Hey scratchers,
I have came here to introduce you to "When All Goes Wrong" game, Though, its unfinished, I am working on it always, with new ideas, but I want to see if people "Love it" so I am willing upload the finished 1.0 version of it.

It currently has no objectives except to escape (Which kinda happens when you get destroyed...). Things I want to add (Might change my mind about some, but not likely) are:
Fuel (Grab fuel boxes from destroyed pods to be able to get to the end)
End (Actual end, not infinite runaway)
Difficulties (Easy,Normal and Hard)
Sounds (Thruster, enemy, ambient, laser, asteroid fly-by, critical level HP sound, enemy behind you sound(Same as critical level HP sound), Button and such...)
More AI (Don't know which yet)
Large asteroids (size 1/2 times screen with speed -1 of Big asteroid, when hit removes 50 hp constantly without any "Wait"s)
Destruction Sprites (Asteroids shatter and Ships Explode)
Might think of something new too...
Go here to see the project progress (Updated every fix/add/change):
http://scratch.mit.edu/projects/mixa205/2036937
Final 1.0 version will be uploaded separately.
Last edited by mixa205 (2011-09-21 12:53:33)
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I like what you have so far actually.
The one thing that I suggest that you can add on to your Difficulty is Infinite Mode or something like that, so you can see how long you survive without being destroyed.
But it's pretty fun as it is right now. Keep working on it, and you'll get something way better. :>

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Bump. New idea: Game on web will be Updated every fix/add/change, Topic will be bumped with change logs every semi-mayor update.
Current changes:
-Added fuel
-Added Difficulty
-Changed Scratch Variable sprites into custom
-Changed Asteroid on difficulty Easy[10], Normal[15] and Hard[20]
-Added experience by sec, more experience by second when difficulty is higher
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