Ideas for #1: Why not try to make an interactive robot? E.g. maybe a cleverbot sim. You could make a list of sentences and make it say them either randomly or when someone says a certain thing. Note this isn't a game, this is an interactive activity.
Ideas for #2: Maybe a game involving your slinger stick figures or your representation of yourself? Possibly a game about Scratch (you know, using Scratchers as characters?)? If you want to make perfect sensing you might have to search something like "perfect movement templates". x scrolling is easy to make, but I'm not sure about y scrolling... HTH!
Legolas
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It's nothing!
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Hi Slinger,
I found your post while looking for how to implement lists. So I have an idea for you we can cooperate around if you like. I want to simulate a location based game in Scratch. So I have to find a way to keep track of the locations (x,y) of all my sprites. As a first functionality I would like to implement a function nearest that find the two sprites that are nearest. I would like to use the stage as a kind of server that implement these functionalities. I want to do something like
vectorX contains all x's
vectorY contains all y's
position 1 is initialized to MAX
position 2 is initialized to MAX
distance is iniziatized to MAX
for i = 1 to lengthOfList
for j= 2 to lengthOfList
{
a= vectorX(i)-vectorX(j)
b=vectorY(i)-vectorY(j)
if sqrt(a*a+b*b)<distance
{
position1 = i
position 2 = j
distance= sqrt(a*a+b*b)
}
}
}
But how to implement in Scratch something like
vectorX(i)?
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Make a hunting game where you shoot ducks in a grassy field, with the help of your dog.
No, wait.
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Maybe some mathematical generator (A complex one)
http://scratch.mit.edu/forums/viewtopic.php?id=71073#req_message
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