not all of the things that scratch needs are new ways to do different stuff, like scrolling pen, but also easier ways to do old things. scratch should be a program that is easy to make good games on. one suggestion is to create an actual scroll x and scroll y block, and you could also make a velocity bolck. that would make scrolling much easier. you could also make a set to bottom, top, right, or left hit sensor of whichever sprite you want, since there's no point of making platformer without hit sensors.
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Dude don't make a new topic each time. There is like 50 topics about new blocks
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It is actually very difficult to make good games with scratch
Scrolling now isn't very hard but a move stage block would make things easier. Also a touching x,y block would eliminate the need for sensor sprites.
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archmage wrote:
It is actually very difficult to make good games with scratch
Scrolling now isn't very hard but a move stage block would make things easier. Also a touching x,y block would eliminate the need for sensor sprites.
I know that scratch is very difficult to make good games on. that's why we need easier ways to do old things
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scratchcritic564 wrote:
archmage wrote:
It is actually very difficult to make good games with scratch
Scrolling now isn't very hard but a move stage block would make things easier. Also a touching x,y block would eliminate the need for sensor sprites.I know that scratch is very difficult to make good games on. that's why we need easier ways to do old things
No, that isn't not the reason. The reason why it is harder is because it is hard to organize scratch code, it lacks many commands, and scratch is inefficient. Doing actual programming is dead easy, scratch needs to be more efficient, not easier.
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