This is a read-only archive of the old Scratch 1.x Forums.
Try searching the current Scratch discussion forums.

#1 2009-01-18 04:04:24

SImniel
Scratcher
Registered: 2008-09-27
Posts: 100+

Jewel RPG 2 - The Scripts for the game.

Hey guys I will showing scripts of how I have done the Stats and Battle system. (Sorry wont be showing the buff skills' scripts... as I dont really like it and I am trying to find a new way.)

Lets start with the Stats Scripts:

http://i544.photobucket.com/albums/hh343/jewelrpg2/StatSS.png

Key:
???_num = The numerator of the "???"
???_den = The denominator of the "???"
???_per = The percentage of the "???"
I think we know the rest, if you dont ask =]

Now the Battle scripts:

This is when you are touching the monster...

http://i544.photobucket.com/albums/hh343/jewelrpg2/MonstertouchSS.png

This is when you attack the monster...

http://i544.photobucket.com/albums/hh343/jewelrpg2/PowerTouch.png

This is how the damage is generated.

http://i544.photobucket.com/albums/hh343/jewelrpg2/DamageSS.png

Hope you guys like how I did my scripts... If you see any problems... talk to me about them!

Thanks, Simniel

Offline

 

#2 2009-01-18 07:41:29

SImniel
Scratcher
Registered: 2008-09-27
Posts: 100+

Re: Jewel RPG 2 - The Scripts for the game.

Changes have actually been changes to the stats script... as Evasion is overpowered when an archer is Full DEX and is lvl 60+ gets 300% evasion... which is bad...
and a crit rate of 200% for full spr mages...
SORRY NURF LOL

Offline

 

#3 2009-01-19 19:26:19

Tempany
Scratcher
Registered: 2009-01-15
Posts: 4

Re: Jewel RPG 2 - The Scripts for the game.

SImniel wrote:

Changes have actually been changes to the stats script... as Evasion is overpowered when an archer is Full DEX and is lvl 60+ gets 300% evasion... which is bad...
and a crit rate of 200% for full spr mages...
SORRY NURF LOL

I could imagine playing the archer will full dex... lol It would be easy sailing past the monsters

Offline

 

#4 2009-01-20 10:56:46

Magnie
Scratcher
Registered: 2007-12-12
Posts: 1000+

Re: Jewel RPG 2 - The Scripts for the game.

Tempany wrote:

SImniel wrote:

Changes have actually been changes to the stats script... as Evasion is overpowered when an archer is Full DEX and is lvl 60+ gets 300% evasion... which is bad...
and a crit rate of 200% for full spr mages...
SORRY NURF LOL

I could imagine playing the archer will full dex... lol It would be easy sailing past the monsters

If You Make It So The Arrow Moves Fast Well its har to explain:
[blocks]
<when[ Space ]key pressed>
<repeat( Untill What ever )>
<move( 1 )steps>
<end>
[/blocks]
Instead Of:
[blocks]
<when[ Space ]key pressed>
<repeat( Untill What ever )>
<move( 25 )steps>
<end>
[/blocks]
and that way the game is more smooth and it moves fast and that way it won't miss creatures or enemies.  smile

Last edited by Magnie (2009-01-20 10:57:59)

Offline

 

#5 2009-01-20 18:20:23

SImniel
Scratcher
Registered: 2008-09-27
Posts: 100+

Re: Jewel RPG 2 - The Scripts for the game.

O.o That's a slower method...

Offline

 

#6 2009-01-21 12:34:20

Magnie
Scratcher
Registered: 2007-12-12
Posts: 1000+

Re: Jewel RPG 2 - The Scripts for the game.

but at least it doesn't miss the monster  smile

Offline

 

#7 2009-01-21 13:17:03

archmage
Scratcher
Registered: 2007-05-18
Posts: 1000+

Re: Jewel RPG 2 - The Scripts for the game.

Ok guys never use the when (key) pressed blocks. Forever if (key pressed) is way better.


Hi, I am Archmage coder extraordinaire. I do Scratch,pascal,java,php,html, AS2 and AS3. Leave me a message if you want coding advice. Also check out my personal website, lots of good stuff about web development, Flash, and Scratch (v1 and v2) !

Offline

 

#8 2009-01-21 21:35:14

SImniel
Scratcher
Registered: 2008-09-27
Posts: 100+

Re: Jewel RPG 2 - The Scripts for the game.

Magnie wrote:

but at least it doesn't miss the monster  smile

Lol, dont worry my evasion script is down pat now.

And also my critical... so if you go full SPR as a Mage your crit wont go over 99.99999% XD
it will just go up to ~97% Still over powered... but hey thats how you wanted to play :S And also it ain;t an online game... and this RPG has to go very fast because there is a total of 65 lvls I have figured out. And to get a lvl 6- weapon you have to kill bosses for the loot...

Offline

 

#9 2009-03-22 21:33:44

SImniel
Scratcher
Registered: 2008-09-27
Posts: 100+

Re: Jewel RPG 2 - The Scripts for the game.

There have been major changing in scripts so all Percentage sats (Crit, evasion) cannot reach over 50 by implementing a (STAT) / (LEVEL) script so as you level the stats weaken as in per point, but you will ahve plenty of poitns with 8 every level and 5 extra to choose.

Offline

 

Board footer