I have this new great project that works just fine offline but doesn't online. (again) I trie to reduce the space it takes but It still doesn't work. Any ideas? Here is the link.
http://scratch.mit.edu/projects/TheSaint/373049
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The easiest way to fix this problem would be... to write angry emails to the scratch team demanding that that make the online player the same as the offline one
But seriously...
I looked at it and it should work. Try using variables instead of broadcasts.
Last edited by archmage (2009-01-06 17:52:18)
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archmage wrote:
The easiest way to fix this problem would be... to write angry emails to the scratch team demanding that that make the online player the same as the offline one
![]()
But seriously...
I looked at it and it should work. Try using variables instead of broadcasts.
I will try. I am tired of working really really hard on projects and then for them not working online.
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TheSaint wrote:
archmage wrote:
The easiest way to fix this problem would be... to write angry emails to the scratch team demanding that that make the online player the same as the offline one
![]()
But seriously...
I looked at it and it should work. Try using variables instead of broadcasts.I will try. I am tired of working really really hard on projects and then for them not working online.
Tell me about it. It is so tough trying to make my SSB project run well online its crazy. I mean, the program runs flawlessly on every computer I run it on when played OFFLINE. Too bad for me, most people will only play it ONLINE
It really, really, drives me nuts.
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Thats got to be hard for you. Anyways, i will keep trying unil it works.
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Right now I am going to try to condense 12 lists into 3. Hope this works. Same amount of data, just different number of lists.
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Hey I will try and upload antoher test, if anyone could see why it doesn't work, please tell me! It is the same link.
Last edited by TheSaint (2009-01-10 19:49:26)
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Also, if you have like a very long script for checking something or just a very long script, try to shorten it by splitting it into halves and then use the block
<broadcast[ ]and wait c>
:I
Last edited by bosox397 (2009-01-11 11:47:09)
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What does the wait part do in that block?
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THe block does this:
Broadcast a message, then wait until everyone who recieves that message has finished their scripts.
The wait part basically is like a wait until: everyone is done with using the broadcasted message
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