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what do you mean by health feature?...If you want to keep track of the "health" of a sprite in a scratch project, you can make a variable called "health" and change it by -1 whenever it touches something bad (using the touching___? block in the sensing catagory).
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If you want, you can check out my Grumpy Wizard example game. He loses health every time a witch hits him. In the main game loop, if health ever equals 0 then the end game routine is called.
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