Chickenbutt wrote:
SpriteMaster wrote:
kimmy123 wrote:
Bakae?Uhhhh...idk...
I don't really care too much
Whatever.
So what should the 1st level's jewel be? a ruby?
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SpriteMaster wrote:
Chickenbutt wrote:
SpriteMaster wrote:
Uhhhh...idk...I don't really care too much
Whatever.
So what should the 1st level's jewel be? a ruby?
Remember this needs to be an interactive story, so how about you need to do something like this-
"You need to go into a cave and retrieve as much as possible and get back out. (Go backwards through every level). Going farther in yields more treasure, but is much more dangerous."
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http://scratch.mit.edu/projects/Chickenbutttest/1976386 Added some stuff
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http://scratch.mit.edu/projects/Chickenbutttest/1978586
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I had to submit an initial draft of the project yesterday, because the draft was due yesterday. So Retroformers test 3.0.6 was entered.
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(On the project Retroformers test 3.0.6)
tmmit* 19 hours, 49 minutes ago
Hi there! I'm Tim from the Scratch Team here to give feedback. Good start, it looks like you've put a lot of hard work into this! I like how the story is the basis for the setting of your project. It would be really cool if you illustrate parts of your story at the beginning and at different checkpoints as the player moves through. I like your sound effects and illustrations. I wonder how the story will turn out, and whether the miner will make it through.
Chickenbutt Now
Thanks! I also love your ideas to improve this. Maybe a cutscene after every level? And maybe it could change depending on what you do P.s. I found your comments extremely useful!
tmmit* 19 hours, 53 minutes ago
Overall, good work - I can't wait to see how this turns out. P.s. I hope you found my comments useful! If so, please check out other projects in the collab camp gallery (link to gallery) and leave constructive comments on them. It's a great way to help out other Scratchers and get new ideas for your own projects!
I found this very useful! I hope you guys enjoyed tmmit's ideas as much as I did.
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Chickenbutt wrote:
I had to submit an initial draft of the project yesterday, because the draft was due yesterday. So Retroformers test 3.0.6 was entered.
That's fine. So we gotta add gold right? (It's SM)
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Red_Warrior wrote:
Chickenbutt wrote:
I had to submit an initial draft of the project yesterday, because the draft was due yesterday. So Retroformers test 3.0.6 was entered.
That's fine. So we gotta add gold right? (It's SM)
Yeah I know your Sm And to answer your question, yes, but a level design is more important right now.
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Chickenbutt wrote:
Red_Warrior wrote:
Chickenbutt wrote:
I had to submit an initial draft of the project yesterday, because the draft was due yesterday. So Retroformers test 3.0.6 was entered.
That's fine. So we gotta add gold right? (It's SM)
Yeah I know your Sm And to answer your question, yes, but a level design is more important right now.
So what should we do for that... Hrmmm....
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SpriteMaster wrote:
Chickenbutt wrote:
Red_Warrior wrote:
That's fine. So we gotta add gold right? (It's SM)Yeah I know your Sm And to answer your question, yes, but a level design is more important right now.
So what should we do for that... Hrmmm....
I'm working on the level design right now, but would go much much faster if someone else did it, so I could focus on programming. I'm not the best artist anyway.
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Working on a lava world and and finishing the ice world now!
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i seen a noob on roblox
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