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I do sprite-stamping projects that require 100+ sprites that all have the same (often huge) set of costumes. Instead of duplicating them one at a time via drag and drop, I use an outside editor to combine all the images into a single animated gif. Forget that it is an animated gif, the important thing here is that dragging that gif onto a sprite's costume list will add each image (or animation layer) as a separate costume.
ps.. miss everyone here, I'll be back when I get Internet at home (but I am getting some cool projects done) Peace All!!
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Couldn't you just duplicate a sprite (right-click on its icon in the list and select Duplicate)? But eh the .gif method is really cool
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Yeah, that works for creating/copying sprites but not if you need to go back and edit their costumes later (after they've been uniquely scripted)
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Nice trick! Another one is to simply select all the wanted images and drag them over the sprite.
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scimonster wrote:
Nice trick! Another one is to simply select all the wanted images and drag them over the sprite.
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... which works a bit better because it is less work, every image is easily editable and you don't lose so much quality to .GIF compression
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