I am making a program with 101 sprites and the application (Scratch) has turned very slow despite its size is only 245 KB. Am i using too many sprites?
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The program isn't very optimized, so it tends to run rather slow when you pile a heavy load on it. Once it's uploaded, the flash player runs it perfectly, though. (in most cases)
Hope I helped!
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One of the sprites (master)"sends a message " to the rest of the 100 sprites (slaves) to make a small routine. When i open the file, the application (Scratch) usually freezes when i try to modify the script of the master
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tremendotipo wrote:
One of the sprites (master)"sends a message " to the rest of the 100 sprites (slaves) to make a small routine. When i open the file, the application (Scratch) usually freezes when i try to modify the script of the master
Is it a really long script? To reduce the size maybe you could fit in a broadcast to do one half of the script, it depends on the script though. The calculating script for my first project froze when I was improving it and I lost 2 hours of work.
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Yes, the master has a long script.The program runs perfectly when i click the green flag but i still have not finished the script of the master and when i try to modify it, it freezes
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