

Offline

 

#23 2009-04-09 15:26:15

gracey321
Scratcher
Registered: 2008-12-17
Posts: 1

Re: Spin Me! Spinning 3d text with tutorial how to make your own.

you are soo coolieo =/

Offline

 

#24 2010-02-10 09:46:30

benaroo
Scratcher
Registered: 2009-11-28
Posts: 2

Re: Spin Me! Spinning 3d text with tutorial how to make your own.

I don't get step 2 in the spin me tutoriol for blender. i already have blender, but i don't get step 2. Please help!

Offline

 

Board footer