Ok, just to clear some things up.
1. I never said I was GOING to sell them, I was just asking IF I COULD
2. I asked the Scratch Team, they said it's fine to sell them
3. Maybe I wouldn't even sell them, just charge money for a membership
4. There are a lot of games on scratch that some may pay money for
5. If I would make a project, I would put it on scratch. If someone wanted to play it on scratch for free, then they can go ahead, but for people just looking for games to play, for like two dollars a month, they may find my website. If only like five people (More would be great) I would be getting around ten dollars a month. I wouldn't have to pay any money because it would just use webs.com, and have a blahblahblah.webs.com, there for the website would be free for me to run. I could also have two other things to get a bit of money. I could have a donations box, and if I get enough money, I can make a .com website. From here, on webs.com, I can have advertisements that I get money for. I could simply have ONE page of advertisements. If users want to, they can help support me by clicking on one of the advertisements, giving me money.
All though, at this point, in this version of scratch, it may not be a reasonable way of earning just a BIT of money, I think in scratch 2.0, you could make a decant game, that would be worth paying for.
Offline
Of course you can. Another thread was discussing about this.
But of course, what if people found out where you put your games and stop paying for membership? (all they need to do is look at the source code)
But there's always the one biggest problem: by making a .webs.com or whatever sub-domain, no one views it. (No one is absolute, maybe 1 or 2) Your best bet is to make membership free, but just put ads.
I extremely suggest you don't, for people probably won't pay to play scratch games. I wouldn't... It's just that the scratch program is pretty glitchy, sometimes the layering doesn't come out right like in my "Polka's big Adventure" or stuff.
So why don't you stop relying on an educational tool or something and learn something greater, like Flash where people will actually pay money to play.
Minecraft is a good example. It isn't made in a basic tool. It's made in Java. (and by the way, Java is free.)
Offline
kayybee wrote:
Minecraft is a good example. It isn't made in a basic tool. It's made in Java. (and by the way, Java is free.)
Most programming languages are free ( it would be silly to have languages that weren't ). It really depends on the quality of the project/program whether it should be sold or not. Why should someone buy a game that anyone could make ( a "Hello World!" program )? Though if the game is really good ( EVE Online maybe? Made in Stackless Python from what I've learned, and Python is completely free ) then it can be sold.
Though my personal opinion, I don't think Minecraft has high enough quality ( takes more RAM, etc than it should ) to be sold because it isn't the most efficient.
Offline
Paddle2See wrote:
Actually, I don't believe there is anything in the Scratch license that prevents you from selling your games, if you can find a buyer. Anything distributed on the Scratch website must be shared for free...but if you choose to distribute in some other fashion, you can charge money.
And if you end up making a bunch of money, please consider a donation to Scratch
Found here
There's your answer. Problem solved.
Offline
There is no way to debate this without flaming the other person. I will now leave this thread before a moderator deletes a word that is commonly used.... but not here.
Buhbye
Offline
Magnie wrote:
kayybee wrote:
Minecraft is a good example. It isn't made in a basic tool. It's made in Java. (and by the way, Java is free.)
Most programming languages are free ( it would be silly to have languages that weren't ).
//Adobe Flash (the original one, not things like stencyl) is not free, and is expensive.
It really depends on the quality of the project/program whether it should be sold or not. Why should someone buy a game that anyone could make ( a "Hello World!" program )? Though if the game is really good ( EVE Online maybe? Made in Stackless Python from what I've learned, and Python is completely free ) then it can be sold.
Though my personal opinion, I don't think Minecraft has high enough quality ( takes more RAM, etc than it should ) to be sold because it isn't the most efficient.
//Yet it seems to please 3,150,896+ people... I guess people have lower expectations and just care about the gameplay...
Offline
woofwoof301 wrote:
There is no way to debate this without flaming the other person. I will now leave this thread before a moderator deletes a word that is commonly used.... but not here.
Buhbye
There is a difference between debating and flaming. It's possible to debate without flaming. Just post your opinion and make no reference to anyone else, even if you object their opinion.
Offline
kayybee wrote:
woofwoof301 wrote:
There is no way to debate this without flaming the other person. I will now leave this thread before a moderator deletes a word that is commonly used.... but not here.
BuhbyeThere is a difference between debating and flaming. It's possible to debate without flaming. Just post your opinion and make no reference to anyone else, even if you object their opinion.
Guess not.
Debating involves saying: "You are wrong, I am right."
In the process of doing that, you will unintentionally hurt the other person's poor poor feelings.
Offline
woofwoof301 wrote:
kayybee wrote:
woofwoof301 wrote:
There is no way to debate this without flaming the other person. I will now leave this thread before a moderator deletes a word that is commonly used.... but not here.
BuhbyeThere is a difference between debating and flaming. It's possible to debate without flaming. Just post your opinion and make no reference to anyone else, even if you object their opinion.
Guess not.
Debating involves saying: "You are wrong, I am right."
In the process of doing that, you will unintentionally hurt the other person's poor poor feelings.
Debating involves saying: "This is what I think. This is why I think what I think. You may be wrong. You may be right. I may be wrong. I may be right."
Offline
kayybee wrote:
I extremely suggest you don't, for people probably won't pay to play scratch games. I wouldn't... It's just that the scratch program is pretty glitchy, sometimes the layering doesn't come out right like in my "Polka's big Adventure" or stuff.
So why don't you stop relying on an educational tool or something and learn something greater, like Flash where people will actually pay money to play.
Minecraft is a good example. It isn't made in a basic tool. It's made in Java. (and by the way, Java is free.)
This, THIS OH SO MUCH
Offline
kayybee wrote:
//Adobe Flash (the original one, not things like stencyl) is not free, and is expensive.
//Yet it seems to please 3,150,896+ people... I guess people have lower expectations and just care about the gameplay...
1. Yeah, which is why I think it's silly.
2. Yeah, it's because many people have the money to waste on getting a really good computer. But if you watch gameplay on youtube or something, you will notice that people sometimes have troubles with lag and other bugs.
Offline
kayybee wrote:
Debating involves saying: "This is what I think. This is why I think what I think. You may be wrong. You may be right. I may be wrong. I may be right."
Yeah. Sometimes. See, humans don't like it when they are wrong. They always think they are right. When they are proven wrong, they are ticked off.
In debating, someitmes you will have to express your own personal opinions, like: "you are doopid." ... Except more vulgar. People say that when the other person STILL says they are right when they have been proven wrong.
Offline
woofwoof301 wrote:
Yeah, most of the Scratchers on here are 7-10 years old. I used to be, we all were.
Not me
I mean, not since I started Scratch.
woofwoof301 wrote:
In debating, someitmes you will have to express your own personal opinions, like: "you are doopid." ... Except more vulgar. People say that when the other person STILL says they are right when they have been proven wrong.
This is sort of off-Topic now
Back on Topic... so it is resolved, but I would still not encourage selling Scratch Games, (unless your Family needs Money very much,) because it would probably ruin the Excitement of creating something because you enjoy the Process and the Learning, not just for material Gain.
Offline