We all have those troubles - we drag a block somewhere and it ends up going somewhere else. When we try moving it, we mess up the whole program.
Which is why I'm proposing a "Code Mode", in which you can type rather than that drag-n'-drop. It would not be default - perhaps it could be in the "extras" menu - and a simple text box comes up so you can code by hand. The blocks, while innovative and easy to use, sometimes get a wee bit annoying. It could also be used as a teaching tool, for young programmers to learn the true horrors of programming (mess up one letter and you mess up the program). In my personal opinion, I would like it more than any block.
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This should have come with the very first version of scratch.
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coolstuff wrote:
We all have those troubles - we drag a block somewhere and it ends up going somewhere else. When we try moving it, we mess up the whole program.
Which is why I'm proposing a "Code Mode", in which you can type rather than that drag-n'-drop. It would not be default - perhaps it could be in the "extras" menu - and a simple text box comes up so you can code by hand. The blocks, while innovative and easy to use, sometimes get a wee bit annoying. It could also be used as a teaching tool, for young programmers to learn the true horrors of programming (mess up one letter and you mess up the program). In my personal opinion, I would like it more than any block.
There's code mode in PicoBlocks, so there should be Code Mode in Scratch and Turtle (don't ask what that is)
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Jens wrote:
Would something like an "undo" option perhaps solve the problem of accidentally dropping a block or a stack of blocks onto another one?
I could have used *that* feature a few times!
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There is something like that, but it doesn't work for placing blocks. I've never used it, so I don't know what it does.
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Paddle2See wrote:
Jens wrote:
Would something like an "undo" option perhaps solve the problem of accidentally dropping a block or a stack of blocks onto another one?
I could have used *that* feature a few times!
I've actually recently finished a prototype for the undo feature, because this has been happening to myself *so* often. Maybe I'll include it in the next Chirp version....
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Jens wrote:
Paddle2See wrote:
Jens wrote:
Would something like an "undo" option perhaps solve the problem of accidentally dropping a block or a stack of blocks onto another one?
I could have used *that* feature a few times!
I've actually recently finished a prototype for the undo feature, because this has been happening to myself *so* often. Maybe I'll include it in the next Chirp version....
Oh yes, please do! We all need that.
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Oh! Nice idea. do it.
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I was writing a script for my program, Rocket, to make the rocket an AI mode, but I accidentally dropped a block in the wrong place when it was almost done and couldn't figure out how to fix it. In the end, I gave up.
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