I have everything scripted and made already just cant figure out how to make the space ships disappear once the bullet coming from the main controlling ship hits them. So basically their are around 30 or so space ships floating back and forth on the top half of the screen. Then on the bottom their is one space ship controlled by the player and is moved with the right and left arrows. It moves fine and shoots fine but i cant figure out how to how the upper spaceships sense the bullet hitting it. ANy help?
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The bullet is its own sprite, right? As long as it is, you'd want to use this script for each of the ships:
Hope this helps.
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