No offense, but 9 love-its isn't very special. Most of my projects get 10 love-its before it's able to be featured (a week old), and that's nothing.
I'll check it out anyway.
Last edited by TheBlueRocky (2011-08-23 09:52:55)
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It's cool, but I really only like games on Scratch.
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Hotwire wrote:
TheBlueRocky wrote:
It's cool, but I really only like games on Scratch.
Well then wait till I release Stone Age! It is awesome...
Can't wait.
Since you are new to Scratch, I'll teach you something. 3D Models in Scratch.
Many people this is impossible, but it's easy.
Start with a 2D sprite of the base. For instance, if you are making a cylinder, make it a circle.
The key to 3D in Scratch is stamping. The sprite keeps moving up by 1 pixel, stamping, and repeating. Though, from past experiences, I have learned that a repeat block takes a moment to process. Because of that, you cannot use repeat blocks in the 3D script. Instead of seeing a 3D model, you will see a loading model.
Start your script like this:
<when green flag clicked>
<clear>
<set[ ghost ]effect to( 100 )>
<go to x
0 )y
0 )>
<forever>
<end>
The forever is the 3D part. Here's how the sequence goes.
Clear
Go to 0x0.
Switch to costume 1.
Stamp.
Change Y by 1.
Keep copying the Stamp, Change Y by 1 until the 3D model is that the height you please. Just do NOT use repeats.
You can add in switching costumes, changing height, effects, and other blocks necessary.
If you want an example, click on my name and click on either Astro Arachnids II (Slow if not in Flash) or 3D carved pumpkin (Looks nicer in Flash).
Plus, you have the model rotate, just have the sprite rotate!
I hope this helps.
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TheBlueRocky wrote:
Hotwire wrote:
TheBlueRocky wrote:
It's cool, but I really only like games on Scratch.
Well then wait till I release Stone Age! It is awesome...
Can't wait.
![]()
Since you are new to Scratch, I'll teach you something. 3D Models in Scratch.
Many people this is impossible, but it's easy.
Start with a 2D sprite of the base. For instance, if you are making a cylinder, make it a circle.
The key to 3D in Scratch is stamping. The sprite keeps moving up by 1 pixel, stamping, and repeating. Though, from past experiences, I have learned that a repeat block takes a moment to process. Because of that, you cannot use repeat blocks in the 3D script. Instead of seeing a 3D model, you will see a loading model.
Start your script like this:
<when green flag clicked>
<clear>
<set[ ghost ]effect to( 100 )>
<go to x0 )y
0 )>
<forever>
<end>
The forever is the 3D part. Here's how the sequence goes.
Clear
Go to 0x0.
Switch to costume 1.
Stamp.
Change Y by 1.
Keep copying the Stamp, Change Y by 1 until the 3D model is that the height you please. Just do NOT use repeats.
You can add in switching costumes, changing height, effects, and other blocks necessary.
If you want an example, click on my name and click on either Astro Arachnids II (Slow if not in Flash) or 3D carved pumpkin (Looks nicer in Flash).
Plus, you have the model rotate, just have the sprite rotate!
I hope this helps.![]()
Sounds simple... Thanks! I probably won't use this though as I'm not really one for 3D shapes but more just cartoons. Thanks anyway.
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TheBlueRocky wrote:
Since you are new to Scratch, I'll teach you something. 3D Models in Scratch.
Many people this is impossible, but it's easy.
The User I am "named after" made more complicated 3D Model Things like this: http://scratch.mit.edu/projects/antimon … de/1490357 and this: http://scratch.mit.edu/projects/antimon … de/1331306 and this: http://scratch.mit.edu/projects/antimon … de/1199310
---
And congrats on getting something-th top loved!
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Germanium_Tinide wrote:
TheBlueRocky wrote:
Since you are new to Scratch, I'll teach you something. 3D Models in Scratch.
Many people this is impossible, but it's easy.
![]()
The User I am "named after" made more complicated 3D Model Things like this: http://scratch.mit.edu/projects/antimon … de/1490357 and this: http://scratch.mit.edu/projects/antimon … de/1331306 and this: http://scratch.mit.edu/projects/antimon … de/1199310
---
And congrats on getting something-th top loved!![]()
The 3D pumpkin was a 3D example, and the Astro Arachnids II is purposely not a fully 3D game. It's laggy.
I am capable of such 3D games, but I have never bothered to finish one.
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Hotwire wrote:
Hotwire wrote:
29th last!
Thankyou Scratch!How do you do the turning...?
???
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Cool Drawing, but... not going to press Love-it for a Drawing, sorry. Clever Programming is what I enjoy.
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Germanium_Tinide wrote:
Cool Drawing, but... not going to press Love-it for a Drawing, sorry. Clever Programming is what I enjoy.
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