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#26 2009-01-23 09:57:35

Kezio
Scratcher
Registered: 2008-11-26
Posts: 100+

Re: The Two things Scratchers want most, and why the MIT won't do it.

OnTopic:Why can't the scratch team get more resources?
OffTopic:ArchMage what is "Just Ask Google" Means, Hmmmm?

Last edited by Kezio (2009-01-23 09:58:06)

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#27 2009-01-23 12:02:02

archmage
Scratcher
Registered: 2007-05-18
Posts: 1000+

Re: The Two things Scratchers want most, and why the MIT won't do it.

http://letmegooglethatforyou.com/?q=MMORPG+creation+tools

As for resources, MIT has a limited amount of money for the scratch project. Severs for online connections would cost way too much.

I also think that you are asking for too much with the 3D stuff and such. I don't even think a huge company could create such a program in java that would allow users to create 3D models that would be played online.

Last edited by archmage (2009-01-23 12:06:47)


Hi, I am Archmage coder extraordinaire. I do Scratch,pascal,java,php,html, AS2 and AS3. Leave me a message if you want coding advice. Also check out my personal website, lots of good stuff about web development, Flash, and Scratch (v1 and v2) !

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#28 2009-01-23 15:11:57

chalkmarrow
Scratcher
Registered: 2007-05-18
Posts: 100+

Re: The Two things Scratchers want most, and why the MIT won't do it.

archmage wrote:

http://letmegooglethatforyou.com/?q=MMORPG+creation+tools

As for resources, MIT has a limited amount of money for the scratch project. Severs for online connections would cost way too much.

I also think that you are asking for too much with the 3D stuff and such. I don't even think a huge company could create such a program in java that would allow users to create 3D models that would be played online.

haha. I had never seen that letmegooglethatforyou site. I'm definitely going to be using that.

archmage: with respect to using the external sensors, python, etc., I know you're good at Actionscript, so you may want to try interfacing Scratch with Actionscript using the socket class. I don't think anybody has tried that yet.

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#29 2009-01-23 19:50:35

archmage
Scratcher
Registered: 2007-05-18
Posts: 1000+

Re: The Two things Scratchers want most, and why the MIT won't do it.

chalkmarrow wrote:

archmage wrote:

http://letmegooglethatforyou.com/?q=MMORPG+creation+tools

As for resources, MIT has a limited amount of money for the scratch project. Severs for online connections would cost way too much.

I also think that you are asking for too much with the 3D stuff and such. I don't even think a huge company could create such a program in java that would allow users to create 3D models that would be played online.

haha. I had never seen that letmegooglethatforyou site. I'm definitely going to be using that.

archmage: with respect to using the external sensors, python, etc., I know you're good at Actionscript, so you may want to try interfacing Scratch with Actionscript using the socket class. I don't think anybody has tried that yet.

I could try that, but I've never tried the networking commands for actionscript. I'll see if I can try learning about it.


Hi, I am Archmage coder extraordinaire. I do Scratch,pascal,java,php,html, AS2 and AS3. Leave me a message if you want coding advice. Also check out my personal website, lots of good stuff about web development, Flash, and Scratch (v1 and v2) !

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#30 2009-01-24 11:58:08

archmage
Scratcher
Registered: 2007-05-18
Posts: 1000+

Re: The Two things Scratchers want most, and why the MIT won't do it.

Hey, I just tried out the networking features with actionscript and it seems really neat. I can make all sorts of things with this but I am not sure what. I was thinking that later I could try making a simple highscore board in php that would receive messages from the flash file. Any other suggestions?

Here is a screen shot http://img152.imageshack.us/img152/4845/socketsqo2.th.jpg


Hi, I am Archmage coder extraordinaire. I do Scratch,pascal,java,php,html, AS2 and AS3. Leave me a message if you want coding advice. Also check out my personal website, lots of good stuff about web development, Flash, and Scratch (v1 and v2) !

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#31 2009-01-24 17:40:26

chalkmarrow
Scratcher
Registered: 2007-05-18
Posts: 100+

Re: The Two things Scratchers want most, and why the MIT won't do it.

archmage wrote:

Hey, I just tried out the networking features with actionscript and it seems really neat. I can make all sorts of things with this but I am not sure what. I was thinking that later I could try making a simple highscore board in php that would receive messages from the flash file. Any other suggestions?

Here is a screen shot http://img152.imageshack.us/img152/4845 … qo2.th.jpg

Nice! Some time you should document your code, etc., at scratchconnections.wik.is.

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#32 2009-01-24 17:44:08

archmage
Scratcher
Registered: 2007-05-18
Posts: 1000+

Re: The Two things Scratchers want most, and why the MIT won't do it.

Unfortunately, I am having a bit of trouble sending messages to scratch.

Look here for details. http://scratch.mit.edu/forums/viewtopic.php?id=13729


Hi, I am Archmage coder extraordinaire. I do Scratch,pascal,java,php,html, AS2 and AS3. Leave me a message if you want coding advice. Also check out my personal website, lots of good stuff about web development, Flash, and Scratch (v1 and v2) !

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#33 2009-01-28 11:39:57

mpthompson
Scratcher
Registered: 2009-01-27
Posts: 4

Re: The Two things Scratchers want most, and why the MIT won't do it.

For those interested in taking the next step with 3D graphics, Alice from CMU has been mentioned.  However, you may also try Processing which originated from the MIT Media Lab:  http://www.processing.org/

Processing is a simplified programming environment meant to introduce people with a background in visual arts to programming concepts.  Although simplified with regards to programming, it has very rich sound, 2D and 3D capabilities.  Perfect for the type of games talked about earlier in this thread.  Also, once you master the basics of Processing you can break out into a full Java environment where the possibilities become endless.

The down side of Processing is that it does involve writing code in a text editor rather than dragging blocks.  Thus, you'll need to worry about nasty things known as syntax errors.  However, if you have been creating Scratch programs for a while you will be very familiar with most of the programming constructs in Processing.  Which is exactly what Scratch is for, to serve as a stepping stone so you can brave more complex programming environments that give you more creative freedom.

Another downside is there is also no centralized Processing gallery (at least that I have found) where you can post your creations similar to the on-line Scratch gallery.  This makes it more difficult to get other people to find and experience your creations.

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#34 2009-03-31 06:47:52

Rolers_sonic_tails
Scratcher
Registered: 2008-07-19
Posts: 87

Re: The Two things Scratchers want most, and why the MIT won't do it.

Digimath wrote:

Lucario621 wrote:

...

So you'll have to put it like this: "How do you simulate 3D?", and then you'll get answers. And as far as we know, MIT won't do this, because this would make Scratch too complex and it would involve making 3D sprites which would be difficult and more.

...

Another reason that MIT might not want to turn Scratch into a 3D programming environment is because Carnegie Mellon University currently offers a free, tile-based, 3D programming environment called Alice.  http://www.alice.org.  (It's not too hard to use. I even once wrote a small 3D program in Alice http://scratch.mit.edu/forums/viewtopic.php?id=9298)

Fake quote


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cool! click the color-changing people to go to where i found it!

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