tomicool wrote:
I DON'T WANT A PRIZE. SONIC 06 CAN GO BURN IN THE GLITCHY LOADING SCREEN THAT THIS STUPID ABOMINATION IS.
Yeah, 06 was too glitchy. you can stand upside-down and not fall. Sonic's like, "Physics? What are those?"
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Sonic Adventure 2 battle for sure. Although sonic unleashed was okay, I think it strayed too far away from what sonic really is.

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WuBoy wrote:
tomicool wrote:
I DON'T WANT A PRIZE. SONIC 06 CAN GO BURN IN THE GLITCHY LOADING SCREEN THAT THIS STUPID ABOMINATION IS.
Yeah, 06 was too glitchy. you can stand upside-down and not fall. Sonic's like, "Physics? What are those?"
Glitches = Why games are fun. Nothing's perfect, all you perfectionists out there.

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Nexstudent wrote:
Sonic Adventure 2 battle for sure. Although sonic unleashed was okay, I think it strayed too far away from what sonic really is.
So true.
WuBoy wrote:
Yeah, 06 was too glitchy. you can stand upside-down and not fall. Sonic's like, "Physics? What are those?"
tomicool wrote:
I DON'T WANT A PRIZE. SONIC 06 CAN GO BURN IN THE GLITCHY LOADING SCREEN THAT THIS STUPID ABOMINATION IS.
Shadowsonics wrote:
Glitches = Why games are fun. Nothing's perfect, all you perfectionists out there.
Well don't blame me. Glitches are cool, but having too many of them will make the game it's in suck.
By the way, in Sonic Colors DS version, in Sweet Mountain Act 2, at the thing where a robot with a hot dog picks you up and you hit the hot dog and fall into the arrow, don't hit the hot dog. go left and see that you can't go there anymore. Boost and you will keep boosting without the boost meter going down. But here's the twist: Normally, when you boost, you automatically move foward, right? You can stand still whiile doing this glitch.
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